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Merge pull request #592 from earth-metal/master
Start Server Menu: reload "maps.lst" after "game" dir is changed
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commit
2bb6fdf4a8
3 changed files with 11 additions and 3 deletions
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@ -2836,8 +2836,8 @@ M_Menu_JoinServer_f(void)
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*/
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*/
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static menuframework_s s_startserver_menu;
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static menuframework_s s_startserver_menu;
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static char **mapnames = NULL;
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char **mapnames = NULL;
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static int nummaps = 0;
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static int nummaps;
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static menuaction_s s_startserver_start_action;
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static menuaction_s s_startserver_start_action;
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static menuaction_s s_startserver_dmoptions_action;
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static menuaction_s s_startserver_dmoptions_action;
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@ -2997,11 +2997,14 @@ StartServer_MenuInit(void)
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char *s;
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char *s;
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float scale = SCR_GetMenuScale();
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float scale = SCR_GetMenuScale();
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/* initialize list of maps once, reuse it afterwards (=> it isn't freed) */
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/* initialize list of maps once, reuse it afterwards (=> it isn't freed unless the game dir is changed) */
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if (mapnames == NULL)
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if (mapnames == NULL)
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{
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{
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int i, length;
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int i, length;
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nummaps = 0;
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s_startmap_list.curvalue = 0;
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/* load the list of map names */
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/* load the list of map names */
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if ((length = FS_LoadFile("maps.lst", (void **)&buffer)) == -1)
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if ((length = FS_LoadFile("maps.lst", (void **)&buffer)) == -1)
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{
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{
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@ -1672,6 +1672,10 @@ FS_BuildGameSpecificSearchPath(char *dir)
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// list of music tracks needs to be loaded again (=> tracks
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// list of music tracks needs to be loaded again (=> tracks
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// are possibly from the new mod dir)
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// are possibly from the new mod dir)
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OGG_InitTrackList();
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OGG_InitTrackList();
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// ...and the current list of maps in the "start network server" menu is
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// cleared so that it will be re-initialized when the menu is accessed
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mapnames = NULL;
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#endif
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#endif
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}
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}
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@ -754,6 +754,7 @@ extern char cfgdir[MAX_OSPATH];
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/* Hack for working 'game' cmd */
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/* Hack for working 'game' cmd */
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extern char userGivenGame[MAX_QPATH];
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extern char userGivenGame[MAX_QPATH];
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extern char **mapnames;
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extern FILE *log_stats_file;
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extern FILE *log_stats_file;
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