mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-22 12:41:21 +00:00
renders: inital support of SiN def/sbm/sam load
Added only file format support without model overwrite. Based on https://web.archive.org/web/20001212060900/http://starbase.neosoft.com:80/~otaku/program.html
This commit is contained in:
parent
e463721665
commit
13e1df2bda
9 changed files with 414 additions and 14 deletions
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@ -36,12 +36,15 @@ Models support:
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| md2 | Anachronox | 8/10/16 bit | Single | No tagged surfaces, unchecked with game |
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| md2 | Anachronox | 8/10/16 bit | Single | No tagged surfaces, unchecked with game |
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| mdx | Kingpin | 8 bit | Many | No sfx support, unchecked with game |
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| mdx | Kingpin | 8 bit | Many | No sfx support, unchecked with game |
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| fm | Heretic 2 | 8 bit | Many | |
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| fm | Heretic 2 | 8 bit | Many | |
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| def | SiN | Part of sam | Many | Unchecked with game |
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| dkm | Daikatana DKM1 | 8 bit | Many | Unchecked with game |
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| dkm | Daikatana DKM1 | 8 bit | Many | Unchecked with game |
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| dkm | Daikatana DKM2 | 10 bit | Many | Unchecked with game |
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| dkm | Daikatana DKM2 | 10 bit | Many | Unchecked with game |
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| md3 | Quake 3 | 16 bit | Many | No tags support |
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| md3 | Quake 3 | 16 bit | Many | No tags support |
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| md5 | Doom 3/Quake 4 | float | Many | Requires md2 for skins |
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| md5 | Doom 3/Quake 4 | float | Many | Requires md2 for skins |
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| sbm | SiN | Part of sam | Many | Unchecked with game |
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| sam | SiN | 8 bit | Many | Unchecked with game |
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All models support only single texture for all meshes and only up to 255 frames.
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All models support only single texture for all meshes and frames limit based on game protocol.
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Texture support:
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Texture support:
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@ -88,6 +91,7 @@ Games:
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* SDK: https://www.quaddicted.com/files/idgames2/planetquake/hereticii/files/Ht2Toolkit_v1.06.exe
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* SDK: https://www.quaddicted.com/files/idgames2/planetquake/hereticii/files/Ht2Toolkit_v1.06.exe
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* Tech info: http://h2vault.infinityfreeapp.com/index.html
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* Tech info: http://h2vault.infinityfreeapp.com/index.html
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* SiN:
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* SiN:
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* Tools: [SiNview](https://web.archive.org/web/20001212060900/http://starbase.neosoft.com:80/~otaku/program.html)
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* Tools: https://www.moddb.com/games/sin/downloads/sin-modding-tools-and-other-stuff
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* Tools: https://www.moddb.com/games/sin/downloads/sin-modding-tools-and-other-stuff
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* SDK: https://github.com/NightDive-Studio/sin-ex-game
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* SDK: https://github.com/NightDive-Studio/sin-ex-game
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@ -150,7 +150,8 @@ Mod_LoadFrames_MD2(dmdx_t *pheader, byte *src, size_t inframesize, vec3_t transl
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poutframe->translate[j] = LittleFloat(pinframe->translate[j]);
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poutframe->translate[j] = LittleFloat(pinframe->translate[j]);
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poutframe->translate[j] += translate[j];
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poutframe->translate[j] += translate[j];
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}
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}
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// verts are all 8 bit, so no swapping needed
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/* verts are all 8 bit, so no swapping needed */
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for (j=0; j < pheader->num_xyz; j ++)
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for (j=0; j < pheader->num_xyz; j ++)
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{
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{
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Mod_LoadFrames_VertMD2(poutframe->verts + j, pinframe->verts[j].v);
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Mod_LoadFrames_VertMD2(poutframe->verts + j, pinframe->verts[j].v);
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@ -159,6 +160,57 @@ Mod_LoadFrames_MD2(dmdx_t *pheader, byte *src, size_t inframesize, vec3_t transl
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}
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}
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}
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}
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/*
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=================
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Mod_LoadFrames_SAM
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Load the SiN sam animation format frames
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=================
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*/
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static void
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Mod_LoadFrames_SAM(dmdx_t *pheader, sin_sam_header_t **anims, int anim_num,
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vec3_t translate, float scale)
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{
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int curr_frame = 0, i;
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for (i = 0; i < anim_num; i++)
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{
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sin_frame_t *pinframe;
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int k;
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pinframe = (sin_frame_t *) ((char *)anims[i] + anims[i]->ofs_frames);
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for (k = 0; k < anims[i]->num_frames; k++)
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{
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daliasxframe_t *poutframe;
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dtrivertx_t *verts;
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int j;
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poutframe = (daliasxframe_t *) ((byte *)pheader
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+ pheader->ofs_frames + curr_frame * pheader->framesize);
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memcpy(poutframe->name, anims[i]->name, sizeof(poutframe->name));
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for (j = 0; j < 3; j++)
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{
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poutframe->scale[j] = LittleFloat(pinframe[k].scale[j]) * scale / 0xFF;
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poutframe->translate[j] = LittleFloat(pinframe[k].translate[j]);
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poutframe->translate[j] += translate[j];
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}
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verts = (dtrivertx_t*)((char *)(pinframe + k) + pinframe[k].ofs_verts);
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/* verts are all 8 bit, so no swapping needed */
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for (j=0; j < pheader->num_xyz; j ++)
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{
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Mod_LoadFrames_VertMD2(poutframe->verts + j, verts[j].v);
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poutframe->verts[j].lightnormalindex = verts[j].lightnormalindex;
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}
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curr_frame ++;
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}
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}
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}
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/*
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/*
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=================
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=================
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Mod_LoadFrames_MD2Anox
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Mod_LoadFrames_MD2Anox
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@ -2479,6 +2531,259 @@ Mod_LoadModel_MDX(const char *mod_name, const void *buffer, int modfilelen,
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return extradata;
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return extradata;
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}
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}
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static void *
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Mod_LoadModel_SDEF_Text(const char *mod_name, char *curr_buff, readfile_t read_file,
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struct image_s ***skins, int *numskins)
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{
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char models_path[MAX_QPATH];
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char base_model[MAX_QPATH];
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char skinnames[255][MAX_SKINNAME];
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char animations[255][MAX_QPATH];
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char fullbasename[MAX_QPATH * 2];
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int actions_num, skinnames_num, i, base_size;
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sin_sbm_header_t *base;
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sin_sam_header_t *anim[255];
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void *extradata = NULL;
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vec3_t translate = {0, 0, 0};
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float scale;
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actions_num = 0;
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skinnames_num = 0;
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scale = 1.0f;
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memset(models_path, 0, sizeof(models_path));
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if (strcmp(COM_Parse(&curr_buff), "SDEF"))
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{
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return NULL;
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}
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while (curr_buff)
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{
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const char *token;
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token = COM_Parse(&curr_buff);
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if (!*token)
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{
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continue;
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}
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/* found start of comment */
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else if (!strncmp(token, "/*", 2))
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{
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token = COM_Parse(&curr_buff);
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/* search end of comment */
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while (curr_buff && strncmp(token, "*/", 2))
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{
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token = COM_Parse(&curr_buff);
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}
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}
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else if (!strcmp(token, "path"))
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{
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strncpy(models_path, COM_Parse(&curr_buff), sizeof(models_path));
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}
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else if (!strcmp(token, "scale"))
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{
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scale = (float)strtod(COM_Parse(&curr_buff), (char **)NULL);
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}
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else if (!strcmp(token, "id") ||
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!strcmp(token, "group") ||
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!strcmp(token, "!init:") ||
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!strcmp(token, "!main:") ||
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!strcmp(token, "client") ||
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!strcmp(token, "server"))
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{
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/* Just skipped for now */
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curr_buff = strchr(curr_buff, '\n');
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if (*curr_buff == '\n')
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{
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curr_buff ++;
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}
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}
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else
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{
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const char *ext;
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ext = COM_FileExtension(token);
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if (!strcmp(ext, "sbm"))
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{
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snprintf(base_model, sizeof(base_model),
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"%s/%s", models_path, token);
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}
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else
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{
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token = COM_Parse(&curr_buff);
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ext = COM_FileExtension(token);
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if (!strcmp(ext, "sam"))
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{
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snprintf(animations[actions_num], sizeof(animations[actions_num]),
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"%s/%s", models_path, token);
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actions_num ++;
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}
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if (!strcmp(ext, "tga"))
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{
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snprintf(skinnames[skinnames_num], sizeof(skinnames[skinnames_num]),
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"%s/%s", models_path, token);
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skinnames_num ++;
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}
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}
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}
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}
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base = (sin_sbm_header_t*)read_file(base_model, &base_size);
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if (base_size <= 0)
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{
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R_Printf(PRINT_DEVELOPER, "%s: %s, No base model for animation for %s\n",
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__func__, mod_name, base_model);
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return NULL;
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}
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int num_tris = 0;
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{
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sin_trigroup_t *trigroup = (sin_trigroup_t *)((char*)base + sizeof(sin_sbm_header_t));
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for(i = 0; i < base->num_groups; i ++)
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{
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num_tris += trigroup[i].num_tris;
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}
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}
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int framescount = 0;
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int animation_num = 0;
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for (i = 0; i < actions_num; i++)
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{
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int anim_size;
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anim[animation_num] = (sin_sam_header_t*)read_file(animations[i], &anim_size);
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if (anim_size <= 0)
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{
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R_Printf(PRINT_DEVELOPER, "%s: %s empty animation %s\n",
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__func__, mod_name, animations[i]);
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continue;
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}
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if (anim[animation_num]->num_xyz != base->num_xyz)
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{
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R_Printf(PRINT_DEVELOPER, "%s: %s, incorrect count tris in animation in %s\n",
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__func__, mod_name, animations[i]);
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continue;
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}
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animation_num ++;
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framescount += anim[i]->num_frames;
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}
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if (!animation_num)
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{
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R_Printf(PRINT_DEVELOPER, "%s: %s no aanimation found\n",
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__func__, mod_name);
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free(base);
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return NULL;
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}
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dmdx_t dmdxheader, *pheader = NULL;
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dmdxheader.skinwidth = 256;
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dmdxheader.skinheight = 256;
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dmdxheader.framesize = sizeof(daliasxframe_t) - sizeof(dxtrivertx_t);
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dmdxheader.framesize += base->num_xyz * sizeof(dxtrivertx_t);
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dmdxheader.num_meshes = base->num_groups;
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dmdxheader.num_skins = skinnames_num;
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dmdxheader.num_xyz = base->num_xyz;
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dmdxheader.num_st = base->num_st;
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dmdxheader.num_tris = num_tris;
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dmdxheader.num_frames = framescount;
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/* (count vert + 3 vert * (2 float + 1 int)) + final zero; */
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dmdxheader.num_glcmds = (10 * dmdxheader.num_tris) + 1 * dmdxheader.num_meshes;
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/* just skip header */
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dmdxheader.ofs_meshes = sizeof(dmdxheader);
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dmdxheader.ofs_skins = dmdxheader.ofs_meshes + dmdxheader.num_meshes * sizeof(dmdxmesh_t);
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dmdxheader.ofs_st = dmdxheader.ofs_skins + dmdxheader.num_skins * MAX_SKINNAME;
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dmdxheader.ofs_tris = dmdxheader.ofs_st + dmdxheader.num_st * sizeof(dstvert_t);
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dmdxheader.ofs_frames = dmdxheader.ofs_tris + dmdxheader.num_tris * sizeof(dtriangle_t);
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dmdxheader.ofs_glcmds = dmdxheader.ofs_frames + dmdxheader.num_frames * dmdxheader.framesize;
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dmdxheader.ofs_end = dmdxheader.ofs_glcmds + dmdxheader.num_glcmds * sizeof(int);
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*numskins = dmdxheader.num_skins;
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extradata = Hunk_Begin(dmdxheader.ofs_end + Q_max(*numskins, MAX_MD2SKINS) * sizeof(struct image_s *));
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pheader = Hunk_Alloc(dmdxheader.ofs_end);
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*skins = Hunk_Alloc((*numskins) * sizeof(struct image_s *));
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memcpy(pheader, &dmdxheader, sizeof(dmdxheader));
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memcpy((byte*)pheader + pheader->ofs_skins, (byte *)skinnames,
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pheader->num_skins * MAX_SKINNAME);
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/* st */
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st_vert_t *st_in = (st_vert_t *)((char *)base + base->ofs_st);
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dstvert_t *st_out = (dstvert_t *)((char *)pheader + pheader->ofs_st);
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for (i = 0; i < pheader->num_st; i ++)
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{
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st_out[i].s = (int)(st_in[i].s * pheader->skinwidth + 256) % 256;
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st_out[i].t = (int)(st_in[i].t * pheader->skinheight + 256) % 256;
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}
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/* tris and mesh */
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sin_trigroup_t *trigroup_in = (sin_trigroup_t *)((char*)base + sizeof(sin_sbm_header_t));
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dtriangle_t *pouttriofs = (dtriangle_t *) ((char *)pheader + pheader->ofs_tris);
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dmdxmesh_t *mesh_nodes = (dmdxmesh_t *)((char *)pheader + pheader->ofs_meshes);
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int tris_ofs = 0;
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for(i = 0; i < base->num_groups; i ++)
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{
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sin_triangle_t *tri_in;
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int j;
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mesh_nodes[i].ofs_tris = tris_ofs;
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mesh_nodes[i].num_tris = trigroup_in[i].num_tris;
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/* offset from current group */
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tri_in = (sin_triangle_t *)((char*)(trigroup_in + i) + trigroup_in[i].ofs_tris);
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for (j = 0; j < trigroup_in[i].num_tris; j++)
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{
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int k;
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for (k = 0; k < 3; k++)
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{
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pouttriofs[tris_ofs + j].index_st[k] = LittleShort(tri_in[j].index_st[k]);
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pouttriofs[tris_ofs + j].index_xyz[k] = LittleShort(tri_in[j].index_xyz[k]);
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}
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}
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tris_ofs += mesh_nodes[i].num_tris;
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}
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Mod_LoadFrames_SAM(pheader, anim, animation_num, translate, scale);
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Mod_LoadCmdGenerate(pheader);
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Mod_LoadFixImages(mod_name, pheader, false);
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for (i = 0; i < animation_num; i++)
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{
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free(anim[i]);
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}
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free(base);
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return extradata;
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}
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static void *
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Mod_LoadModel_SDEF(const char *mod_name, const void *buffer, int modfilelen,
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||||||
|
readfile_t read_file, struct image_s ***skins, int *numskins, modtype_t *type)
|
||||||
|
{
|
||||||
|
void *extradata;
|
||||||
|
char *text;
|
||||||
|
|
||||||
|
text = malloc(modfilelen + 1);
|
||||||
|
memcpy(text, buffer, modfilelen);
|
||||||
|
text[modfilelen] = 0;
|
||||||
|
extradata = Mod_LoadModel_SDEF_Text(mod_name, text, read_file, skins, numskins);
|
||||||
|
free(text);
|
||||||
|
|
||||||
|
*type = mod_alias;
|
||||||
|
|
||||||
|
return extradata;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=================
|
=================
|
||||||
Mod_LoadSprite_SP2
|
Mod_LoadSprite_SP2
|
||||||
|
@ -2649,7 +2954,8 @@ Mod_LoadModel
|
||||||
void *
|
void *
|
||||||
Mod_LoadModel(const char *mod_name, const void *buffer, int modfilelen,
|
Mod_LoadModel(const char *mod_name, const void *buffer, int modfilelen,
|
||||||
vec3_t mins, vec3_t maxs, struct image_s ***skins, int *numskins,
|
vec3_t mins, vec3_t maxs, struct image_s ***skins, int *numskins,
|
||||||
findimage_t find_image, loadimage_t load_image, modtype_t *type)
|
findimage_t find_image, loadimage_t load_image, readfile_t read_file,
|
||||||
|
modtype_t *type)
|
||||||
{
|
{
|
||||||
void *extradata = NULL;
|
void *extradata = NULL;
|
||||||
|
|
||||||
|
@ -2661,6 +2967,11 @@ Mod_LoadModel(const char *mod_name, const void *buffer, int modfilelen,
|
||||||
|
|
||||||
switch (LittleLong(*(unsigned *)buffer))
|
switch (LittleLong(*(unsigned *)buffer))
|
||||||
{
|
{
|
||||||
|
case SDEFHEADER:
|
||||||
|
extradata = Mod_LoadModel_SDEF(mod_name, buffer, modfilelen,
|
||||||
|
read_file, skins, numskins, type);
|
||||||
|
break;
|
||||||
|
|
||||||
case MDXHEADER:
|
case MDXHEADER:
|
||||||
extradata = Mod_LoadModel_MDX(mod_name, buffer, modfilelen,
|
extradata = Mod_LoadModel_MDX(mod_name, buffer, modfilelen,
|
||||||
skins, numskins, type);
|
skins, numskins, type);
|
||||||
|
|
|
@ -370,6 +370,23 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int modfilelen)
|
||||||
mod->numframes = 2; /* regular and alternate animation */
|
mod->numframes = 2; /* regular and alternate animation */
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Temporary solution, need to use load file dirrectly */
|
||||||
|
static char *
|
||||||
|
Mod_ReadFile(const char *name, int *size)
|
||||||
|
{
|
||||||
|
char *buffer, *data;
|
||||||
|
|
||||||
|
*size = ri.FS_LoadFile(name, (void **)&buffer);
|
||||||
|
if (*size <= 0)
|
||||||
|
{
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
data = malloc(*size);
|
||||||
|
memcpy(data, buffer, *size);
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Loads in a model for the given name
|
* Loads in a model for the given name
|
||||||
*/
|
*/
|
||||||
|
@ -476,7 +493,7 @@ Mod_ForName(const char *name, model_t *parent_model, qboolean crash)
|
||||||
mod->extradata = Mod_LoadModel(mod->name, buf, modfilelen,
|
mod->extradata = Mod_LoadModel(mod->name, buf, modfilelen,
|
||||||
mod->mins, mod->maxs,
|
mod->mins, mod->maxs,
|
||||||
(struct image_s ***)&mod->skins, &mod->numskins,
|
(struct image_s ***)&mod->skins, &mod->numskins,
|
||||||
(findimage_t)R_FindImage, (loadimage_t)R_LoadPic,
|
(findimage_t)R_FindImage, (loadimage_t)R_LoadPic, Mod_ReadFile,
|
||||||
&(mod->type));
|
&(mod->type));
|
||||||
if (!mod->extradata)
|
if (!mod->extradata)
|
||||||
{
|
{
|
||||||
|
|
|
@ -371,6 +371,23 @@ Mod_LoadBrushModel(gl3model_t *mod, const void *buffer, int modfilelen)
|
||||||
mod->numframes = 2; /* regular and alternate animation */
|
mod->numframes = 2; /* regular and alternate animation */
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Temporary solution, need to use load file dirrectly */
|
||||||
|
static char *
|
||||||
|
Mod_ReadFile(const char *name, int *size)
|
||||||
|
{
|
||||||
|
char *buffer, *data;
|
||||||
|
|
||||||
|
*size = ri.FS_LoadFile(name, (void **)&buffer);
|
||||||
|
if (*size <= 0)
|
||||||
|
{
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
data = malloc(*size);
|
||||||
|
memcpy(data, buffer, *size);
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Loads in a model for the given name
|
* Loads in a model for the given name
|
||||||
*/
|
*/
|
||||||
|
@ -477,7 +494,7 @@ Mod_ForName(const char *name, gl3model_t *parent_model, qboolean crash)
|
||||||
mod->extradata = Mod_LoadModel(mod->name, buf, modfilelen,
|
mod->extradata = Mod_LoadModel(mod->name, buf, modfilelen,
|
||||||
mod->mins, mod->maxs,
|
mod->mins, mod->maxs,
|
||||||
(struct image_s ***)&mod->skins, &mod->numskins,
|
(struct image_s ***)&mod->skins, &mod->numskins,
|
||||||
(findimage_t)GL3_FindImage, (loadimage_t)GL3_LoadPic,
|
(findimage_t)GL3_FindImage, (loadimage_t)GL3_LoadPic, Mod_ReadFile,
|
||||||
&(mod->type));
|
&(mod->type));
|
||||||
if (!mod->extradata)
|
if (!mod->extradata)
|
||||||
{
|
{
|
||||||
|
|
|
@ -371,6 +371,23 @@ Mod_LoadBrushModel(gl4model_t *mod, const void *buffer, int modfilelen)
|
||||||
mod->numframes = 2; /* regular and alternate animation */
|
mod->numframes = 2; /* regular and alternate animation */
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Temporary solution, need to use load file dirrectly */
|
||||||
|
static char *
|
||||||
|
Mod_ReadFile(const char *name, int *size)
|
||||||
|
{
|
||||||
|
char *buffer, *data;
|
||||||
|
|
||||||
|
*size = ri.FS_LoadFile(name, (void **)&buffer);
|
||||||
|
if (*size <= 0)
|
||||||
|
{
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
data = malloc(*size);
|
||||||
|
memcpy(data, buffer, *size);
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Loads in a model for the given name
|
* Loads in a model for the given name
|
||||||
*/
|
*/
|
||||||
|
@ -477,7 +494,7 @@ Mod_ForName(const char *name, gl4model_t *parent_model, qboolean crash)
|
||||||
mod->extradata = Mod_LoadModel(mod->name, buf, modfilelen,
|
mod->extradata = Mod_LoadModel(mod->name, buf, modfilelen,
|
||||||
mod->mins, mod->maxs,
|
mod->mins, mod->maxs,
|
||||||
(struct image_s ***)&mod->skins, &mod->numskins,
|
(struct image_s ***)&mod->skins, &mod->numskins,
|
||||||
(findimage_t)GL4_FindImage, (loadimage_t)GL4_LoadPic,
|
(findimage_t)GL4_FindImage, (loadimage_t)GL4_LoadPic, Mod_ReadFile,
|
||||||
&(mod->type));
|
&(mod->type));
|
||||||
if (!mod->extradata)
|
if (!mod->extradata)
|
||||||
{
|
{
|
||||||
|
|
|
@ -327,10 +327,12 @@ typedef struct
|
||||||
} bspxlightgrid_t;
|
} bspxlightgrid_t;
|
||||||
|
|
||||||
/* Shared models func */
|
/* Shared models func */
|
||||||
|
typedef char* (*readfile_t)(const char *name, int *size);
|
||||||
typedef struct image_s* (*findimage_t)(const char *name, imagetype_t type);
|
typedef struct image_s* (*findimage_t)(const char *name, imagetype_t type);
|
||||||
extern void *Mod_LoadModel(const char *mod_name, const void *buffer, int modfilelen,
|
extern void *Mod_LoadModel(const char *mod_name, const void *buffer, int modfilelen,
|
||||||
vec3_t mins, vec3_t maxs, struct image_s ***skins, int *numskins,
|
vec3_t mins, vec3_t maxs, struct image_s ***skins, int *numskins,
|
||||||
findimage_t find_image, loadimage_t load_image, modtype_t *type);
|
findimage_t find_image, loadimage_t load_image, readfile_t read_file,
|
||||||
|
modtype_t *type);
|
||||||
extern int Mod_ReLoadSkins(struct image_s **skins, findimage_t find_image,
|
extern int Mod_ReLoadSkins(struct image_s **skins, findimage_t find_image,
|
||||||
loadimage_t load_image, void *extradata, modtype_t type);
|
loadimage_t load_image, void *extradata, modtype_t type);
|
||||||
extern struct image_s *GetSkyImage(const char *skyname, const char* surfname,
|
extern struct image_s *GetSkyImage(const char *skyname, const char* surfname,
|
||||||
|
|
|
@ -378,6 +378,23 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int modfilelen)
|
||||||
R_InitSkyBox(mod);
|
R_InitSkyBox(mod);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Temporary solution, need to use load file dirrectly */
|
||||||
|
static char *
|
||||||
|
Mod_ReadFile(const char *name, int *size)
|
||||||
|
{
|
||||||
|
char *buffer, *data;
|
||||||
|
|
||||||
|
*size = ri.FS_LoadFile(name, (void **)&buffer);
|
||||||
|
if (*size <= 0)
|
||||||
|
{
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
data = malloc(*size);
|
||||||
|
memcpy(data, buffer, *size);
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Loads in a model for the given name
|
* Loads in a model for the given name
|
||||||
*/
|
*/
|
||||||
|
@ -484,7 +501,7 @@ Mod_ForName(const char *name, model_t *parent_model, qboolean crash)
|
||||||
mod->extradata = Mod_LoadModel(mod->name, buf, modfilelen,
|
mod->extradata = Mod_LoadModel(mod->name, buf, modfilelen,
|
||||||
mod->mins, mod->maxs,
|
mod->mins, mod->maxs,
|
||||||
(struct image_s ***)&mod->skins, &mod->numskins,
|
(struct image_s ***)&mod->skins, &mod->numskins,
|
||||||
(findimage_t)R_FindImage, (loadimage_t)R_LoadPic,
|
(findimage_t)R_FindImage, (loadimage_t)R_LoadPic, Mod_ReadFile,
|
||||||
&(mod->type));
|
&(mod->type));
|
||||||
if (!mod->extradata)
|
if (!mod->extradata)
|
||||||
{
|
{
|
||||||
|
|
|
@ -345,6 +345,23 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int modfilelen)
|
||||||
mod->numframes = 2; /* regular and alternate animation */
|
mod->numframes = 2; /* regular and alternate animation */
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Temporary solution, need to use load file dirrectly */
|
||||||
|
static char *
|
||||||
|
Mod_ReadFile(const char *name, int *size)
|
||||||
|
{
|
||||||
|
char *buffer, *data;
|
||||||
|
|
||||||
|
*size = ri.FS_LoadFile(name, (void **)&buffer);
|
||||||
|
if (*size <= 0)
|
||||||
|
{
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
data = malloc(*size);
|
||||||
|
memcpy(data, buffer, *size);
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Loads in a model for the given name
|
* Loads in a model for the given name
|
||||||
*/
|
*/
|
||||||
|
@ -460,7 +477,7 @@ Mod_ForName(const char *name, model_t *parent_model, qboolean crash)
|
||||||
mod->extradata = Mod_LoadModel(mod->name, buf, modfilelen,
|
mod->extradata = Mod_LoadModel(mod->name, buf, modfilelen,
|
||||||
mod->mins, mod->maxs,
|
mod->mins, mod->maxs,
|
||||||
(struct image_s ***)&mod->skins, &mod->numskins,
|
(struct image_s ***)&mod->skins, &mod->numskins,
|
||||||
(findimage_t)Vk_FindImage, (loadimage_t)Vk_LoadPic,
|
(findimage_t)Vk_FindImage, (loadimage_t)Vk_LoadPic, Mod_ReadFile,
|
||||||
&(mod->type));
|
&(mod->type));
|
||||||
if (!mod->extradata)
|
if (!mod->extradata)
|
||||||
{
|
{
|
||||||
|
|
|
@ -1013,11 +1013,9 @@ typedef struct
|
||||||
} drbrushside_t;
|
} drbrushside_t;
|
||||||
|
|
||||||
#define SDEFHEADER (('F' << 24) + ('E' << 16) + ('D' << 8) + 'S') /* little-endian "SDEF" */
|
#define SDEFHEADER (('F' << 24) + ('E' << 16) + ('D' << 8) + 'S') /* little-endian "SDEF" */
|
||||||
|
#define SBMHEADER ((' ' << 24) + ('M' << 16) + ('B' << 8) + 'S') /* little-endian "SBM " */
|
||||||
typedef struct
|
#define SAMHEADER ((' ' << 24) + ('M' << 16) + ('A' << 8) + 'S') /* little-endian "SAM " */
|
||||||
{
|
#define MDSINVERSION 1
|
||||||
unsigned char x,y,z,normal_index;
|
|
||||||
} trivertx_t;
|
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue