installatio doc update proposal, regarding BSD and Solaris

compatible systems.
This commit is contained in:
David Carlier 2021-09-26 13:27:18 +01:00
parent 79c918eefb
commit 137d2608c0

View file

@ -285,6 +285,9 @@ The build dependencies can be installed with:
* On Debian based distributions: `apt install build-essential
libgl1-mesa-dev libsdl2-dev libopenal-dev libcurl4-openssl-dev`
* On FreeBSD: `pkg install gmake libGL sdl2 openal-soft curl`
* On NetBSD: `pkgin install gmake SDL2 openal-soft curl`
* On OpenBSD: `pkg_add gmake sdl2 openal curl`
* On Solaris/Illumos: `pkg install sdl2 openal curl`
* On MacOS the dependencies can be installed with Homebrew (from
https://brew.sh): `brew install sdl2 openal-soft`
@ -297,10 +300,12 @@ Debian or FreeBSD packages.
Download the latest release from https://www.yamagi.org/quake2 or clone
the source from https://github.com/yquake2/yquake2.git, change into the
*yquake2/* source directory and type *make* (Linux, MacOS and Windows)
or *gmake* (FreeBSD). After the build finished, copy everything from the
*release/* directory to the Yamagi Quake II installation directory.
or *gmake* (FreeBSD, NetBSD, OpenBSD). Note on Solaris systems, *make*
or *gmake* can be used, the latter provides in addition parallel build.
After the build finished, copy everything from the *release/* directory
to the Yamagi Quake II installation directory.
For the addons download or clone their source, change into the source
directory and type *make* (Linux, MacOS and Windows) or *gmake*
(FreeBSD). After the compilation finishes the *release/game.so* is
copied to the corresponding directory in the Quake II installation.
(FreeBSD, NetBSD, OpenBSD). After the compilation finishes the *release/game.so*
is copied to the corresponding directory in the Quake II installation.