diff --git a/src/client/refresh/gl/header/local.h b/src/client/refresh/gl/header/local.h index ce96d95a..d76c2805 100644 --- a/src/client/refresh/gl/header/local.h +++ b/src/client/refresh/gl/header/local.h @@ -216,8 +216,8 @@ extern cvar_t *gl_drawbuffer; extern cvar_t *r_vsync; extern cvar_t *gl_anisotropic; extern cvar_t *gl_texturemode; -extern cvar_t *gl_texturealphamode; -extern cvar_t *gl_texturesolidmode; +extern cvar_t *gl1_texturealphamode; +extern cvar_t *gl1_texturesolidmode; extern cvar_t *gl1_saturatelighting; extern cvar_t *r_lockpvs; extern cvar_t *gl_msaa_samples; diff --git a/src/client/refresh/gl/r_main.c b/src/client/refresh/gl/r_main.c index 11b075b8..09bd3cd8 100644 --- a/src/client/refresh/gl/r_main.c +++ b/src/client/refresh/gl/r_main.c @@ -122,8 +122,8 @@ cvar_t *gl1_flashblend; cvar_t *gl1_saturatelighting; cvar_t *r_vsync; cvar_t *gl_texturemode; -cvar_t *gl_texturealphamode; -cvar_t *gl_texturesolidmode; +cvar_t *gl1_texturealphamode; +cvar_t *gl1_texturesolidmode; cvar_t *gl_anisotropic; cvar_t *r_lockpvs; cvar_t *gl_msaa_samples; @@ -1238,8 +1238,8 @@ R_Register(void) gl1_flashblend = ri.Cvar_Get("gl1_flashblend", "0", 0); gl_texturemode = ri.Cvar_Get("gl_texturemode", "GL_LINEAR_MIPMAP_NEAREST", CVAR_ARCHIVE); - gl_texturealphamode = ri.Cvar_Get("gl_texturealphamode", "default", CVAR_ARCHIVE); - gl_texturesolidmode = ri.Cvar_Get("gl_texturesolidmode", "default", CVAR_ARCHIVE); + gl1_texturealphamode = ri.Cvar_Get("gl1_texturealphamode", "default", CVAR_ARCHIVE); + gl1_texturesolidmode = ri.Cvar_Get("gl1_texturesolidmode", "default", CVAR_ARCHIVE); gl_anisotropic = ri.Cvar_Get("gl_anisotropic", "0", CVAR_ARCHIVE); r_lockpvs = ri.Cvar_Get("r_lockpvs", "0", 0); @@ -1707,16 +1707,16 @@ RI_BeginFrame(float camera_separation) gl_anisotropic->modified = false; } - if (gl_texturealphamode->modified) + if (gl1_texturealphamode->modified) { - R_TextureAlphaMode(gl_texturealphamode->string); - gl_texturealphamode->modified = false; + R_TextureAlphaMode(gl1_texturealphamode->string); + gl1_texturealphamode->modified = false; } - if (gl_texturesolidmode->modified) + if (gl1_texturesolidmode->modified) { - R_TextureSolidMode(gl_texturesolidmode->string); - gl_texturesolidmode->modified = false; + R_TextureSolidMode(gl1_texturesolidmode->string); + gl1_texturesolidmode->modified = false; } if (r_vsync->modified) diff --git a/src/client/refresh/gl/r_misc.c b/src/client/refresh/gl/r_misc.c index 774d44c2..4deea25a 100644 --- a/src/client/refresh/gl/r_misc.c +++ b/src/client/refresh/gl/r_misc.c @@ -168,8 +168,8 @@ R_SetDefaultState(void) glShadeModel(GL_FLAT); R_TextureMode(gl_texturemode->string); - R_TextureAlphaMode(gl_texturealphamode->string); - R_TextureSolidMode(gl_texturesolidmode->string); + R_TextureAlphaMode(gl1_texturealphamode->string); + R_TextureSolidMode(gl1_texturesolidmode->string); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max); diff --git a/src/client/refresh/gl3/gl3_main.c b/src/client/refresh/gl3/gl3_main.c index 07ea3a67..187980be 100644 --- a/src/client/refresh/gl3/gl3_main.c +++ b/src/client/refresh/gl3/gl3_main.c @@ -275,8 +275,8 @@ GL3_Register(void) //gl1_flashblend = ri.Cvar_Get("gl1_flashblend", "0", 0); //gl_texturemode = ri.Cvar_Get("gl_texturemode", "GL_LINEAR_MIPMAP_NEAREST", CVAR_ARCHIVE); - gl_texturealphamode = ri.Cvar_Get("gl_texturealphamode", "default", CVAR_ARCHIVE); - gl_texturesolidmode = ri.Cvar_Get("gl_texturesolidmode", "default", CVAR_ARCHIVE); + gl1_texturealphamode = ri.Cvar_Get("gl1_texturealphamode", "default", CVAR_ARCHIVE); + gl1_texturesolidmode = ri.Cvar_Get("gl1_texturesolidmode", "default", CVAR_ARCHIVE); //gl_anisotropic = ri.Cvar_Get("gl_anisotropic", "0", CVAR_ARCHIVE); //r_lockpvs = ri.Cvar_Get("r_lockpvs", "0", 0); diff --git a/src/client/refresh/gl3/gl3_misc.c b/src/client/refresh/gl3/gl3_misc.c index e64d67ea..10c72df4 100644 --- a/src/client/refresh/gl3/gl3_misc.c +++ b/src/client/refresh/gl3/gl3_misc.c @@ -43,10 +43,10 @@ GL3_SetDefaultState(void) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - // TODO: gl_texturemode, gl_texturealphamode? + // TODO: gl_texturemode, gl1_texturealphamode? //GL3_TextureMode(gl_texturemode->string); - //R_TextureAlphaMode(gl_texturealphamode->string); - //R_TextureSolidMode(gl_texturesolidmode->string); + //R_TextureAlphaMode(gl1_texturealphamode->string); + //R_TextureSolidMode(gl1_texturesolidmode->string); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max); diff --git a/src/common/cvar.c b/src/common/cvar.c index 032921f6..a0fa4f5b 100644 --- a/src/common/cvar.c +++ b/src/common/cvar.c @@ -77,7 +77,9 @@ replacement_t replacements[] = { {"gl_stereo_separation", "gl1_stereo_separation"}, {"gl_stereo_anaglyph_colors", "gl1_stereo_anaglyph_colors"}, {"gl_stereo_convergence", "gl1_stereo_convergence"}, - {"gl_swapinterval", "r_vsync"} + {"gl_swapinterval", "r_vsync"}, + {"gl_texturealphamode", "gl1_texturealphamode"}, + {"gl_texturesolidmode", "gl1_texturesolidmode"} };