From 186242a64a5a37b2acc29ba0b2d90814cce3150c Mon Sep 17 00:00:00 2001 From: Yamagi Burmeister Date: Fri, 17 Feb 2012 08:24:16 +0000 Subject: [PATCH] Documentation updates --- CHANGELOG | 5 ++--- README | 9 +++++++-- 2 files changed, 9 insertions(+), 5 deletions(-) diff --git a/CHANGELOG b/CHANGELOG index 1c8e9f1e..3dc88948 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,7 +1,6 @@ Quake II 4.02 to 4.03 -- Fix a crash when mods tried to create their ~/.yq2/mod directory for - the configuration file and savegames. (reported by Richard Allen) -- Fix gl_ext_multitexture set to 1 (reported by Richard Allen +- Fix wrong function call in the Quake II file system. +- Fix gl_ext_multitexture set to 1. (reported by Richard Allen and Lukas Sabota) - Print the version number in the window title. diff --git a/README b/README index b2dd949c..ae285138 100644 --- a/README +++ b/README @@ -464,7 +464,12 @@ Can I connect to an IPv6 server? ./q2ded +set ip "[2001:db8::1]" Where can I find the configuartion file? -- It's located at ~/.yq2/game/config.cfg. Replace "game" by the mod - name, e.g. "baseq2" for the main game. + - It's located at ~/.yq2/game/config.cfg. Replace "game" by the mod + name, e.g. "baseq2" for the main game. + +My mod craches at startup. + - This is known problem, yet to be analyzed. A workaround is to create + the working directory by hand: + mkdir -p ~/.yq2/$moddir ==============================================================================