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Map fixes for old and newly discovered bugs + removed code hacks
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parent
4fd0369f47
commit
23f55b72c7
9 changed files with 45451 additions and 51 deletions
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@ -584,10 +584,6 @@ SpawnEntities(const char *mapname, char *entities, const char *spawnpoint)
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const char *com_token;
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int i;
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float skill_level;
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static qboolean monster_count_city2 = false;
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static qboolean monster_count_city3 = false;
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static qboolean monster_count_cool1 = false;
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static qboolean monster_count_lab = false;
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if (!mapname || !entities || !spawnpoint)
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{
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@ -665,53 +661,6 @@ SpawnEntities(const char *mapname, char *entities, const char *spawnpoint)
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ent->spawnflags &= ~SPAWNFLAG_NOT_HARD;
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}
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/*
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* The 'monsters' count in city3.bsp is wrong.
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* There're two monsters triggered in a hidden
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* and unreachable room next to the security
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* pass.
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*
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* We need to make sure that this hack is only
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* applied once!
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*/
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if (!Q_stricmp(level.mapname, "city3") && !monster_count_city3)
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{
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level.total_monsters = level.total_monsters - 2;
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monster_count_city3 = true;
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}
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/* A slightly other problem in city2.bsp. There's a floater
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* with missing trigger on the right gallery above the data
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* spinner console, right before the door to the staircase.
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*/
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if ((skill->value > 0) && !Q_stricmp(level.mapname, "city2") && !monster_count_city2)
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{
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level.total_monsters = level.total_monsters - 1;
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monster_count_city2 = true;
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}
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/*
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* Nearly the same problem exists in cool1.bsp.
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* On medium skill a gladiator is spawned in a
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* crate that's never triggered.
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*/
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if ((skill->value == 1) && !Q_stricmp(level.mapname, "cool1") && !monster_count_cool1)
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{
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level.total_monsters = level.total_monsters - 1;
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monster_count_cool1 = true;
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}
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/*
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* Nearly the same problem exists in lab.bsp.
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* On medium skill two parasites are spawned
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* in a hidden place that never triggers.
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*/
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if ((skill->value == 1) && !Q_stricmp(level.mapname, "lab") && !monster_count_lab)
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{
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level.total_monsters = level.total_monsters - 2;
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monster_count_lab = true;
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}
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/* remove things (except the world) from
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different skill levels or deathmatch */
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if (ent != g_edicts)
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3708
stuff/mapfixes/baseq2/base2.ent
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3708
stuff/mapfixes/baseq2/base2.ent
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2760
stuff/mapfixes/baseq2/biggun.ent
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2760
stuff/mapfixes/baseq2/biggun.ent
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6759
stuff/mapfixes/baseq2/city1.ent
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6759
stuff/mapfixes/baseq2/city1.ent
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6737
stuff/mapfixes/baseq2/city2.ent
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6737
stuff/mapfixes/baseq2/city2.ent
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7243
stuff/mapfixes/baseq2/city3.ent
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stuff/mapfixes/baseq2/city3.ent
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4751
stuff/mapfixes/baseq2/cool1.ent
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stuff/mapfixes/baseq2/cool1.ent
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9324
stuff/mapfixes/baseq2/lab.ent
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stuff/mapfixes/baseq2/lab.ent
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4169
stuff/mapfixes/juggernaut/jug19.ent
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stuff/mapfixes/juggernaut/jug19.ent
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