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Seed the new PRNG at startup
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1 changed files with 4 additions and 0 deletions
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@ -79,7 +79,11 @@ main ( int argc, char **argv )
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printf("Platform: %s\n", BUILDSTRING);
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printf("Platform: %s\n", BUILDSTRING);
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printf("Architecture: %s\n", CPUSTRING);
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printf("Architecture: %s\n", CPUSTRING);
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/* Seed PRNG */
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randk_seed();
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/* Initialze the game */
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Qcommon_Init( argc, argv );
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Qcommon_Init( argc, argv );
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fcntl( 0, F_SETFL, fcntl( 0, F_GETFL, 0 ) | FNDELAY );
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fcntl( 0, F_SETFL, fcntl( 0, F_GETFL, 0 ) | FNDELAY );
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