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https://github.com/yquake2/yquake2remaster.git
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Fix lightmap temporary buffer size calculation
Introduced in a1249534
, fixed load of mgu3m2 in vk render.
This commit is contained in:
parent
9346b08e74
commit
2790b0de92
6 changed files with 40 additions and 56 deletions
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@ -8,9 +8,9 @@
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* B - can't load.
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Notes:
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* mgu5m1: non transparent flowers
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* mgu3m2: broken allocation of lightmap
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* mgu5m2: Too many models 256 (226 inline models)
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* mgu5m1: gl1,vk: non transparent flowers
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* mgu3m2: gl1: broken allocation of lightmap
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* mgu5m2: server code: Too many models 256 (226 inline models)
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# Quake2 ReRelease
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@ -409,13 +409,19 @@ R_BuildLightMap(msurface_t *surf, byte *dest, int stride, refdef_t *r_newrefdef,
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if (surf->texinfo->flags &
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(SURF_SKY | SURF_TRANS33 | SURF_TRANS66 | SURF_WARP))
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{
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Com_Error(ERR_DROP, "RI_BuildLightMap called for non-lit surface");
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Com_Error(ERR_DROP, "%s called for non-lit surface", __func__);
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}
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smax = (surf->extents[0] >> surf->lmshift) + 1;
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tmax = (surf->extents[1] >> surf->lmshift) + 1;
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size = smax * tmax;
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if ((size * 3) >= (s_blocklights_max - s_blocklights))
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{
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Com_Error(ERR_DROP, "%s lighmap requires more space %ld < %d",
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__func__, s_blocklights_max - s_blocklights, size * 3);
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}
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/* set to full bright if no light data */
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if (!surf->samples)
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{
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@ -138,9 +138,11 @@ float *s_blocklights = NULL, *s_blocklights_max = NULL;
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void
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RI_BuildLightMap(msurface_t *surf, byte *dest, int stride)
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{
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int size;
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int size, smax, tmax;
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size = surf->extents[0] * surf->extents[1];
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smax = (surf->extents[0] >> surf->lmshift) + 1;
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tmax = (surf->extents[1] >> surf->lmshift) + 1;
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size = smax * tmax;
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if (!s_blocklights || (s_blocklights + (size * 3) >= s_blocklights_max))
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{
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@ -240,7 +240,6 @@ void Vk_FreeUnusedImages (void);
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qboolean Vk_ImageHasFreeSpace(void);
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void LM_InitBlock(void);
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void LM_UploadBlock(qboolean dynamic);
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qboolean LM_AllocBlock(int w, int h, int *x, int *y);
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void RE_BeginRegistration (const char *model);
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@ -128,9 +128,11 @@ float *s_blocklights = NULL, *s_blocklights_max = NULL;
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void
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RI_BuildLightMap(msurface_t *surf, byte *dest, int stride)
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{
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int size;
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int size, smax, tmax;
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size = surf->extents[0] * surf->extents[1];
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smax = (surf->extents[0] >> surf->lmshift) + 1;
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tmax = (surf->extents[1] >> surf->lmshift) + 1;
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size = smax * tmax;
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if (!s_blocklights || (s_blocklights + (size * 3) >= s_blocklights_max))
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{
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@ -36,36 +36,12 @@ LM_InitBlock(void)
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}
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void
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LM_UploadBlock(qboolean dynamic)
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LM_UploadBlock()
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{
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int texture;
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if (dynamic)
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{
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texture = 0;
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}
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else
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{
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texture = vk_lms.current_lightmap_texture;
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}
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if (dynamic)
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{
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int i;
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int height = 0;
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for (i = 0; i < BLOCK_WIDTH; i++)
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{
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if (vk_lms.allocated[i] > height)
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{
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height = vk_lms.allocated[i];
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}
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}
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QVk_UpdateTextureData(&vk_state.lightmap_textures[texture], vk_lms.lightmap_buffer, 0, 0, BLOCK_WIDTH, height);
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}
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else
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{
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if (vk_state.lightmap_textures[texture].resource.image != VK_NULL_HANDLE)
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{
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/* FIXME: Incorrect lightmap load: mgu3m2 */
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@ -92,7 +68,6 @@ LM_UploadBlock(qboolean dynamic)
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"%s() - MAX_LIGHTMAPS exceeded\n", __func__);
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}
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}
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}
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/*
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* returns a texture number and the position inside it
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@ -246,7 +221,7 @@ Vk_CreateSurfaceLightmap(msurface_t *surf)
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if (!LM_AllocBlock(smax, tmax, &surf->light_s, &surf->light_t))
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{
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LM_UploadBlock(false);
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LM_UploadBlock();
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LM_InitBlock();
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if (!LM_AllocBlock(smax, tmax, &surf->light_s, &surf->light_t))
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@ -318,6 +293,6 @@ Vk_BeginBuildingLightmaps(model_t *m)
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void
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Vk_EndBuildingLightmaps(void)
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{
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LM_UploadBlock(false);
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LM_UploadBlock();
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}
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