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https://github.com/yquake2/yquake2remaster.git
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make r_drawsurf local
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parent
aec8f3fc8b
commit
2b9b039139
3 changed files with 30 additions and 30 deletions
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@ -352,8 +352,6 @@ void R_PolysetUpdateTables(void);
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// callbacks to Quake
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extern drawsurf_t r_drawsurf;
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extern int c_surf;
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extern pixel_t *r_warpbuffer;
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@ -275,7 +275,7 @@ R_AddDynamicLights
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===============
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*/
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static void
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R_AddDynamicLights (void)
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R_AddDynamicLights (drawsurf_t* drawsurf)
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{
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msurface_t *surf;
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int lnum;
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@ -289,7 +289,7 @@ R_AddDynamicLights (void)
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dlight_t *dl;
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int negativeLight; //PGM
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surf = r_drawsurf.surf;
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surf = drawsurf->surf;
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smax = (surf->extents[0]>>4)+1;
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tmax = (surf->extents[1]>>4)+1;
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tex = surf->texinfo;
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@ -376,14 +376,15 @@ R_BuildLightMap
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Combine and scale multiple lightmaps into the 8.8 format in blocklights
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===============
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*/
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void R_BuildLightMap (void)
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void
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R_BuildLightMap (drawsurf_t* drawsurf)
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{
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int smax, tmax;
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int i, size;
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byte *lightmap;
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msurface_t *surf;
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surf = r_drawsurf.surf;
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surf = drawsurf->surf;
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smax = (surf->extents[0]>>4)+1;
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tmax = (surf->extents[1]>>4)+1;
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@ -412,7 +413,7 @@ void R_BuildLightMap (void)
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{
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unsigned scale;
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scale = r_drawsurf.lightadj[maps]; // 8.8 fraction
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scale = drawsurf->lightadj[maps]; // 8.8 fraction
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for (i=0 ; i<size ; i++)
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blocklights[i] += lightmap[i] * scale;
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lightmap += size; // skip to next lightmap
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@ -421,7 +422,7 @@ void R_BuildLightMap (void)
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// add all the dynamic lights
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if (surf->dlightframe == r_framecount)
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R_AddDynamicLights ();
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R_AddDynamicLights (drawsurf);
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// bound, invert, and shift
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for (i=0 ; i<size ; i++)
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@ -21,7 +21,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "header/local.h"
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drawsurf_t r_drawsurf;
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static int lightleft, blocksize, sourcetstep;
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static int lightright, lightleftstep, lightrightstep, blockdivshift;
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static void *prowdestbase;
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@ -34,7 +33,7 @@ static unsigned *r_lightptr;
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static void R_DrawSurfaceBlock8_anymip (int level, int surfrowbytes);
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void R_BuildLightMap (void);
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void R_BuildLightMap (drawsurf_t *drawsurf);
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extern unsigned blocklights[1024]; // allow some very large lightmaps
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static float surfscale;
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@ -75,7 +74,7 @@ R_DrawSurface
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===============
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*/
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static void
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R_DrawSurface (void)
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R_DrawSurface (drawsurf_t *drawsurf)
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{
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unsigned char *basetptr;
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int smax, tmax, twidth;
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@ -85,45 +84,45 @@ R_DrawSurface (void)
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unsigned char *pcolumndest;
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image_t *mt;
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mt = r_drawsurf.image;
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mt = drawsurf->image;
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r_source = mt->pixels[r_drawsurf.surfmip];
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r_source = mt->pixels[drawsurf->surfmip];
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// the fractional light values should range from 0 to (VID_GRADES - 1) << 16
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// from a source range of 0 - 255
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texwidth = mt->width >> r_drawsurf.surfmip;
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texwidth = mt->width >> drawsurf->surfmip;
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blocksize = 16 >> r_drawsurf.surfmip;
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blockdivshift = NUM_MIPS - r_drawsurf.surfmip;
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blocksize = 16 >> drawsurf->surfmip;
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blockdivshift = NUM_MIPS - drawsurf->surfmip;
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r_lightwidth = (r_drawsurf.surf->extents[0]>>4)+1;
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r_lightwidth = (drawsurf->surf->extents[0]>>4)+1;
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r_numhblocks = r_drawsurf.surfwidth >> blockdivshift;
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r_numvblocks = r_drawsurf.surfheight >> blockdivshift;
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r_numhblocks = drawsurf->surfwidth >> blockdivshift;
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r_numvblocks = drawsurf->surfheight >> blockdivshift;
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//==============================
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// TODO: only needs to be set when there is a display settings change
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horzblockstep = blocksize;
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smax = mt->width >> r_drawsurf.surfmip;
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smax = mt->width >> drawsurf->surfmip;
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twidth = texwidth;
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tmax = mt->height >> r_drawsurf.surfmip;
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tmax = mt->height >> drawsurf->surfmip;
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sourcetstep = texwidth;
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r_stepback = tmax * twidth;
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r_sourcemax = r_source + (tmax * smax);
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soffset = r_drawsurf.surf->texturemins[0];
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basetoffset = r_drawsurf.surf->texturemins[1];
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soffset = drawsurf->surf->texturemins[0];
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basetoffset = drawsurf->surf->texturemins[1];
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// << 16 components are to guarantee positive values for %
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soffset = ((soffset >> r_drawsurf.surfmip) + (smax << SHIFT16XYZ)) % smax;
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basetptr = &r_source[((((basetoffset >> r_drawsurf.surfmip)
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soffset = ((soffset >> drawsurf->surfmip) + (smax << SHIFT16XYZ)) % smax;
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basetptr = &r_source[((((basetoffset >> drawsurf->surfmip)
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+ (tmax << SHIFT16XYZ)) % tmax) * twidth)];
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pcolumndest = r_drawsurf.surfdat;
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pcolumndest = drawsurf->surfdat;
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for (u=0 ; u<r_numhblocks; u++)
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{
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@ -133,7 +132,7 @@ R_DrawSurface (void)
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pbasesource = basetptr + soffset;
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R_DrawSurfaceBlock8_anymip(NUM_MIPS - r_drawsurf.surfmip, r_drawsurf.rowbytes);
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R_DrawSurfaceBlock8_anymip(NUM_MIPS - drawsurf->surfmip, drawsurf->rowbytes);
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soffset = soffset + blocksize;
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if (soffset >= smax)
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@ -338,6 +337,8 @@ D_SCAlloc (int width, int size)
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//=============================================================================
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static drawsurf_t r_drawsurf;
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/*
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================
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D_CacheSurface
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@ -346,7 +347,7 @@ D_CacheSurface
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surfcache_t *
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D_CacheSurface (msurface_t *surface, int miplevel)
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{
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surfcache_t *cache;
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surfcache_t *cache;
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//
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// if the surface is animating or flashing, flush the cache
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@ -412,10 +413,10 @@ D_CacheSurface (msurface_t *surface, int miplevel)
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c_surf++;
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// calculate the lightings
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R_BuildLightMap ();
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R_BuildLightMap (&r_drawsurf);
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// rasterize the surface into the cache
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R_DrawSurface ();
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R_DrawSurface (&r_drawsurf);
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return cache;
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}
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