diff --git a/Makefile b/Makefile index 73700c98..c8cdd359 100644 --- a/Makefile +++ b/Makefile @@ -48,6 +48,9 @@ WITH_CURL:=yes # installed WITH_OPENAL:=yes +# Use avcodec for decode ogv videos +WITH_AVCODEC:=yes + # Sets an RPATH to $ORIGIN/lib. It can be used to # inject custom libraries, e.g. a patches libSDL.so # or libopenal.so. Not supported on Windows. @@ -442,6 +445,11 @@ ifeq ($(WITH_CURL),yes) release/yquake2.exe : CFLAGS += -DUSE_CURL endif +ifeq ($(WITH_AVCODEC),yes) +release/yquake2.exe : CFLAGS += -DAVMEDIADECODE +release/yquake2.exe : LDLIBS += -lavformat -lavcodec -lswscale -lswresample -lavutil +endif + ifeq ($(WITH_OPENAL),yes) release/yquake2.exe : CFLAGS += -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"openal32.dll"' endif @@ -471,6 +479,11 @@ ifeq ($(WITH_CURL),yes) release/quake2 : CFLAGS += -DUSE_CURL endif +ifeq ($(WITH_AVCODEC),yes) +release/quake2 : CFLAGS += -DAVMEDIADECODE +release/quake2 : LDLIBS += -lavformat -lavcodec -lswscale -lswresample -lavutil +endif + ifeq ($(WITH_OPENAL),yes) ifeq ($(YQ2_OSTYPE), OpenBSD) release/quake2 : CFLAGS += -DUSE_OPENAL -DDEFAULT_OPENAL_DRIVER='"libopenal.so"' diff --git a/doc/020_installation.md b/doc/020_installation.md index 73efe2fb..998905d7 100644 --- a/doc/020_installation.md +++ b/doc/020_installation.md @@ -299,7 +299,8 @@ The build dependencies can be installed with: * On Arch Linux based distributions: `pacman -S base-devel mesa openal curl sdl2` * On Debian based distributions: `apt install build-essential - libgl1-mesa-dev libsdl2-dev libopenal-dev libcurl4-openssl-dev` + libgl1-mesa-dev libsdl2-dev libopenal-dev libcurl4-openssl-dev + libavformat-dev libvulkan-dev` * On FreeBSD: `pkg install gmake libGL sdl2 openal-soft curl` * On NetBSD: `pkgin install gmake SDL2 openal-soft curl` * On OpenBSD: `pkg_add gmake sdl2 openal curl` @@ -330,26 +331,26 @@ is copied to the corresponding directory in the Quake II installation. ### Compiling on Windows with Visual Studio (2015 and newer) -To compile with Visual Studio, CMake is required. +To compile with Visual Studio, CMake is required. We only support VS2015 and newer, though VS2019 version 16.8 or newer is recommended. -Furthermore you'll need **SDL2**, **openal-soft** and **libcurl** to link against. +Furthermore you'll need **SDL2**, **openal-soft** and **libcurl** to link against. The easiest way to get those dependencies is using the [dhewm3-libs](https://github.com/dhewm/dhewm3-libs/) together with the -`YQUAKE2LIBS` CMake variable. +`YQUAKE2LIBS` CMake variable. It might also be possible to manually install the dependencies or to use [vcpkg](https://vcpkg.io) or similar to install them, but that's untested. Create a build directory outside the yquake2 directory, open a terminal, change to that directory and use CMake to generate a Visual Studio solution. -For Win32 (32bit x86) and VS2019 the commandline should look like: -`cmake -G "Visual Studio 16 2019" -A Win32 -DYQUAKE2LIBS="C:/dev/dhewm3-libs/i686-w64-mingw32" path/to/yquake2` +For Win32 (32bit x86) and VS2019 the commandline should look like: +`cmake -G "Visual Studio 16 2019" -A Win32 -DYQUAKE2LIBS="C:/dev/dhewm3-libs/i686-w64-mingw32" path/to/yquake2` Of course you need to adjust `C:/dev/dhewm3-libs/` to the directory you put the *dhewm3-libs* in, and `path/to/yquake2` to your Yamagi Quake II source checkout (the directory the `CMakeLists.txt` is in). -For x64/Win64 (64bit x86) it should look like: +For x64/Win64 (64bit x86) it should look like: `cmake -G "Visual Studio 16 2019" -A x64 -DYQUAKE2LIBS="C:/dev/dhewm3-libs/x86_64-w64-mingw32" path/to/yquake2` After successfully running this command, there should be a `yquake2.sln` diff --git a/src/client/cinema/avdecode.h b/src/client/cinema/avdecode.h new file mode 100644 index 00000000..7f13e0b2 --- /dev/null +++ b/src/client/cinema/avdecode.h @@ -0,0 +1,509 @@ +#include +#include +#include +#include +#include + +typedef struct cinavdecode +{ + AVFormatContext *demuxer; + AVCodecContext **dec_ctx; + AVFrame *dec_frame; + AVPacket *packet; + struct SwsContext *swsctx_image; + SwrContext *swr_audio; + int eof; + + /* video */ + float fps; + int width, height; + uint8_t *video_res; + long video_buffsize; + long video_pos; + long video_frame_size; + double video_timestamp; + + /* audio */ + int channels, rate; + uint8_t *audio_res; + long audio_buffsize; + long audio_pos; + long audio_frame_size; + double audio_timestamp; +} cinavdecode_t; + +static void +cinavdecode_close(cinavdecode_t *state) +{ + if (!state) + { + return; + } + + if (state->video_res) + { + free(state->video_res); + } + + if (state->audio_res) + { + free(state->audio_res); + } + + if (state->packet) + { + av_packet_free(&state->packet); + //av_packet_unref(state->packet); + } + + if (state->dec_frame) + { + av_frame_free(&state->dec_frame); + } + + if (state->swsctx_image) + { + sws_freeContext(state->swsctx_image); + } + + if (state->swr_audio) + { + swr_free(&state->swr_audio); + } + + if (state->demuxer) + { + int i; + + for (i = 0; i < state->demuxer->nb_streams; i++) + { + if (state->dec_ctx) + { + avcodec_free_context(&state->dec_ctx[i]); + } + } + + avformat_close_input(&state->demuxer); + } + + av_free(state); +} + +/* + * Rewrite to use callback? + */ +static cinavdecode_t * +cinavdecode_open(const char *name) +{ + cinavdecode_t *state = NULL; + int ret, i, count; + + state = av_calloc(1, sizeof(cinavdecode_t)); + memset(state, 0, sizeof(cinavdecode_t)); + + ret = avformat_open_input(&state->demuxer, name, NULL, NULL); + if (ret < 0) + { + /* can't open file */ + cinavdecode_close(state); + return NULL; + } + + if ((ret = avformat_find_stream_info(state->demuxer, NULL)) < 0) + { + /* Can't get steam info */ + cinavdecode_close(state); + return NULL; + } + + state->dec_ctx = av_calloc(state->demuxer->nb_streams, sizeof(AVCodecContext *)); + if (!state->dec_ctx) + { + /* can't allocate streams */ + cinavdecode_close(state); + return NULL; + } + + for (i = 0; i < state->demuxer->nb_streams; i++) + { + AVStream *stream = state->demuxer->streams[i]; + const AVCodec *dec = avcodec_find_decoder(stream->codecpar->codec_id); + AVCodecContext *codec_ctx; + if (!dec) + { + /* Has no decoder */ + cinavdecode_close(state); + return NULL; + } + + codec_ctx = avcodec_alloc_context3(dec); + if (!codec_ctx) + { + /* Failed alloc context */ + cinavdecode_close(state); + return NULL; + } + ret = avcodec_parameters_to_context(codec_ctx, stream->codecpar); + if (ret < 0) { + /* Set parameters to contex */ + cinavdecode_close(state); + return NULL; + } + + /* Inform the decoder about the timebase for the packet timestamps. + * This is highly recommended, but not mandatory. */ + codec_ctx->pkt_timebase = stream->time_base; + + /* Reencode video & audio and remux subtitles etc. */ + if (codec_ctx->codec_type == AVMEDIA_TYPE_VIDEO || + codec_ctx->codec_type == AVMEDIA_TYPE_AUDIO) + { + if (codec_ctx->codec_type == AVMEDIA_TYPE_VIDEO) + { + codec_ctx->framerate = av_guess_frame_rate( + state->demuxer, stream, NULL); + + state->fps = (float)codec_ctx->framerate.num / codec_ctx->framerate.den; + state->width = codec_ctx->width; + state->height = codec_ctx->height; + + printf("frame per second: %f\n", state->fps); + printf("format: %d size: %dx%d\n", + codec_ctx->pix_fmt, state->width, state->height); + + state->swsctx_image = sws_getContext( + codec_ctx->width, codec_ctx->height, codec_ctx->pix_fmt, + codec_ctx->width, codec_ctx->height, AV_PIX_FMT_RGBA, 0, 0, 0, 0); + } + else + { + state->channels = codec_ctx->ch_layout.nb_channels; + state->rate = codec_ctx->sample_rate; + + printf("channels: %d, rate; %d\n", state->channels, state->rate); + + printf("Audio format: "); + switch (codec_ctx->sample_fmt) + { + case AV_SAMPLE_FMT_NONE: printf("None\n"); break; + case AV_SAMPLE_FMT_U8: printf("unsigned 8 bits\n"); break; + case AV_SAMPLE_FMT_S16: printf("signed 16 bits\n"); break; + case AV_SAMPLE_FMT_S32: printf("signed 32 bits\n"); break; + case AV_SAMPLE_FMT_FLT: printf("float\n"); break; + case AV_SAMPLE_FMT_DBL: printf("double\n"); break; + case AV_SAMPLE_FMT_U8P: printf("unsigned 8 bits, planar\n"); break; + case AV_SAMPLE_FMT_S16P: printf("signed 16 bits, planar\n"); break; + case AV_SAMPLE_FMT_S32P: printf("signed 32 bits, planar\n"); break; + case AV_SAMPLE_FMT_FLTP: printf("float, planar\n"); break; + case AV_SAMPLE_FMT_DBLP: printf("double, planar\n"); break; + case AV_SAMPLE_FMT_S64: printf("signed 64 bits\n"); break; + case AV_SAMPLE_FMT_S64P: printf("signed 64 bits, planar\n"); break; + default: printf("unknow\n"); break; + } + + printf("rate: %d\n", codec_ctx->sample_rate); + + ret = swr_alloc_set_opts2(&state->swr_audio, + &codec_ctx->ch_layout, AV_SAMPLE_FMT_S16, codec_ctx->sample_rate, + &codec_ctx->ch_layout, codec_ctx->sample_fmt, codec_ctx->sample_rate, + 0, NULL); + + if (ret < 0) + { + /* Can't open format sound convert */ + cinavdecode_close(state); + return NULL; + } + + ret = swr_init(state->swr_audio); + if (ret < 0) + { + /* Can't open format sound convert */ + cinavdecode_close(state); + return NULL; + } + } + + /* Open decoder */ + ret = avcodec_open2(codec_ctx, dec, NULL); + if (ret < 0) + { + /* Can't open decoder */ + cinavdecode_close(state); + return NULL; + } + + state->dec_ctx[i] = codec_ctx; + } + } + + av_dump_format(state->demuxer, 0, name, 0); + + state->dec_frame = av_frame_alloc(); + if (!state->dec_frame) + { + /* Can't allocate frame */ + cinavdecode_close(state); + return NULL; + } + + state->packet = av_packet_alloc(); + if (!state->packet) + { + /* Can't allocate frame */ + cinavdecode_close(state); + return NULL; + } + + if (state->fps < 1 || state->rate < 5500) + { + /* too rare update */ + cinavdecode_close(state); + return NULL; + } + + /* Fix here if audio not in sync */ + count = state->rate * state->channels / state->fps; + + /* round up to channels and width */ + count = (count + (state->channels) - 1) & (~(state->channels) - 1); + state->audio_frame_size = count * 2; + + /* buffer 1 second of sound */ + state->audio_buffsize = state->audio_frame_size * (state->fps + 1); + state->audio_res = malloc(state->audio_buffsize); + + /* buffer half second of video */ + state->video_frame_size = 4 * state->width * state->height; + state->video_buffsize = state->video_frame_size * (state->fps / 2 + 1); + state->video_res = malloc(state->video_buffsize); + + return state; +} + +static int +next_frame_ready(const cinavdecode_t *state) +{ + if (state->video_pos < state->video_frame_size) + { + /* need more frames */ + return 0; + } + + if (state->audio_pos < state->audio_frame_size) + { + /* need more audio */ + return 0; + } + + return 1; +} + +/* + * Caller should alloacate buffer enough for single frame + */ +static int +cinavdecode_next_frame(cinavdecode_t *state, uint8_t *video, uint8_t *audio) +{ + /* read all packets */ + while (!next_frame_ready(state) && !state->eof) + { + int stream_index, ret; + + if ((ret = av_read_frame(state->demuxer, state->packet)) < 0) + { + state->eof = 1; + break; + } + + stream_index = state->packet->stream_index; + + /* send the packet with the compressed data to the decoder */ + ret = avcodec_send_packet(state->dec_ctx[stream_index], state->packet); + if (ret < 0) + { + state->eof = 1; + /* can't send packet for decode */ + break; + } + + /* read all the output frames (in general there may be any number of them */ + while (ret >= 0) + { + ret = avcodec_receive_frame(state->dec_ctx[stream_index], state->dec_frame); + if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) + { + /* End of package */ + break; + } + else if (ret < 0) + { + state->eof = 1; + /* Decode error */ + break; + } + + if (state->dec_ctx[stream_index]->codec_type == AVMEDIA_TYPE_AUDIO) + { + uint8_t *out[1]; + int ret, required_space; + + state->audio_timestamp = ( + (double)state->dec_frame->pts * + state->dec_ctx[stream_index]->pkt_timebase.num / + state->dec_ctx[stream_index]->pkt_timebase.den + ); + + required_space = state->dec_frame->nb_samples * 2 * state->channels; + if ((state->audio_pos + required_space) > state->audio_buffsize) + { + uint8_t *new_buffer; + + /* add current frame size */ + state->audio_buffsize += required_space; + /* double buffer */ + state->audio_buffsize *= 2; + /* realloacate buffer */ + new_buffer = realloc(state->audio_res, state->audio_buffsize); + if (!new_buffer) + { + /* Memalloc error */ + state->eof = 1; + break; + } + state->audio_res = new_buffer; + printf("new audio buffer %.2f:%.2f\n", + (float)state->audio_pos / state->audio_frame_size, + (float)state->audio_buffsize / state->audio_frame_size); + } + + out[0] = state->audio_res + state->audio_pos; + ret = swr_convert(state->swr_audio, out, state->dec_frame->nb_samples, + (const uint8_t **)state->dec_frame->data, state->dec_frame->nb_samples); + if (ret < 0) + { + /* Decode error */ + state->eof = 1; + break; + } + /* + printf("Audio %.2f: samples: %d, channels %d --> %d\n", + (float)state->audio_pos / state->audio_frame_size, + state->dec_frame->nb_samples, + state->dec_ctx[stream_index]->ch_layout.nb_channels, ret); + */ + /* move current pos */ + state->audio_pos += required_space; + } + else if (state->dec_ctx[stream_index]->codec_type == AVMEDIA_TYPE_VIDEO) + { + uint8_t *out[1]; + int linesize[1], ret, required_space; + + state->video_timestamp = ( + (double)state->dec_frame->pts * + state->dec_ctx[stream_index]->pkt_timebase.num / + state->dec_ctx[stream_index]->pkt_timebase.den + ); + + required_space = state->video_frame_size; + if ((state->video_pos + required_space) > state->video_buffsize) + { + uint8_t *new_buffer; + /* add current frame size */ + state->video_buffsize += required_space; + /* double buffer */ + state->video_buffsize *= 2; + /* realloacate buffer */ + new_buffer = realloc(state->video_res, state->video_buffsize); + if (!new_buffer) + { + /* Memalloc error */ + state->eof = 1; + break; + } + state->video_res = new_buffer; + printf("new video buffer %.2f:%.2f\n", + (float)state->video_pos / state->video_frame_size, + (float)state->video_buffsize / state->video_frame_size); + } + + /* RGB stride */ + linesize[0] = 4 * state->dec_frame->width; + /* RGB24 have one plane */ + out[0] = state->video_res + state->video_pos; + + ret = sws_scale(state->swsctx_image, + (const uint8_t * const*)state->dec_frame->data, + state->dec_frame->linesize, 0, + state->dec_frame->height, out, linesize); + + if (ret < 0) + { + /* Decode error */ + state->eof = 1; + break; + } + /* + printf("video %.2f: %p, stride: %d, width: %d, height: %d, format: %d\n", + (float)state->video_pos / state->video_frame_size, + state->dec_frame->data[0], state->dec_frame->linesize[0], + state->dec_frame->width, state->dec_frame->height, + state->dec_frame->format); + */ + state->video_pos += required_space; + } + } + av_packet_unref(state->packet); + + /* use 2.5 second of audio buffering and 1.5 video buffer for async in + * media stream */ + if ((state->audio_pos / state->audio_frame_size) > (state->fps * 2.5)|| + (state->video_pos / state->video_frame_size) > (state->fps * 1.5)) + { + /* flush buffer if more than 1.5 second async in video stream */ + break; + } + }; + + /*printf("Audio %.2f (%.2f): Video %.2f (%.2f)\n", + (float)state->audio_pos / state->audio_frame_size, + state->audio_timestamp, + (float)state->video_pos / state->video_frame_size, + state->video_timestamp);*/ + + memcpy(audio, state->audio_res, state->audio_frame_size); + if (state->audio_pos >= state->audio_frame_size) + { + memmove(state->audio_res, state->audio_res + state->audio_frame_size, + state->audio_pos - state->audio_frame_size); + } + state->audio_pos -= state->audio_frame_size; + if (state->audio_pos < 0) + { + state->audio_pos = 0; + } + + memcpy(video, state->video_res, state->video_frame_size); + if (state->video_pos >= state->video_frame_size) + { + memmove(state->video_res, state->video_res + state->video_frame_size, + state->video_pos - state->video_frame_size); + } + state->video_pos -= state->video_frame_size; + if (state->video_pos < 0) + { + state->video_pos = 0; + } + + if (!state->eof || state->video_pos || state->audio_pos) + { + return 1; + } + else + { + /* no frames any more */ + return -1; + } +} + diff --git a/src/client/cl_cin.c b/src/client/cl_cin.c index 48caefe2..5cad08de 100644 --- a/src/client/cl_cin.c +++ b/src/client/cl_cin.c @@ -31,6 +31,10 @@ #include "input/header/input.h" #include "cinema/smacker.h" +#ifdef AVMEDIADECODE +#include "cinema/avdecode.h" +#endif + #define PL_MPEG_IMPLEMENTATION #include "cinema/pl_mpeg.h" @@ -62,6 +66,7 @@ typedef struct typedef enum { video_cin, + video_av, video_smk, video_mpg } cinema_t; @@ -101,6 +106,11 @@ typedef struct /* mpg video */ plm_t *plm_video; + +#ifdef AVMEDIADECODE + /* ffmpeg avideo */ + cinavdecode_t *av_video; +#endif } cinematics_t; cinematics_t cin; @@ -209,6 +219,12 @@ SCR_StopCinematic(void) { cl.cinematictime = 0; /* done */ + if (cin.av_video) + { + cinavdecode_close(cin.av_video); + cin.av_video = NULL; + } + if (cin.smk_video) { smk_close(cin.smk_video); @@ -627,6 +643,74 @@ SCR_ReadNextFrame(void) return pic; } + +#ifdef AVMEDIADECODE + +static byte * +SCR_ReadNextAVFrame(void) +{ + size_t count, i; + byte *buffer; + + count = cin.height * cin.width * cin.color_bits / 8; + buffer = Z_Malloc(count); + if (cinavdecode_next_frame(cin.av_video, buffer, cin.audio_buf) < 0) + { + Z_Free(buffer); + return NULL; + } + + /* force untransparent image show */ + for (i=0; i < count; i += 4) + { + buffer[i + 3] = 255; + } + + if (cin.s_channels > 0) + { + S_RawSamples(cin.av_video->audio_frame_size / (cin.s_width * cin.s_channels), + cin.s_rate, cin.s_width, cin.s_channels, + cin.audio_buf, Cvar_VariableValue("s_volume")); + } + + cl.cinematicframe++; + + return buffer; +} + +static qboolean +SCR_LoadAVcodec(const char *arg, const char *dot) +{ + char name[MAX_OSPATH], *path = NULL; + + while (1) + { + path = FS_NextPath(path); + + if (!path) + { + printf("can't decode or open %s\n", path); + break; + } + + Com_sprintf(name, sizeof(name), "%s/video/%s", path, arg); + cin.av_video = cinavdecode_open(name); + if (cin.av_video) + { + break; + } + } + + if (!cin.av_video) + { + /* Can't open file */ + return false; + } + + return true; +} +#endif + void SCR_RunCinematic(void) { @@ -669,7 +753,6 @@ SCR_RunCinematic(void) } cin.pic = cin.pic_pending; - cin.pic_pending = NULL; switch (cin.video_type) { case video_cin: @@ -681,6 +764,13 @@ SCR_RunCinematic(void) case video_mpg: cin.pic_pending = SCR_ReadNextMPGFrame(); break; +#ifdef AVMEDIADECODE + case video_av: + cin.pic_pending = SCR_ReadNextAVFrame(); + break; +#endif + default: + cin.pic_pending = NULL; } if (!cin.pic_pending) @@ -830,7 +920,7 @@ SCR_LoadHiColor(const char* namewe, const char *ext, int *width, int *height) if (!rawdata || len <=0) { - return NULL; + return NULL; } data = stbi_load_from_memory(rawdata, len, width, height, @@ -1046,6 +1136,39 @@ SCR_PlayCinematic(char *arg) return; } +#ifdef AVMEDIADECODE + if (dot && !strcmp(dot, ".ogv")) + { + if (!SCR_LoadAVcodec(arg, dot)) + { + cin.av_video = NULL; + cl.cinematictime = 0; /* done */ + return; + } + + SCR_EndLoadingPlaque(); + + cin.color_bits = 32; + cls.state = ca_active; + + cin.s_rate = cin.av_video->rate; + cin.s_width = 2; + cin.s_channels = cin.av_video->channels; + cin.audio_buf = Z_Malloc(cin.av_video->audio_frame_size); + + cin.width = cin.av_video->width; + cin.height = cin.av_video->height; + cin.fps = cin.av_video->fps; + + cl.cinematicframe = 0; + cin.pic = SCR_ReadNextAVFrame(); + cl.cinematictime = Sys_Milliseconds(); + + cin.video_type = video_av; + return; + } +#endif + Com_sprintf(name, sizeof(name), "video/%s", arg); FS_FOpenFile(name, &cl.cinematic_file, false); @@ -1082,4 +1205,3 @@ SCR_PlayCinematic(char *arg) cin.video_type = video_cin; } - diff --git a/src/client/refresh/files/models.c b/src/client/refresh/files/models.c index 9a3ac14f..25418e9f 100644 --- a/src/client/refresh/files/models.c +++ b/src/client/refresh/files/models.c @@ -1250,7 +1250,7 @@ Mod_LoadFileWithoutExt(const char *namewe, void **buffer, const char* ext) !strcmp(ext, "md2") || !strcmp(ext, "mdl")) { - int filesize, len; + int filesize; /* Check Heretic2 model */ Q_strlcpy(newname, namewe, sizeof(newname)); diff --git a/src/server/sv_init.c b/src/server/sv_init.c index db2d30b5..d6fde7b4 100644 --- a/src/server/sv_init.c +++ b/src/server/sv_init.c @@ -545,6 +545,7 @@ SV_Map(qboolean attractloop, char *levelstring, qboolean loadgame, qboolean isau } if ((l > 4) && (!strcmp(level + l - 4, ".cin") || + !strcmp(level + l - 4, ".ogv") || !strcmp(level + l - 4, ".mpg") || !strcmp(level + l - 4, ".smk"))) {