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https://github.com/yquake2/yquake2remaster.git
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So, nun auch der Common-Teil auf die Trennung
von Server und Client vorbereitet
This commit is contained in:
parent
2bcdff7d54
commit
2ce739fde8
4 changed files with 40 additions and 6 deletions
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@ -853,7 +853,9 @@ void Cmd_ExecuteString (char *text)
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return;
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// send it as a server command if we are connected
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#ifndef DEDICATED_ONLY
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Cmd_ForwardToServer ();
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#endif
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}
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/*
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@ -114,10 +114,10 @@ cvar_t *map_noareas;
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void CM_InitBoxHull (void);
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void FloodAreaConnections (void);
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#ifndef DEDICATED_ONLY
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int c_pointcontents;
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int c_traces, c_brush_traces;
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#endif
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/*
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===============================================================================
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@ -806,7 +806,9 @@ int CM_PointLeafnum_r (vec3_t p, int num)
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num = node->children[0];
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}
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#ifndef DEDICATED_ONLY
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c_pointcontents++; // optimize counter
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#endif
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return -1 - num;
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}
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@ -992,7 +994,9 @@ void CM_ClipBoxToBrush (vec3_t mins, vec3_t maxs, vec3_t p1, vec3_t p2,
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if (!brush->numsides)
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return;
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#ifndef DEDICATED_ONLY
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c_brush_traces++;
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#endif
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getout = false;
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startout = false;
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@ -1334,7 +1338,9 @@ trace_t CM_BoxTrace (vec3_t start, vec3_t end,
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checkcount++; // for multi-check avoidance
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#ifndef DEDICATED_ONLY
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c_traces++; // for statistics, may be zeroed
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#endif
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// fill in a default trace
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memset (&trace_trace, 0, sizeof(trace_trace));
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@ -43,7 +43,9 @@ cvar_t *modder;
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cvar_t *timescale;
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cvar_t *fixedtime;
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cvar_t *logfile_active; // 1 = buffer log, 2 = flush after each print
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#ifndef DEDICATED_ONLY
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cvar_t *showtrace;
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#endif
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cvar_t *dedicated;
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FILE *logfile;
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@ -119,8 +121,10 @@ void Com_Printf (char *fmt, ...)
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return;
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}
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#ifndef DEDICATED_ONLY
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Con_Print (msg);
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#endif
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// also echo to debugging console
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Sys_ConsoleOutput (msg);
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@ -216,7 +220,9 @@ void Com_Error (int code, char *fmt, ...)
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if (code == ERR_DISCONNECT)
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{
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#ifndef DEDICATED_ONLY
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CL_Drop ();
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#endif
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recursive = false;
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longjmp (abortframe, -1);
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}
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@ -224,14 +230,18 @@ void Com_Error (int code, char *fmt, ...)
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{
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Com_Printf ("********************\nERROR: %s\n********************\n", msg);
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SV_Shutdown (va("Server crashed: %s\n", msg), false);
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#ifndef DEDICATED_ONLY
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CL_Drop ();
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#endif
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recursive = false;
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longjmp (abortframe, -1);
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}
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else
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{
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SV_Shutdown (va("Server fatal crashed: %s\n", msg), false);
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#ifndef DEDICATED_ONLY
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CL_Shutdown ();
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#endif
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}
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if (logfile)
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@ -256,8 +266,9 @@ do the apropriate things.
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void Com_Quit (void)
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{
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SV_Shutdown ("Server quit\n", false);
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#ifndef DEDICATED_ONLY
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CL_Shutdown ();
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#endif
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if (logfile)
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{
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fclose (logfile);
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@ -1404,7 +1415,9 @@ void Qcommon_Init (int argc, char **argv)
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timescale = Cvar_Get ("timescale", "1", 0);
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fixedtime = Cvar_Get ("fixedtime", "0", 0);
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logfile_active = Cvar_Get ("logfile", "0", 0);
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#ifndef DEDICATED_ONLY
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showtrace = Cvar_Get ("showtrace", "0", 0);
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#endif
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#ifdef DEDICATED_ONLY
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dedicated = Cvar_Get ("dedicated", "1", CVAR_NOSET);
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#else
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@ -1424,7 +1437,9 @@ void Qcommon_Init (int argc, char **argv)
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Netchan_Init ();
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SV_Init ();
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#ifdef DEDICATED_ONLY
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CL_Init ();
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#endif
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// add + commands from command line
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if (!Cbuf_AddLateCommands ())
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@ -1435,11 +1450,13 @@ void Qcommon_Init (int argc, char **argv)
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Cbuf_AddText ("dedicated_start\n");
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Cbuf_Execute ();
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}
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#ifndef DEDICATED_ONLY
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else
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{ // the user asked for something explicit
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// so drop the loading plaque
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SCR_EndLoadingPlaque ();
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}
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#endif
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Com_Printf ("====== Quake2 Initialized ======\n\n");
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}
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@ -1452,9 +1469,12 @@ Qcommon_Frame
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void Qcommon_Frame (int msec)
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{
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char *s;
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#ifndef DEDICATED_ONLY
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int time_before = 0;
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int time_between = 0;
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int time_after;
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#endif
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if (setjmp (abortframe) )
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return; // an ERR_DROP was thrown
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@ -1511,11 +1531,14 @@ void Qcommon_Frame (int msec)
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} while (s);
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Cbuf_Execute ();
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#ifndef DEDICATED_ONLY
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if (host_speeds->value)
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time_before = Sys_Milliseconds ();
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#endif
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SV_Frame (msec);
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#ifndef DEDICATED_ONLY
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if (host_speeds->value)
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time_between = Sys_Milliseconds ();
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@ -1538,7 +1561,8 @@ void Qcommon_Frame (int msec)
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cl -= rf;
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Com_Printf ("all:%3i sv:%3i gm:%3i cl:%3i rf:%3i\n",
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all, sv, gm, cl, rf);
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}
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}
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#endif
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}
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/*
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@ -587,9 +587,11 @@ void FS_SetGamedir (char *dir)
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//
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// flush all data, so it will be forced to reload
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//
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#ifndef DEDICATED_ONLY
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if (dedicated && !dedicated->value)
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Cbuf_AddText ("vid_restart\nsnd_restart\n");
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#endif
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// now add new entries for
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if (!strcmp(dir,BASEDIRNAME) || (*dir == 0))
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