Remove support for the Windows clipboard

This was just broken and rewriting it is not worth the efford
This commit is contained in:
Yamagi Burmeister 2012-06-05 10:09:24 +02:00
parent 67a147014a
commit 21ab0de692
3 changed files with 0 additions and 28 deletions

1
TODO
View file

@ -2,7 +2,6 @@ Windows Port TODO
-----------------
- Check WITH_SYSTEMWIDE
- Is Sys_GetClipboardData() really usefull?
- Call Sys_AppActivate() in cl_main.c? (otherwise remove it)
- Is Sys_GetGameAPI() correct?
- Add platform defines for Windows in common/ and game/

View file

@ -739,7 +739,6 @@ void Sys_ConsoleOutput (char *string);
void Sys_SendKeyEvents (void);
void Sys_Error (char *error, ...);
void Sys_Quit (void);
char *Sys_GetClipboardData( void );
/* CLIENT / SERVER SYSTEMS */

View file

@ -353,32 +353,6 @@ Sys_SendKeyEvents(void)
sys_frame_time = timeGetTime();
}
char *
Sys_GetClipboardData(void)
{
char *data = NULL;
char *cliptext;
if (OpenClipboard(NULL) != 0)
{
HANDLE hClipboardData;
if ((hClipboardData = GetClipboardData(CF_TEXT)) != 0)
{
if ((cliptext = GlobalLock(hClipboardData)) != 0)
{
data = malloc(GlobalSize(hClipboardData) + 1);
strcpy(data, cliptext);
GlobalUnlock(hClipboardData);
}
}
CloseClipboard();
}
return data;
}
/* ================================================================ */
void