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Beende gl_image.c
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parent
70f14e4fa5
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3 changed files with 46 additions and 45 deletions
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@ -1,7 +1,7 @@
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#include "../header/local.h"
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#include "../header/local.h"
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image_t *
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image_t *
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GL_LoadWal ( char *name )
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R_LoadWal ( char *name )
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{
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{
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miptex_t *mt;
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miptex_t *mt;
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int width, height, ofs;
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int width, height, ofs;
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@ -1,29 +1,29 @@
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/*
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/*
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* Copyright (C) 1997-2001 Id Software, Inc.
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* Copyright (C) 1997-2001 Id Software, Inc.
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*
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*
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* This program is free software; you can redistribute it and/or
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* This program is free software; you can redistribute it and/or modify
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* modify it under the terms of the GNU General Public License
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* it under the terms of the GNU General Public License as published by
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* as published by the Free Software Foundation; either version 2
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* the Free Software Foundation; either version 2 of the License, or (at
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* of the License, or (at your option) any later version.
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* your option) any later version.
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*
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*
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* This program is distributed in the hope that it will be useful,
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* This program is distributed in the hope that it will be useful, but
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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*
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* See the GNU General Public License for more details.
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* See the GNU General Public License for more details.
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*
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*
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* You should have received a copy of the GNU General Public License
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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*
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* =======================================================================
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*
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* Texture handling
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*
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* =======================================================================
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*/
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*/
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/*
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Spalten in:
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- gl_pcx.c
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- gl_tga.c
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- gl_wal.c
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*/
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#include "header/local.h"
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#include "header/local.h"
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image_t gltextures [ MAX_GLTEXTURES ];
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image_t gltextures [ MAX_GLTEXTURES ];
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@ -51,6 +51,9 @@ int gl_tex_alpha_format = 4;
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int gl_filter_min = GL_LINEAR_MIPMAP_NEAREST;
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int gl_filter_min = GL_LINEAR_MIPMAP_NEAREST;
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int gl_filter_max = GL_LINEAR;
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int gl_filter_max = GL_LINEAR;
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image_t * R_LoadWal ( char *name );
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void LoadTGA ( char *name, byte **pic, int *width, int *height );
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typedef struct
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typedef struct
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{
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{
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char *name;
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char *name;
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@ -96,7 +99,33 @@ gltmode_t gl_solid_modes[] = {
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};
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};
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#define NUM_GL_SOLID_MODES ( sizeof ( gl_solid_modes ) / sizeof ( gltmode_t ) )
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#define NUM_GL_SOLID_MODES ( sizeof ( gl_solid_modes ) / sizeof ( gltmode_t ) )
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typedef struct
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{
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short x, y;
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} floodfill_t;
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/* must be a power of 2 */
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#define FLOODFILL_FIFO_SIZE 0x1000
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#define FLOODFILL_FIFO_MASK ( FLOODFILL_FIFO_SIZE - 1 )
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#define FLOODFILL_STEP( off, dx, dy ) \
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{ \
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if ( pos [ off ] == fillcolor ) \
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{ \
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pos [ off ] = 255; \
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fifo [ inpt ].x = x + ( dx ), fifo [ inpt ].y = y + ( dy ); \
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inpt = ( inpt + 1 ) & FLOODFILL_FIFO_MASK; \
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} \
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else if ( pos [ off ] != 255 ) \
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{ \
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fdc = pos [ off ]; \
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} \
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}
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int upload_width, upload_height;
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qboolean uploaded_paletted;
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void
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void
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GL_TexEnv ( GLenum mode )
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GL_TexEnv ( GLenum mode )
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{
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{
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@ -280,30 +309,6 @@ GL_ImageList_f ( void )
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/*
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/*
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* Fill background pixels so mipmapping doesn't have haloes
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* Fill background pixels so mipmapping doesn't have haloes
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*/
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*/
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typedef struct
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{
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short x, y;
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} floodfill_t;
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/* must be a power of 2 */
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#define FLOODFILL_FIFO_SIZE 0x1000
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#define FLOODFILL_FIFO_MASK ( FLOODFILL_FIFO_SIZE - 1 )
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#define FLOODFILL_STEP( off, dx, dy ) \
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{ \
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if ( pos [ off ] == fillcolor ) \
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{ \
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pos [ off ] = 255; \
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fifo [ inpt ].x = x + ( dx ), fifo [ inpt ].y = y + ( dy ); \
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inpt = ( inpt + 1 ) & FLOODFILL_FIFO_MASK; \
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} \
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else if ( pos [ off ] != 255 ) \
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{ \
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fdc = pos [ off ]; \
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} \
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}
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void
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void
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R_FloodFillSkin ( byte *skin, int skinwidth, int skinheight )
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R_FloodFillSkin ( byte *skin, int skinwidth, int skinheight )
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{
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{
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@ -507,9 +512,6 @@ GL_BuildPalettedTexture ( unsigned char *paletted_texture, unsigned char *scaled
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}
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}
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}
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}
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int upload_width, upload_height;
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qboolean uploaded_paletted;
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qboolean
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qboolean
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GL_Upload32 ( unsigned *data, int width, int height, qboolean mipmap )
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GL_Upload32 ( unsigned *data, int width, int height, qboolean mipmap )
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{
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{
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}
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}
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}
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}
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done:;
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done:
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if ( mipmap )
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if ( mipmap )
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{
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{
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@ -893,7 +895,7 @@ GL_FindImage ( char *name, imagetype_t type )
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}
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}
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else if ( !strcmp( name + len - 4, ".wal" ) )
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else if ( !strcmp( name + len - 4, ".wal" ) )
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{
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{
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image = GL_LoadWal( name );
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image = R_LoadWal( name );
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}
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}
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else if ( !strcmp( name + len - 4, ".tga" ) )
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else if ( !strcmp( name + len - 4, ".tga" ) )
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{
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{
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void LoadPCX (char *filename, byte **pic, byte **palette, int *width, int *height);
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void LoadPCX (char *filename, byte **pic, byte **palette, int *width, int *height);
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image_t *GL_LoadPic (char *name, byte *pic, int width, int height, imagetype_t type, int bits);
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image_t *GL_LoadPic (char *name, byte *pic, int width, int height, imagetype_t type, int bits);
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image_t *GL_FindImage (char *name, imagetype_t type);
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image_t *GL_FindImage (char *name, imagetype_t type);
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image_t * GL_LoadWal ( char *name );
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void GL_TextureMode( char *string );
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void GL_TextureMode( char *string );
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void GL_ImageList_f (void);
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void GL_ImageList_f (void);
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