make r_drawsurf local

This commit is contained in:
Denis Pauk 2018-07-25 17:49:00 +03:00
parent aec8f3fc8b
commit 2b9b039139
3 changed files with 30 additions and 30 deletions

View File

@ -352,8 +352,6 @@ void R_PolysetUpdateTables(void);
// callbacks to Quake
extern drawsurf_t r_drawsurf;
extern int c_surf;
extern pixel_t *r_warpbuffer;

View File

@ -275,7 +275,7 @@ R_AddDynamicLights
===============
*/
static void
R_AddDynamicLights (void)
R_AddDynamicLights (drawsurf_t* drawsurf)
{
msurface_t *surf;
int lnum;
@ -289,7 +289,7 @@ R_AddDynamicLights (void)
dlight_t *dl;
int negativeLight; //PGM
surf = r_drawsurf.surf;
surf = drawsurf->surf;
smax = (surf->extents[0]>>4)+1;
tmax = (surf->extents[1]>>4)+1;
tex = surf->texinfo;
@ -376,14 +376,15 @@ R_BuildLightMap
Combine and scale multiple lightmaps into the 8.8 format in blocklights
===============
*/
void R_BuildLightMap (void)
void
R_BuildLightMap (drawsurf_t* drawsurf)
{
int smax, tmax;
int i, size;
byte *lightmap;
msurface_t *surf;
surf = r_drawsurf.surf;
surf = drawsurf->surf;
smax = (surf->extents[0]>>4)+1;
tmax = (surf->extents[1]>>4)+1;
@ -412,7 +413,7 @@ void R_BuildLightMap (void)
{
unsigned scale;
scale = r_drawsurf.lightadj[maps]; // 8.8 fraction
scale = drawsurf->lightadj[maps]; // 8.8 fraction
for (i=0 ; i<size ; i++)
blocklights[i] += lightmap[i] * scale;
lightmap += size; // skip to next lightmap
@ -421,7 +422,7 @@ void R_BuildLightMap (void)
// add all the dynamic lights
if (surf->dlightframe == r_framecount)
R_AddDynamicLights ();
R_AddDynamicLights (drawsurf);
// bound, invert, and shift
for (i=0 ; i<size ; i++)

View File

@ -21,7 +21,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "header/local.h"
drawsurf_t r_drawsurf;
static int lightleft, blocksize, sourcetstep;
static int lightright, lightleftstep, lightrightstep, blockdivshift;
static void *prowdestbase;
@ -34,7 +33,7 @@ static unsigned *r_lightptr;
static void R_DrawSurfaceBlock8_anymip (int level, int surfrowbytes);
void R_BuildLightMap (void);
void R_BuildLightMap (drawsurf_t *drawsurf);
extern unsigned blocklights[1024]; // allow some very large lightmaps
static float surfscale;
@ -75,7 +74,7 @@ R_DrawSurface
===============
*/
static void
R_DrawSurface (void)
R_DrawSurface (drawsurf_t *drawsurf)
{
unsigned char *basetptr;
int smax, tmax, twidth;
@ -85,45 +84,45 @@ R_DrawSurface (void)
unsigned char *pcolumndest;
image_t *mt;
mt = r_drawsurf.image;
mt = drawsurf->image;
r_source = mt->pixels[r_drawsurf.surfmip];
r_source = mt->pixels[drawsurf->surfmip];
// the fractional light values should range from 0 to (VID_GRADES - 1) << 16
// from a source range of 0 - 255
texwidth = mt->width >> r_drawsurf.surfmip;
texwidth = mt->width >> drawsurf->surfmip;
blocksize = 16 >> r_drawsurf.surfmip;
blockdivshift = NUM_MIPS - r_drawsurf.surfmip;
blocksize = 16 >> drawsurf->surfmip;
blockdivshift = NUM_MIPS - drawsurf->surfmip;
r_lightwidth = (r_drawsurf.surf->extents[0]>>4)+1;
r_lightwidth = (drawsurf->surf->extents[0]>>4)+1;
r_numhblocks = r_drawsurf.surfwidth >> blockdivshift;
r_numvblocks = r_drawsurf.surfheight >> blockdivshift;
r_numhblocks = drawsurf->surfwidth >> blockdivshift;
r_numvblocks = drawsurf->surfheight >> blockdivshift;
//==============================
// TODO: only needs to be set when there is a display settings change
horzblockstep = blocksize;
smax = mt->width >> r_drawsurf.surfmip;
smax = mt->width >> drawsurf->surfmip;
twidth = texwidth;
tmax = mt->height >> r_drawsurf.surfmip;
tmax = mt->height >> drawsurf->surfmip;
sourcetstep = texwidth;
r_stepback = tmax * twidth;
r_sourcemax = r_source + (tmax * smax);
soffset = r_drawsurf.surf->texturemins[0];
basetoffset = r_drawsurf.surf->texturemins[1];
soffset = drawsurf->surf->texturemins[0];
basetoffset = drawsurf->surf->texturemins[1];
// << 16 components are to guarantee positive values for %
soffset = ((soffset >> r_drawsurf.surfmip) + (smax << SHIFT16XYZ)) % smax;
basetptr = &r_source[((((basetoffset >> r_drawsurf.surfmip)
soffset = ((soffset >> drawsurf->surfmip) + (smax << SHIFT16XYZ)) % smax;
basetptr = &r_source[((((basetoffset >> drawsurf->surfmip)
+ (tmax << SHIFT16XYZ)) % tmax) * twidth)];
pcolumndest = r_drawsurf.surfdat;
pcolumndest = drawsurf->surfdat;
for (u=0 ; u<r_numhblocks; u++)
{
@ -133,7 +132,7 @@ R_DrawSurface (void)
pbasesource = basetptr + soffset;
R_DrawSurfaceBlock8_anymip(NUM_MIPS - r_drawsurf.surfmip, r_drawsurf.rowbytes);
R_DrawSurfaceBlock8_anymip(NUM_MIPS - drawsurf->surfmip, drawsurf->rowbytes);
soffset = soffset + blocksize;
if (soffset >= smax)
@ -338,6 +337,8 @@ D_SCAlloc (int width, int size)
//=============================================================================
static drawsurf_t r_drawsurf;
/*
================
D_CacheSurface
@ -346,7 +347,7 @@ D_CacheSurface
surfcache_t *
D_CacheSurface (msurface_t *surface, int miplevel)
{
surfcache_t *cache;
surfcache_t *cache;
//
// if the surface is animating or flashing, flush the cache
@ -412,10 +413,10 @@ D_CacheSurface (msurface_t *surface, int miplevel)
c_surf++;
// calculate the lightings
R_BuildLightMap ();
R_BuildLightMap (&r_drawsurf);
// rasterize the surface into the cache
R_DrawSurface ();
R_DrawSurface (&r_drawsurf);
return cache;
}