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Add file header and remove static keywords
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1 changed files with 28 additions and 2 deletions
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@ -1,3 +1,29 @@
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/*
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* Copyright (C) 1997-2001 Id Software, Inc.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* =======================================================================
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*
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* Interface between client <-> game and client calculations.
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*
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* =======================================================================
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*/
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#include "g_local.h"
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#include "m_player.h"
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@ -15,7 +41,7 @@ void Touch_Item(edict_t *ent, edict_t *other, cplane_t *plane, csurface_t *surf)
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* spawnpoint target names to the nearest named
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* single player spot.
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*/
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static void
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void
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SP_FixCoopSpots(edict_t *self)
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{
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edict_t *spot;
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@ -63,7 +89,7 @@ SP_FixCoopSpots(edict_t *self)
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* into the map where they should have
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* been
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*/
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static void
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void
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SP_CreateCoopSpots(edict_t *self)
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{
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edict_t *spot;
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