vk: single call for all shadow mesh in alias model

This commit is contained in:
Denis Pauk 2024-08-04 15:19:24 +03:00
parent a7dc338e5c
commit 138a51c476

View file

@ -243,7 +243,8 @@ Vk_DrawAliasFrameLerpCommands(int *order, int *order_end, float alpha,
vertList[*vertIdx].vertex[2] = s_lerped[index_xyz][2]; vertList[*vertIdx].vertex[2] = s_lerped[index_xyz][2];
(*vertIdx) ++; (*vertIdx) ++;
order += 3; order += 3;
} while (--count); }
while (--count);
} }
else else
{ {
@ -289,7 +290,8 @@ Vk_DrawAliasFrameLerpCommands(int *order, int *order_end, float alpha,
vertList[*vertIdx].vertex[2] = s_lerped[index_xyz][2]; vertList[*vertIdx].vertex[2] = s_lerped[index_xyz][2];
(*vertIdx) ++; (*vertIdx) ++;
order += 3; order += 3;
} while (--count); }
while (--count);
} }
if (Mesh_VertsRealloc(*pipeCounters + 1)) if (Mesh_VertsRealloc(*pipeCounters + 1))
@ -402,7 +404,6 @@ Vk_DrawAliasFrameLerp(entity_t *currententity, dmdx_t *paliashdr, float backlerp
num_mesh_nodes = paliashdr->num_meshes; num_mesh_nodes = paliashdr->num_meshes;
mesh_nodes = (dmdxmesh_t *)((char*)paliashdr + paliashdr->ofs_meshes); mesh_nodes = (dmdxmesh_t *)((char*)paliashdr + paliashdr->ofs_meshes);
if (Mesh_VertsRealloc(Q_max(paliashdr->num_xyz, paliashdr->num_tris * 3))) if (Mesh_VertsRealloc(Q_max(paliashdr->num_xyz, paliashdr->num_tris * 3)))
{ {
Com_Error(ERR_FATAL, "%s: can't allocate memory", __func__); Com_Error(ERR_FATAL, "%s: can't allocate memory", __func__);
@ -441,23 +442,17 @@ Vk_DrawAliasFrameLerp(entity_t *currententity, dmdx_t *paliashdr, float backlerp
} }
static void static void
Vk_DrawAliasShadow(int *order, int *order_end, int posenum, Vk_DrawAliasShadow(int *order, int *order_end, float height, float lheight,
float height, float lheight, vec4_t *s_lerped, const float *shadevector, vec4_t *s_lerped, const float *shadevector,
uint32_t *uboOffset, VkDescriptorSet *uboDescriptorSet, int num_tris) int *vertIdx, int *pipeCounters, int *index_pos)
{ {
VkDeviceSize fanOffset, stripOffset;
VkBuffer fan, strip;
fan = QVk_GetTriangleFanIbo(num_tris, &fanOffset);
strip = QVk_GetTriangleStripIbo(num_tris, &stripOffset);
while (1) while (1)
{ {
int i, count; int count;
i = 0; /* get the vertex count and primitive type */
// get the vertex count and primitive type
count = *order++; count = *order++;
if (!count || order >= order_end) if (!count || order >= order_end)
{ {
break; /* done */ break; /* done */
@ -473,60 +468,67 @@ Vk_DrawAliasShadow(int *order, int *order_end, int posenum,
pipelineIdx = TRIANGLE_STRIP; pipelineIdx = TRIANGLE_STRIP;
} }
if (Mesh_VertsRealloc(count)) if (Mesh_VertsRealloc(*pipeCounters))
{ {
Com_Error(ERR_FATAL, "%s: can't allocate memory", __func__); Com_Error(ERR_FATAL, "%s: can't allocate memory", __func__);
} }
drawInfo[*pipeCounters].vertexCount = count;
do do
{ {
vec3_t point; int index_xyz = order[2];
vec3_t point;
if (Mesh_VertsRealloc(order[2])) if (Mesh_VertsRealloc(*vertIdx))
{ {
Com_Error(ERR_FATAL, "%s: can't allocate memory", __func__); Com_Error(ERR_FATAL, "%s: can't allocate memory", __func__);
} }
if (verts_count <= index_xyz)
{
R_Printf(PRINT_ALL, "%s: Model has issues with lerped index\n",
__func__);
return;
}
/* normals and vertexes come from the frame list */ /* normals and vertexes come from the frame list */
memcpy(point, s_lerped[order[2]], sizeof(point)); memcpy(point, s_lerped[index_xyz], sizeof(point));
point[0] -= shadevector[0] * (point[2] + lheight); point[0] -= shadevector[0] * (point[2] + lheight);
point[1] -= shadevector[1] * (point[2] + lheight); point[1] -= shadevector[1] * (point[2] + lheight);
point[2] = height; point[2] = height;
shadowverts[i][0] = point[0]; shadowverts[*vertIdx][0] = point[0];
shadowverts[i][1] = point[1]; shadowverts[*vertIdx][1] = point[1];
shadowverts[i][2] = point[2]; shadowverts[*vertIdx][2] = point[2];
(*vertIdx) ++;
order += 3; order += 3;
i++;
} }
while (--count); while (--count);
if (i > 0) if (Mesh_VertsRealloc(*pipeCounters + 1))
{ {
VkDeviceSize vaoSize = sizeof(vec3_t) * i; Com_Error(ERR_FATAL, "%s: can't allocate memory", __func__);
VkBuffer vbo;
VkDeviceSize vboOffset;
uint8_t *vertData = QVk_GetVertexBuffer(vaoSize, &vbo, &vboOffset);
memcpy(vertData, shadowverts, vaoSize);
QVk_BindPipeline(&vk_shadowsPipelineFan);
vkCmdBindDescriptorSets(vk_activeCmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
vk_shadowsPipelineFan.layout, 0, 1, uboDescriptorSet, 1, uboOffset);
vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
if (pipelineIdx == TRIANGLE_STRIP)
{
vkCmdBindIndexBuffer(vk_activeCmdbuffer, strip, stripOffset, VK_INDEX_TYPE_UINT16);
vkCmdDrawIndexed(vk_activeCmdbuffer, (i - 2) * 3, 1, 0, 0, 0);
}
else
{
vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
vkCmdDrawIndexed(vk_activeCmdbuffer, (i - 2) * 3, 1, 0, 0, 0);
}
} }
if (pipelineIdx == TRIANGLE_STRIP)
{
GenStripIndexes(vertIdxData + *index_pos,
drawInfo[*pipeCounters].firstVertex,
drawInfo[*pipeCounters].vertexCount - 2 + drawInfo[*pipeCounters].firstVertex);
}
else
{
GenFanIndexes(vertIdxData + *index_pos,
drawInfo[*pipeCounters].firstVertex,
drawInfo[*pipeCounters].vertexCount - 2 + drawInfo[*pipeCounters].firstVertex);
}
*index_pos += (drawInfo[*pipeCounters].vertexCount - 2) * 3;
(*pipeCounters)++;
drawInfo[*pipeCounters].firstVertex = *vertIdx;
} }
} }
@ -864,6 +866,7 @@ R_DrawAliasModel(entity_t *currententity, const model_t *currentmodel)
dmdxmesh_t *mesh_nodes; dmdxmesh_t *mesh_nodes;
float height, lheight; float height, lheight;
int *order; int *order;
int vertIdx = 0, pipeCounters = 0, index_pos = 0;
order = (int *)((byte *)paliashdr + paliashdr->ofs_glcmds); order = (int *)((byte *)paliashdr + paliashdr->ofs_glcmds);
@ -873,15 +876,32 @@ R_DrawAliasModel(entity_t *currententity, const model_t *currentmodel)
lheight = currententity->origin[2] - lightspot[2]; lheight = currententity->origin[2] - lightspot[2];
height = -lheight + 1.0; height = -lheight + 1.0;
drawInfo[0].firstVertex = 0;
for (i = 0; i < num_mesh_nodes; i++) for (i = 0; i < num_mesh_nodes; i++)
{ {
Vk_DrawAliasShadow( Vk_DrawAliasShadow(
order + mesh_nodes[i].ofs_glcmds, order + mesh_nodes[i].ofs_glcmds,
order + Q_min(paliashdr->num_glcmds, order + Q_min(paliashdr->num_glcmds,
mesh_nodes[i].ofs_glcmds + mesh_nodes[i].num_glcmds), mesh_nodes[i].ofs_glcmds + mesh_nodes[i].num_glcmds),
currententity->frame, height, lheight, height, lheight, s_lerped, shadevector,
s_lerped, shadevector, &uboOffset, &uboDescriptorSet, &vertIdx, &pipeCounters, &index_pos);
paliashdr->num_tris);
} }
VkDeviceSize vaoSize = sizeof(vec3_t) * vertIdx;
VkBuffer vbo, *buffer;
VkDeviceSize vboOffset, dstOffset;
uint8_t *vertData = QVk_GetVertexBuffer(vaoSize, &vbo, &vboOffset);
memcpy(vertData, shadowverts, vaoSize);
QVk_BindPipeline(&vk_shadowsPipelineFan);
vkCmdBindDescriptorSets(vk_activeCmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
vk_shadowsPipelineFan.layout, 0, 1, &uboDescriptorSet, 1, &uboOffset);
vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
buffer = UpdateIndexBuffer(vertIdxData, verts_count * sizeof(uint16_t), &dstOffset);
vkCmdBindIndexBuffer(vk_activeCmdbuffer, *buffer, dstOffset, VK_INDEX_TYPE_UINT16);
vkCmdDrawIndexed(vk_activeCmdbuffer, index_pos, 1, 0, 0, 0);
} }
} }