New controller alt buttons menu option

Allows to bind buttons that only will work with "+joyaltselector" active.
The definition of another "scope" of keys was needed, to identify ALT bindings.
This commit is contained in:
Jaime Moreira 2022-05-08 00:24:52 -04:00
parent 0aa44afa13
commit 20542420ef
2 changed files with 191 additions and 1 deletions

View File

@ -46,7 +46,8 @@
enum {
KEYS_ALL = 0,
KEYS_KEYBOARD_MOUSE,
KEYS_CONTROLLER
KEYS_CONTROLLER,
KEYS_CONTROLLER_ALT
};
typedef struct _tag_menuframework

View File

@ -65,6 +65,7 @@ static void M_Menu_Options_f(void);
static void M_Menu_Keys_f(void);
static void M_Menu_Joy_f(void);
static void M_Menu_ControllerButtons_f(void);
static void M_Menu_ControllerAltButtons_f(void);
static void M_Menu_Quit_f(void);
void M_Menu_Credits(void);
@ -814,6 +815,10 @@ M_UnbindCommand(char *command, int scope)
break;
case KEYS_CONTROLLER:
begin = K_JOY_FIRST_REGULAR;
end = K_JOY_LAST_REGULAR + 1;
break;
case KEYS_CONTROLLER_ALT:
begin = K_JOY_FIRST_REGULAR_ALT;
}
for (j = begin; j < end; j++)
@ -846,6 +851,10 @@ M_FindKeysForCommand(char *command, int *twokeys, int scope)
break;
case KEYS_CONTROLLER:
begin = K_JOY_FIRST_REGULAR;
end = K_JOY_LAST_REGULAR + 1;
break;
case KEYS_CONTROLLER_ALT:
begin = K_JOY_FIRST_REGULAR_ALT;
}
twokeys[0] = twokeys[1] = -1;
@ -1333,6 +1342,170 @@ M_Menu_ControllerButtons_f(void)
M_PushMenu(ControllerButtons_MenuDraw, ControllerButtons_MenuKey);
}
/*
* GAME CONTROLLER ALTERNATE BUTTONS MENU
*/
char *controller_alt_bindnames[][2] =
{
{"weapnext", "next weapon"},
{"weapprev", "previous weapon"},
{"cycleweap weapon_chaingun weapon_machinegun weapon_blaster", "long range: quickswitch 1"},
{"cycleweap weapon_supershotgun weapon_shotgun", "close range: quickswitch 2"},
{"cycleweap weapon_rocketlauncher weapon_grenadelauncher ammo_grenades", "explosives: quickswitch 3"},
{"cycleweap weapon_bfg weapon_railgun weapon_hyperblaster", "special: quickswitch 4"},
{"prefweap weapon_railgun weapon_hyperblaster weapon_chaingun weapon_supershotgun weapon_machinegun weapon_shotgun weapon_blaster", "best safe weapon"},
{"prefweap weapon_bfg weapon_railgun weapon_rocketlauncher weapon_hyperblaster weapon_grenadelauncher weapon_chaingun ammo_grenades weapon_supershotgun", "best unsafe weapon"},
{"centerview", "center view"},
{"inven", "inventory"},
{"invuse", "use item"},
{"invdrop", "drop item"},
{"invprev", "prev item"},
{"invnext", "next item"},
{"use invulnerability", "use invulnerability"},
{"use rebreather", "use rebreather"},
{"use environment suit", "use environment suit"},
{"use power shield", "use power shield"},
{"use quad damage", "use quad damage"},
{"cmd help", "help computer"}
};
#define NUM_CONTROLLER_ALT_BINDNAMES (sizeof controller_alt_bindnames / sizeof controller_alt_bindnames[0])
static menuframework_s s_controller_alt_buttons_menu;
static menuaction_s s_controller_alt_buttons_actions[NUM_CONTROLLER_ALT_BINDNAMES];
static void
DrawControllerAltButtonBindingFunc(void *self)
{
int keys[2];
menuaction_s *a = (menuaction_s *)self;
float scale = SCR_GetMenuScale();
M_FindKeysForCommand(controller_alt_bindnames[a->generic.localdata[0]][0], keys, KEYS_CONTROLLER_ALT);
if (keys[0] == -1)
{
Menu_DrawString(a->generic.x + a->generic.parent->x + RCOLUMN_OFFSET * scale,
a->generic.y + a->generic.parent->y, "???");
}
else
{
int x;
const char *name;
name = Key_KeynumToString(keys[0]);
Menu_DrawString(a->generic.x + a->generic.parent->x + RCOLUMN_OFFSET * scale,
a->generic.y + a->generic.parent->y, name);
x = strlen(name) * 8;
if (keys[1] != -1)
{
Menu_DrawString(a->generic.x + a->generic.parent->x + 24 * scale + (x * scale),
a->generic.y + a->generic.parent->y, "or");
Menu_DrawString(a->generic.x + a->generic.parent->x + 48 * scale + (x * scale),
a->generic.y + a->generic.parent->y,
Key_KeynumToString(keys[1]));
}
}
}
static void
ControllerAltButtonBindingFunc(void *self)
{
menuaction_s *a = (menuaction_s *)self;
int keys[2];
M_FindKeysForCommand(controller_alt_bindnames[a->generic.localdata[0]][0], keys, KEYS_CONTROLLER_ALT);
if (keys[1] != -1)
{
M_UnbindCommand(controller_alt_bindnames[a->generic.localdata[0]][0], KEYS_CONTROLLER_ALT);
}
menukeyitem_bind = true;
Menu_SetStatusBar(&s_controller_alt_buttons_menu, "press a button for this action");
}
static void
ControllerAltButtons_MenuInit(void)
{
int i;
s_controller_alt_buttons_menu.x = (int)(viddef.width * 0.50f);
s_controller_alt_buttons_menu.nitems = 0;
s_controller_alt_buttons_menu.cursordraw = KeyCursorDrawFunc;
for (i = 0; i < NUM_CONTROLLER_ALT_BINDNAMES; i++)
{
s_controller_alt_buttons_actions[i].generic.type = MTYPE_ACTION;
s_controller_alt_buttons_actions[i].generic.flags = QMF_GRAYED;
s_controller_alt_buttons_actions[i].generic.x = 0;
s_controller_alt_buttons_actions[i].generic.y = (i * 9);
s_controller_alt_buttons_actions[i].generic.ownerdraw = DrawControllerAltButtonBindingFunc;
s_controller_alt_buttons_actions[i].generic.localdata[0] = i;
s_controller_alt_buttons_actions[i].generic.name = controller_alt_bindnames[s_controller_alt_buttons_actions[i].generic.localdata[0]][1];
Menu_AddItem(&s_controller_alt_buttons_menu, (void *)&s_controller_alt_buttons_actions[i]);
}
Menu_SetStatusBar(&s_controller_alt_buttons_menu, "BTN_A assigns, BTN_Y clears, BTN_B exits");
Menu_Center(&s_controller_alt_buttons_menu);
}
static void
ControllerAltButtons_MenuDraw(void)
{
Menu_AdjustCursor(&s_controller_alt_buttons_menu, 1);
Menu_Draw(&s_controller_alt_buttons_menu);
}
static const char *
ControllerAltButtons_MenuKey(int key)
{
menuaction_s *item = (menuaction_s *)Menu_ItemAtCursor(&s_controller_alt_buttons_menu);
if (menukeyitem_bind)
{
// Only controller buttons allowed, different from the alt buttons modifier
if (key >= K_JOY_FIRST_REGULAR && key != K_JOY_BACK && (keybindings[key] == NULL || strcmp(keybindings[key], "+joyaltselector") != 0))
{
char cmd[1024];
key = key + (K_JOY_FIRST_REGULAR_ALT - K_JOY_FIRST_REGULAR); // change input to its ALT mode
Com_sprintf(cmd, sizeof(cmd), "bind \"%s\" \"%s\"\n",
Key_KeynumToString(key), controller_alt_bindnames[item->generic.localdata[0]][0]);
Cbuf_InsertText(cmd);
}
Menu_SetStatusBar(&s_controller_alt_buttons_menu, "BTN_A assigns, BTN_Y clears, BTN_B exits");
menukeyitem_bind = false;
return menu_out_sound;
}
key = Key_GetMenuKey(key);
switch (key)
{
case K_ENTER:
ControllerAltButtonBindingFunc(item);
return menu_in_sound;
case K_BACKSPACE:
M_UnbindCommand(controller_alt_bindnames[item->generic.localdata[0]][0], KEYS_CONTROLLER_ALT);
return menu_out_sound;
default:
return Default_MenuKey(&s_controller_alt_buttons_menu, key);
}
}
static void
M_Menu_ControllerAltButtons_f(void)
{
ControllerAltButtons_MenuInit();
M_PushMenu(ControllerAltButtons_MenuDraw, ControllerAltButtons_MenuKey);
}
/*
* JOY MENU
*/
@ -1344,6 +1517,7 @@ static menuslider_s s_joy_sidesensitivity_slider;
static menuslider_s s_joy_upsensitivity_slider;
static menuslider_s s_joy_haptic_slider;
static menuaction_s s_joy_customize_buttons_action;
static menuaction_s s_joy_customize_alt_buttons_action;
static void
CustomizeControllerButtonsFunc(void *unused)
@ -1351,6 +1525,12 @@ CustomizeControllerButtonsFunc(void *unused)
M_Menu_ControllerButtons_f();
}
static void
CustomizeControllerAltButtonsFunc(void *unused)
{
M_Menu_ControllerAltButtons_f();
}
static void
HapticMagnitudeFunc(void *unused)
{
@ -1499,6 +1679,14 @@ Joy_MenuInit(void)
s_joy_customize_buttons_action.generic.callback = CustomizeControllerButtonsFunc;
Menu_AddItem(&s_joy_menu, (void *)&s_joy_customize_buttons_action);
s_joy_customize_alt_buttons_action.generic.type = MTYPE_ACTION;
s_joy_customize_alt_buttons_action.generic.x = 0;
s_joy_customize_alt_buttons_action.generic.y = y;
y += 10;
s_joy_customize_alt_buttons_action.generic.name = "customize alt buttons";
s_joy_customize_alt_buttons_action.generic.callback = CustomizeControllerAltButtonsFunc;
Menu_AddItem(&s_joy_menu, (void *)&s_joy_customize_alt_buttons_action);
Menu_Center(&s_joy_menu);
}
@ -5241,6 +5429,7 @@ M_Init(void)
Cmd_AddCommand("menu_keys", M_Menu_Keys_f);
Cmd_AddCommand("menu_joy", M_Menu_Joy_f);
Cmd_AddCommand("menu_buttons", M_Menu_ControllerButtons_f);
Cmd_AddCommand("menu_altbuttons", M_Menu_ControllerAltButtons_f);
Cmd_AddCommand("menu_quit", M_Menu_Quit_f);
/* initialize the server address book cvars (adr0, adr1, ...)