mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-22 12:41:21 +00:00
New controller alt buttons menu option
Allows to bind buttons that only will work with "+joyaltselector" active. The definition of another "scope" of keys was needed, to identify ALT bindings.
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0aa44afa13
commit
20542420ef
2 changed files with 191 additions and 1 deletions
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@ -46,7 +46,8 @@
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enum {
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KEYS_ALL = 0,
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KEYS_KEYBOARD_MOUSE,
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KEYS_CONTROLLER
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KEYS_CONTROLLER,
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KEYS_CONTROLLER_ALT
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};
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typedef struct _tag_menuframework
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@ -65,6 +65,7 @@ static void M_Menu_Options_f(void);
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static void M_Menu_Keys_f(void);
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static void M_Menu_Joy_f(void);
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static void M_Menu_ControllerButtons_f(void);
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static void M_Menu_ControllerAltButtons_f(void);
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static void M_Menu_Quit_f(void);
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void M_Menu_Credits(void);
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@ -814,6 +815,10 @@ M_UnbindCommand(char *command, int scope)
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break;
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case KEYS_CONTROLLER:
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begin = K_JOY_FIRST_REGULAR;
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end = K_JOY_LAST_REGULAR + 1;
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break;
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case KEYS_CONTROLLER_ALT:
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begin = K_JOY_FIRST_REGULAR_ALT;
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}
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for (j = begin; j < end; j++)
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@ -846,6 +851,10 @@ M_FindKeysForCommand(char *command, int *twokeys, int scope)
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break;
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case KEYS_CONTROLLER:
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begin = K_JOY_FIRST_REGULAR;
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end = K_JOY_LAST_REGULAR + 1;
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break;
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case KEYS_CONTROLLER_ALT:
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begin = K_JOY_FIRST_REGULAR_ALT;
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}
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twokeys[0] = twokeys[1] = -1;
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@ -1333,6 +1342,170 @@ M_Menu_ControllerButtons_f(void)
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M_PushMenu(ControllerButtons_MenuDraw, ControllerButtons_MenuKey);
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}
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/*
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* GAME CONTROLLER ALTERNATE BUTTONS MENU
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*/
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char *controller_alt_bindnames[][2] =
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{
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{"weapnext", "next weapon"},
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{"weapprev", "previous weapon"},
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{"cycleweap weapon_chaingun weapon_machinegun weapon_blaster", "long range: quickswitch 1"},
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{"cycleweap weapon_supershotgun weapon_shotgun", "close range: quickswitch 2"},
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{"cycleweap weapon_rocketlauncher weapon_grenadelauncher ammo_grenades", "explosives: quickswitch 3"},
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{"cycleweap weapon_bfg weapon_railgun weapon_hyperblaster", "special: quickswitch 4"},
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{"prefweap weapon_railgun weapon_hyperblaster weapon_chaingun weapon_supershotgun weapon_machinegun weapon_shotgun weapon_blaster", "best safe weapon"},
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{"prefweap weapon_bfg weapon_railgun weapon_rocketlauncher weapon_hyperblaster weapon_grenadelauncher weapon_chaingun ammo_grenades weapon_supershotgun", "best unsafe weapon"},
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{"centerview", "center view"},
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{"inven", "inventory"},
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{"invuse", "use item"},
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{"invdrop", "drop item"},
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{"invprev", "prev item"},
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{"invnext", "next item"},
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{"use invulnerability", "use invulnerability"},
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{"use rebreather", "use rebreather"},
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{"use environment suit", "use environment suit"},
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{"use power shield", "use power shield"},
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{"use quad damage", "use quad damage"},
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{"cmd help", "help computer"}
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};
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#define NUM_CONTROLLER_ALT_BINDNAMES (sizeof controller_alt_bindnames / sizeof controller_alt_bindnames[0])
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static menuframework_s s_controller_alt_buttons_menu;
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static menuaction_s s_controller_alt_buttons_actions[NUM_CONTROLLER_ALT_BINDNAMES];
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static void
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DrawControllerAltButtonBindingFunc(void *self)
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{
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int keys[2];
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menuaction_s *a = (menuaction_s *)self;
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float scale = SCR_GetMenuScale();
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M_FindKeysForCommand(controller_alt_bindnames[a->generic.localdata[0]][0], keys, KEYS_CONTROLLER_ALT);
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if (keys[0] == -1)
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{
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Menu_DrawString(a->generic.x + a->generic.parent->x + RCOLUMN_OFFSET * scale,
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a->generic.y + a->generic.parent->y, "???");
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}
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else
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{
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int x;
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const char *name;
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name = Key_KeynumToString(keys[0]);
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Menu_DrawString(a->generic.x + a->generic.parent->x + RCOLUMN_OFFSET * scale,
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a->generic.y + a->generic.parent->y, name);
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x = strlen(name) * 8;
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if (keys[1] != -1)
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{
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Menu_DrawString(a->generic.x + a->generic.parent->x + 24 * scale + (x * scale),
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a->generic.y + a->generic.parent->y, "or");
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Menu_DrawString(a->generic.x + a->generic.parent->x + 48 * scale + (x * scale),
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a->generic.y + a->generic.parent->y,
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Key_KeynumToString(keys[1]));
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}
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}
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}
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static void
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ControllerAltButtonBindingFunc(void *self)
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{
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menuaction_s *a = (menuaction_s *)self;
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int keys[2];
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M_FindKeysForCommand(controller_alt_bindnames[a->generic.localdata[0]][0], keys, KEYS_CONTROLLER_ALT);
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if (keys[1] != -1)
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{
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M_UnbindCommand(controller_alt_bindnames[a->generic.localdata[0]][0], KEYS_CONTROLLER_ALT);
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}
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menukeyitem_bind = true;
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Menu_SetStatusBar(&s_controller_alt_buttons_menu, "press a button for this action");
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}
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static void
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ControllerAltButtons_MenuInit(void)
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{
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int i;
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s_controller_alt_buttons_menu.x = (int)(viddef.width * 0.50f);
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s_controller_alt_buttons_menu.nitems = 0;
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s_controller_alt_buttons_menu.cursordraw = KeyCursorDrawFunc;
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for (i = 0; i < NUM_CONTROLLER_ALT_BINDNAMES; i++)
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{
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s_controller_alt_buttons_actions[i].generic.type = MTYPE_ACTION;
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s_controller_alt_buttons_actions[i].generic.flags = QMF_GRAYED;
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s_controller_alt_buttons_actions[i].generic.x = 0;
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s_controller_alt_buttons_actions[i].generic.y = (i * 9);
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s_controller_alt_buttons_actions[i].generic.ownerdraw = DrawControllerAltButtonBindingFunc;
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s_controller_alt_buttons_actions[i].generic.localdata[0] = i;
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s_controller_alt_buttons_actions[i].generic.name = controller_alt_bindnames[s_controller_alt_buttons_actions[i].generic.localdata[0]][1];
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Menu_AddItem(&s_controller_alt_buttons_menu, (void *)&s_controller_alt_buttons_actions[i]);
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}
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Menu_SetStatusBar(&s_controller_alt_buttons_menu, "BTN_A assigns, BTN_Y clears, BTN_B exits");
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Menu_Center(&s_controller_alt_buttons_menu);
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}
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static void
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ControllerAltButtons_MenuDraw(void)
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{
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Menu_AdjustCursor(&s_controller_alt_buttons_menu, 1);
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Menu_Draw(&s_controller_alt_buttons_menu);
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}
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static const char *
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ControllerAltButtons_MenuKey(int key)
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{
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menuaction_s *item = (menuaction_s *)Menu_ItemAtCursor(&s_controller_alt_buttons_menu);
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if (menukeyitem_bind)
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{
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// Only controller buttons allowed, different from the alt buttons modifier
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if (key >= K_JOY_FIRST_REGULAR && key != K_JOY_BACK && (keybindings[key] == NULL || strcmp(keybindings[key], "+joyaltselector") != 0))
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{
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char cmd[1024];
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key = key + (K_JOY_FIRST_REGULAR_ALT - K_JOY_FIRST_REGULAR); // change input to its ALT mode
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Com_sprintf(cmd, sizeof(cmd), "bind \"%s\" \"%s\"\n",
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Key_KeynumToString(key), controller_alt_bindnames[item->generic.localdata[0]][0]);
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Cbuf_InsertText(cmd);
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}
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Menu_SetStatusBar(&s_controller_alt_buttons_menu, "BTN_A assigns, BTN_Y clears, BTN_B exits");
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menukeyitem_bind = false;
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return menu_out_sound;
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}
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key = Key_GetMenuKey(key);
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switch (key)
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{
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case K_ENTER:
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ControllerAltButtonBindingFunc(item);
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return menu_in_sound;
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case K_BACKSPACE:
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M_UnbindCommand(controller_alt_bindnames[item->generic.localdata[0]][0], KEYS_CONTROLLER_ALT);
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return menu_out_sound;
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default:
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return Default_MenuKey(&s_controller_alt_buttons_menu, key);
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}
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}
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static void
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M_Menu_ControllerAltButtons_f(void)
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{
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ControllerAltButtons_MenuInit();
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M_PushMenu(ControllerAltButtons_MenuDraw, ControllerAltButtons_MenuKey);
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}
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/*
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* JOY MENU
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*/
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@ -1344,6 +1517,7 @@ static menuslider_s s_joy_sidesensitivity_slider;
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static menuslider_s s_joy_upsensitivity_slider;
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static menuslider_s s_joy_haptic_slider;
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static menuaction_s s_joy_customize_buttons_action;
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static menuaction_s s_joy_customize_alt_buttons_action;
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static void
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CustomizeControllerButtonsFunc(void *unused)
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@ -1351,6 +1525,12 @@ CustomizeControllerButtonsFunc(void *unused)
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M_Menu_ControllerButtons_f();
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}
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static void
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CustomizeControllerAltButtonsFunc(void *unused)
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{
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M_Menu_ControllerAltButtons_f();
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}
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static void
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HapticMagnitudeFunc(void *unused)
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{
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@ -1499,6 +1679,14 @@ Joy_MenuInit(void)
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s_joy_customize_buttons_action.generic.callback = CustomizeControllerButtonsFunc;
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Menu_AddItem(&s_joy_menu, (void *)&s_joy_customize_buttons_action);
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s_joy_customize_alt_buttons_action.generic.type = MTYPE_ACTION;
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s_joy_customize_alt_buttons_action.generic.x = 0;
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s_joy_customize_alt_buttons_action.generic.y = y;
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y += 10;
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s_joy_customize_alt_buttons_action.generic.name = "customize alt buttons";
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s_joy_customize_alt_buttons_action.generic.callback = CustomizeControllerAltButtonsFunc;
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Menu_AddItem(&s_joy_menu, (void *)&s_joy_customize_alt_buttons_action);
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Menu_Center(&s_joy_menu);
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}
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@ -5241,6 +5429,7 @@ M_Init(void)
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Cmd_AddCommand("menu_keys", M_Menu_Keys_f);
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Cmd_AddCommand("menu_joy", M_Menu_Joy_f);
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Cmd_AddCommand("menu_buttons", M_Menu_ControllerButtons_f);
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Cmd_AddCommand("menu_altbuttons", M_Menu_ControllerAltButtons_f);
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Cmd_AddCommand("menu_quit", M_Menu_Quit_f);
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/* initialize the server address book cvars (adr0, adr1, ...)
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