Don't allow 'give health 0' or even less.

Giving the player < -1 health and increasing it to something above 0
without closing the console breaks the player state.
This commit is contained in:
Yamagi Burmeister 2019-04-27 19:15:38 +02:00
parent 98b24654b6
commit 193a5b7a5c

View file

@ -249,6 +249,7 @@ Cmd_Give_f(edict_t *ent)
if (gi.argc() == 3)
{
ent->health = (int)strtol(gi.argv(2), (char **)NULL, 10);
ent->health = ent->health < 1 ? 1 : ent->health;
}
else
{