Update header comment

This commit is contained in:
Yamagi Burmeister 2013-04-20 15:06:15 +02:00
parent b9a62ff34b
commit 242a62384c

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@ -19,9 +19,11 @@
*
* =======================================================================
*
* Upper layer of the sound output. This is implemented via DMA, thus
* needs a DMA capable lower level implementation for painting the
* sounds to the device. Otherwise it'll be horible slow and stuttering.
* The upper layer of the Quake II sound system. This is merely more
* than an interface between the client and a backend. Currently only
* two backends are supported:
* - OpenAL, renders sound with OpenAL.
* - SDL, has the same features than the original sound system.
*
* =======================================================================
*/