mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-26 06:20:48 +00:00
Image: Share LoadImage
This commit is contained in:
parent
43c690eab2
commit
18bc788335
6 changed files with 142 additions and 439 deletions
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@ -435,8 +435,8 @@ scale3x(const byte *src, byte *dst, int width, int height)
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}
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}
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struct image_s *
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LoadHiColorImage(char *name, const char* namewe, const char *ext,
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static struct image_s *
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LoadHiColorImage(const char *name, const char* namewe, const char *ext,
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imagetype_t type, loadimage_t load_image)
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{
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int realwidth = 0, realheight = 0;
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@ -490,3 +490,73 @@ LoadHiColorImage(char *name, const char* namewe, const char *ext,
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return image;
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}
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struct image_s *
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LoadImage(const char *name, const char* namewe, const char *ext, imagetype_t type,
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qboolean r_retexturing, loadimage_t load_image)
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{
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struct image_s *image = NULL;
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// with retexturing and not skin
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if (r_retexturing)
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{
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image = LoadHiColorImage(name, namewe, ext, type, load_image);
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}
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if (!image)
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{
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if (!strcmp(ext, "pcx"))
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{
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byte *pic = NULL;
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byte *palette = NULL;
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int width = 0, height = 0;
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LoadPCX (namewe, &pic, &palette, &width, &height);
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if (!pic)
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return NULL;
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image = load_image(name, pic,
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width, width,
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height, height,
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width * height, type, 8);
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if (palette)
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{
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free(palette);
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}
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free(pic);
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}
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else if (!strcmp(ext, "wal"))
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{
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image = LoadWal(namewe, type, load_image);
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}
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else if (!strcmp(ext, "m8"))
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{
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image = LoadM8(namewe, type, load_image);
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}
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else if (!strcmp(ext, "m32"))
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{
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image = LoadM32(namewe, type, load_image);
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}
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else if (!strcmp(ext, "tga") ||
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!strcmp(ext, "png") ||
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!strcmp(ext, "jpg"))
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{
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byte *pic = NULL;
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int width = 0, height = 0;
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if (LoadSTB (namewe, ext, &pic, &width, &height) && pic)
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{
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image = load_image(name, pic,
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width, width,
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height, height,
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width * height,
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type, 32);
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free(pic);
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}
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}
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}
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return image;
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}
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@ -40,7 +40,6 @@ LoadWal(const char *origname, imagetype_t type, loadimage_t load_image)
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if (!mt)
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{
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R_Printf(PRINT_ALL, "%s: can't load %s\n", __func__, name);
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return NULL;
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}
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@ -88,7 +87,6 @@ LoadM8(const char *origname, imagetype_t type, loadimage_t load_image)
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if (!mt)
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{
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R_Printf(PRINT_ALL, "%s: can't load %s\n", __func__, name);
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return NULL;
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}
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@ -153,7 +151,6 @@ LoadM32(const char *origname, imagetype_t type, loadimage_t load_image)
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if (!mt)
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{
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R_Printf(PRINT_ALL, "%s: can't load %s\n", __func__, name);
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return NULL;
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}
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@ -1035,11 +1035,8 @@ R_FindImage(char *name, imagetype_t type)
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{
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image_t *image;
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int i, len;
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byte *pic;
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int width, height;
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char *ptr;
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char namewe[256];
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int realwidth = 0, realheight = 0;
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const char* ext;
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if (!name)
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@ -1081,181 +1078,16 @@ R_FindImage(char *name, imagetype_t type)
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}
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}
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/* load the pic from disk */
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pic = NULL;
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//
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// load the pic from disk
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//
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image = (image_t *)LoadImage(name, namewe, ext, type,
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r_retexturing->value, (loadimage_t)R_LoadPic);
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if (strcmp(ext, "pcx") == 0)
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if (!image)
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{
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if (r_retexturing->value)
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{
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GetPCXInfo(name, &realwidth, &realheight);
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if(realwidth == 0)
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{
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/* No texture found */
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return NULL;
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}
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/* try to load a tga, png or jpg (in that order/priority) */
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if ( LoadSTB(namewe, "tga", &pic, &width, &height)
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|| LoadSTB(namewe, "png", &pic, &width, &height)
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|| LoadSTB(namewe, "jpg", &pic, &width, &height) )
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{
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/* upload tga or png or jpg */
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image = R_LoadPic(name, pic,
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width, realwidth,
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height, realheight,
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width * height, type, 32);
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}
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else
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{
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/* PCX if no TGA/PNG/JPEG available (exists always) */
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LoadPCX(name, &pic, NULL, &width, &height);
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if (!pic)
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{
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/* No texture found */
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return NULL;
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}
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/* Upload the PCX */
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image = R_LoadPic(name, pic,
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width, 0,
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height, 0,
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width * height, type, 8);
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}
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}
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else /* gl_retexture is not set */
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{
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LoadPCX(name, &pic, NULL, &width, &height);
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if (!pic)
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{
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return NULL;
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}
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image = R_LoadPic(name, pic,
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width, 0,
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height, 0,
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width * height, type, 8);
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}
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}
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else if (strcmp(ext, "wal") == 0 || strcmp(ext, "m8") == 0)
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{
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if (r_retexturing->value)
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{
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/* Get size of the original texture */
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if (strcmp(ext, "m8") == 0)
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{
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GetM8Info(name, &realwidth, &realheight);
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}
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else
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{
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GetWalInfo(name, &realwidth, &realheight);
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}
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if(realwidth == 0)
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{
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/* No texture found */
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return NULL;
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}
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/* try to load a tga, png or jpg (in that order/priority) */
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if ( LoadSTB(namewe, "tga", &pic, &width, &height)
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|| LoadSTB(namewe, "png", &pic, &width, &height)
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|| LoadSTB(namewe, "jpg", &pic, &width, &height) )
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{
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/* upload tga or png or jpg */
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image = R_LoadPic(name, pic,
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width, realwidth,
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height, realheight,
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width * height, type, 32);
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}
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else if (strcmp(ext, "m8") == 0)
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{
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image = (image_t *)LoadM8(namewe, type, (loadimage_t)R_LoadPic);
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}
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else
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{
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/* WAL if no TGA/PNG/JPEG available (exists always) */
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image = (image_t *)LoadWal(namewe, type, (loadimage_t)R_LoadPic);
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}
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if (!image)
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{
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/* No texture found */
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return NULL;
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}
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}
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else if (strcmp(ext, "m8") == 0)
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{
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image = (image_t *)LoadM8(name, type, (loadimage_t)R_LoadPic);
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if (!image)
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{
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/* No texture found */
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return NULL;
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}
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}
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else /* gl_retexture is not set */
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{
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image = (image_t *)LoadWal(name, type, (loadimage_t)R_LoadPic);
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if (!image)
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{
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/* No texture found */
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return NULL;
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}
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}
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}
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else if (strcmp(ext, "tga") == 0 || strcmp(ext, "png") == 0 || strcmp(ext, "jpg") == 0)
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{
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char tmp_name[256];
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realwidth = 0;
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realheight = 0;
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strcpy(tmp_name, namewe);
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strcat(tmp_name, ".wal");
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GetWalInfo(tmp_name, &realwidth, &realheight);
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if (realwidth == 0 || realheight == 0) {
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strcpy(tmp_name, namewe);
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strcat(tmp_name, ".m8");
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GetM8Info(tmp_name, &realwidth, &realheight);
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}
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if (realwidth == 0 || realheight == 0) {
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/* It's a sky or model skin. */
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strcpy(tmp_name, namewe);
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strcat(tmp_name, ".pcx");
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GetPCXInfo(tmp_name, &realwidth, &realheight);
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}
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/* TODO: not sure if not having realwidth/heigth is bad - a tga/png/jpg
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* was requested, after all, so there might be no corresponding wal/pcx?
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* if (realwidth == 0 || realheight == 0) return NULL;
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*/
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if(LoadSTB(name, ext, &pic, &width, &height))
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{
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image = R_LoadPic(name, pic,
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width, realwidth,
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height, realheight,
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width * height, type, 32);
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}
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else
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{
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return NULL;
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}
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}
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else
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{
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return NULL;
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}
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if (pic)
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{
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free(pic);
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R_Printf(PRINT_ALL, "%s: can't load %s\n", __func__, name);
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image = r_notexture;
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}
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return image;
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@ -605,11 +605,8 @@ GL3_FindImage(char *name, imagetype_t type)
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{
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gl3image_t *image;
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int i, len;
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byte *pic;
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int width, height;
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char *ptr;
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char namewe[256];
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int realwidth = 0, realheight = 0;
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const char* ext;
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if (!name)
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@ -651,179 +648,16 @@ GL3_FindImage(char *name, imagetype_t type)
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}
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}
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/* load the pic from disk */
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pic = NULL;
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//
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// load the pic from disk
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//
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image = (gl3image_t *)LoadImage(name, namewe, ext, type,
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r_retexturing->value, (loadimage_t)GL3_LoadPic);
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if (strcmp(ext, "pcx") == 0)
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if (!image)
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{
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if (r_retexturing->value)
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{
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GetPCXInfo(name, &realwidth, &realheight);
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if(realwidth == 0)
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{
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/* No texture found */
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return NULL;
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}
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/* try to load a tga, png or jpg (in that order/priority) */
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if ( LoadSTB(namewe, "tga", &pic, &width, &height)
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|| LoadSTB(namewe, "png", &pic, &width, &height)
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|| LoadSTB(namewe, "jpg", &pic, &width, &height) )
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{
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/* upload tga or png or jpg */
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image = GL3_LoadPic(name, pic,
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width, realwidth,
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height, realheight,
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width * height, type, 32);
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}
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else
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{
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/* PCX if no TGA/PNG/JPEG available (exists always) */
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LoadPCX(name, &pic, NULL, &width, &height);
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if (!pic)
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{
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/* No texture found */
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return NULL;
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}
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/* Upload the PCX */
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image = GL3_LoadPic(name, pic,
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width, 0,
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height, 0,
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width * height, type, 8);
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}
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}
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else /* gl_retexture is not set */
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{
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LoadPCX(name, &pic, NULL, &width, &height);
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if (!pic)
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{
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return NULL;
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}
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image = GL3_LoadPic(name, pic,
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width, 0,
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height, 0,
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width * height, type, 8);
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}
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}
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else if (strcmp(ext, "wal") == 0 || strcmp(ext, "m8") == 0)
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{
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if (r_retexturing->value)
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{
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/* Get size of the original texture */
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if (strcmp(ext, "m8") == 0)
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{
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GetM8Info(name, &realwidth, &realheight);
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}
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else
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{
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GetWalInfo(name, &realwidth, &realheight);
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}
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if(realwidth == 0)
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{
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/* No texture found */
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return NULL;
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}
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/* try to load a tga, png or jpg (in that order/priority) */
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if ( LoadSTB(namewe, "tga", &pic, &width, &height)
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|| LoadSTB(namewe, "png", &pic, &width, &height)
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|| LoadSTB(namewe, "jpg", &pic, &width, &height) )
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{
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/* upload tga or png or jpg */
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image = GL3_LoadPic(name, pic,
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width, realwidth,
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height, realheight,
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width * height, type, 32);
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}
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else if (strcmp(ext, "m8") == 0)
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{
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image = (gl3image_t *)LoadM8(namewe, type, (loadimage_t)GL3_LoadPic);
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}
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else
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{
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/* WAL if no TGA/PNG/JPEG available (exists always) */
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image = (gl3image_t *)LoadWal(namewe, type, (loadimage_t)GL3_LoadPic);
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}
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if (!image)
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{
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/* No texture found */
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return NULL;
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}
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}
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else if (strcmp(ext, "m8") == 0)
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{
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image = (gl3image_t *)LoadM8(name, type, (loadimage_t)GL3_LoadPic);
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if (!image)
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{
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/* No texture found */
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return NULL;
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}
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}
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else /* gl_retexture is not set */
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{
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image = (gl3image_t *)LoadWal(name, type, (loadimage_t)GL3_LoadPic);
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if (!image)
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{
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/* No texture found */
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return NULL;
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}
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}
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}
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else if (strcmp(ext, "tga") == 0 || strcmp(ext, "png") == 0 || strcmp(ext, "jpg") == 0)
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{
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char tmp_name[256];
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realwidth = 0;
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realheight = 0;
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strcpy(tmp_name, namewe);
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strcat(tmp_name, ".wal");
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GetWalInfo(tmp_name, &realwidth, &realheight);
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if (realwidth == 0 || realheight == 0) {
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strcpy(tmp_name, namewe);
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strcat(tmp_name, ".m8");
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GetM8Info(tmp_name, &realwidth, &realheight);
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}
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if (realwidth == 0 || realheight == 0) {
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/* It's a sky or model skin. */
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strcpy(tmp_name, namewe);
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strcat(tmp_name, ".pcx");
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GetPCXInfo(tmp_name, &realwidth, &realheight);
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}
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/* TODO: not sure if not having realwidth/heigth is bad - a tga/png/jpg
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* was requested, after all, so there might be no corresponding wal/pcx?
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* if (realwidth == 0 || realheight == 0) return NULL;
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*/
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if(LoadSTB(name, ext, &pic, &width, &height))
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{
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image = GL3_LoadPic(name, pic,
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width, realwidth,
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height, realheight,
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width * height, type, 32);
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} else {
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return NULL;
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}
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}
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else
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{
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return NULL;
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}
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if (pic)
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{
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free(pic);
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R_Printf(PRINT_ALL, "%s: can't load %s\n", __func__, name);
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image = gl3_notexture;
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}
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return image;
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@ -83,8 +83,8 @@ typedef struct image_s* (*loadimage_t)(const char *name, byte *pic, int width, i
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extern struct image_s* LoadWal(const char *origname, imagetype_t type, loadimage_t load_image);
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extern struct image_s* LoadM8(const char *origname, imagetype_t type, loadimage_t load_image);
|
||||
extern struct image_s* LoadM32(const char *origname, imagetype_t type, loadimage_t load_image);
|
||||
extern struct image_s* LoadHiColorImage(char *name, const char* namewe, const char *ext,
|
||||
imagetype_t type, loadimage_t load_image);
|
||||
extern struct image_s* LoadImage(const char *name, const char* namewe, const char *ext, imagetype_t type,
|
||||
qboolean r_retexturing, loadimage_t load_image);
|
||||
extern void FixFileExt(const char *origname, const char *ext, char *filename, size_t size);
|
||||
extern void GetPCXPalette(byte **colormap, unsigned *d_8to24table);
|
||||
extern void LoadPCX(const char *origname, byte **pic, byte **palette, int *width, int *height);
|
||||
|
|
|
@ -317,7 +317,19 @@ static image_t *
|
|||
R_LoadPic (char *name, byte *pic, int width, int realwidth, int height, int realheight,
|
||||
size_t data_size, imagetype_t type, int bits)
|
||||
{
|
||||
if (bits == 32 && data_size > 0)
|
||||
if (!realwidth || !realheight)
|
||||
{
|
||||
realwidth = width;
|
||||
realheight = height;
|
||||
}
|
||||
|
||||
if (data_size <= 0 || !width || !height)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Code used with HIColor calls */
|
||||
if (bits == 32)
|
||||
{
|
||||
image_t *image;
|
||||
byte *pic8;
|
||||
|
@ -364,7 +376,6 @@ R_LoadPic (char *name, byte *pic, int width, int realwidth, int height, int real
|
|||
|
||||
// resize image
|
||||
pic32 = malloc(uploadwidth * uploadheight * 4);
|
||||
printf("%s: %dx%d -> %dx%d\n", name, width, height, uploadwidth, uploadheight);
|
||||
if (ResizeSTB(pic, width, height,
|
||||
pic32, uploadwidth, uploadheight))
|
||||
{
|
||||
|
@ -389,8 +400,36 @@ R_LoadPic (char *name, byte *pic, int width, int realwidth, int height, int real
|
|||
return image;
|
||||
}
|
||||
else
|
||||
/* used with WAL and 8bit textures */
|
||||
{
|
||||
return R_LoadPic8 (name, pic, width, realwidth, height, realheight, data_size, type);
|
||||
if (r_scale8bittextures->value && type == it_pic)
|
||||
{
|
||||
byte *scaled = NULL;
|
||||
image_t *image;
|
||||
|
||||
scaled = malloc(width * height * 4);
|
||||
if (!scaled)
|
||||
return NULL;
|
||||
|
||||
scale2x(pic, scaled, width, height);
|
||||
width *= 2;
|
||||
height *= 2;
|
||||
|
||||
image = R_LoadPic8(name, scaled,
|
||||
width, realwidth,
|
||||
height, realheight,
|
||||
width * height, type);
|
||||
free(scaled);
|
||||
|
||||
return image;
|
||||
}
|
||||
else
|
||||
{
|
||||
return R_LoadPic8 (name, pic,
|
||||
width, realwidth,
|
||||
height, realheight,
|
||||
data_size, type);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -435,84 +474,6 @@ R_ApplyLight(pixel_t pix, const light3_t light)
|
|||
return d_16to8table[i_c & 0xFFFF];
|
||||
}
|
||||
|
||||
static image_t *
|
||||
R_LoadImage(char *name, const char* namewe, const char *ext, imagetype_t type)
|
||||
{
|
||||
image_t *image = NULL;
|
||||
|
||||
// with retexturing and not skin
|
||||
if (r_retexturing->value)
|
||||
{
|
||||
image = (image_t *)LoadHiColorImage(name, namewe, ext, type,
|
||||
(loadimage_t)R_LoadPic);
|
||||
}
|
||||
|
||||
if (!image)
|
||||
{
|
||||
if (strcmp(ext, "pcx") == 0)
|
||||
{
|
||||
byte *pic = NULL;
|
||||
byte *palette = NULL;
|
||||
int width = 0, height = 0;
|
||||
|
||||
LoadPCX (name, &pic, &palette, &width, &height);
|
||||
if (!pic)
|
||||
return NULL;
|
||||
|
||||
if (r_scale8bittextures->value && type == it_pic)
|
||||
{
|
||||
byte *scaled = NULL;
|
||||
int realwidth, realheight;
|
||||
|
||||
// save original size
|
||||
realwidth = width;
|
||||
realheight = height;
|
||||
|
||||
scaled = malloc(width * height * 4);
|
||||
if (!scaled)
|
||||
return NULL;
|
||||
|
||||
scale2x(pic, scaled, width, height);
|
||||
width *= 2;
|
||||
height *= 2;
|
||||
image = R_LoadPic(name, scaled,
|
||||
width, realwidth,
|
||||
height, realheight,
|
||||
width * height, type, 8);
|
||||
free(scaled);
|
||||
}
|
||||
else
|
||||
{
|
||||
image = R_LoadPic(name, pic,
|
||||
width, width,
|
||||
height, height,
|
||||
width * height, type, 8);
|
||||
}
|
||||
|
||||
if (palette)
|
||||
{
|
||||
free(palette);
|
||||
}
|
||||
free(pic);
|
||||
}
|
||||
else if (strcmp(ext, "wal") == 0)
|
||||
{
|
||||
image = (image_t *)LoadWal(namewe, type, (loadimage_t)R_LoadPic);
|
||||
}
|
||||
else if (strcmp(ext, "m8") == 0)
|
||||
{
|
||||
image = (image_t *)LoadM8(namewe, type, (loadimage_t)R_LoadPic);
|
||||
}
|
||||
}
|
||||
|
||||
if (!image)
|
||||
{
|
||||
image = r_notexture_mip;
|
||||
}
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
R_FindImage
|
||||
|
@ -577,7 +538,16 @@ R_FindImage(char *name, imagetype_t type)
|
|||
//
|
||||
// load the pic from disk
|
||||
//
|
||||
return R_LoadImage(name, namewe, ext, type);
|
||||
image = (image_t *)LoadImage(name, namewe, ext, type,
|
||||
r_retexturing->value, (loadimage_t)R_LoadPic);
|
||||
|
||||
if (!image)
|
||||
{
|
||||
R_Printf(PRINT_ALL, "%s: can't load %s\n", __func__, name);
|
||||
image = r_notexture_mip;
|
||||
}
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
Loading…
Reference in a new issue