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Add a new project to implement head tracking
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CONTRIBUTE
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CONTRIBUTE
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@ -129,3 +129,21 @@ a port to the Wii should be feasible and support for the several
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open source or alternative consoles straight forward.
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===============================================================================
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7. Add head tracking to Quake II
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Difficulty: Hard
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Knowledge: How to design APIs and integrate new paradigms into an old codebase
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Head tracking is becoming more and more popular. After the hype of early,
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homegrown solutions based on the Nintendo Wiimote and similar techniques
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professional build head tracking helmets start to emerge. One example is
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the community funded "Oculus Rift" helmet build by Oculus and supported by
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John Carmack, Cliff Bleszinski, Gabe Newell and other famous game industry
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staff. The goal of this project is to implement Head Tracking into Yamagi
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Quake II. Due to the great number of competing head tracking solutions a
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generic frontend needs to be designed and integrated into the client. This
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frontend should be supported by a device dependent backend. For testing
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purposes at least one backend must be implemented.
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===============================================================================
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