Fix OSX build (with Makefile)

This commit is contained in:
Daniel Gibson 2017-01-31 17:51:46 +01:00
parent 57fd192cda
commit 0d81fd6080

View file

@ -273,7 +273,7 @@ SDLLDFLAGS := -lSDL
endif # SDL2 endif # SDL2
else ifeq ($(OSTYPE), Darwin) else ifeq ($(OSTYPE), Darwin)
ifeq ($(WITH_SDL2),yes) ifeq ($(WITH_SDL2),yes)
SDLLDFLAGS := -lSDL2 -framework OpenGL -framework Cocoa SDLLDFLAGS := -lSDL2
else # not SDL2 else # not SDL2
SDLLDFLAGS := -lSDL -framework OpenGL -framework Cocoa SDLLDFLAGS := -lSDL -framework OpenGL -framework Cocoa
endif # SDL2 endif # SDL2
@ -556,7 +556,7 @@ ifeq ($(WITH_SDL2),yes)
release/ref_gl.dylib : CFLAGS += -DSDL2 release/ref_gl.dylib : CFLAGS += -DSDL2
endif endif
release/ref_gl.dylib : LDFLAGS += -shared release/ref_gl.dylib : LDFLAGS += -shared -framework OpenGL
else # not Windows or Darwin else # not Windows or Darwin
@ -607,6 +607,8 @@ ifeq ($(WITH_SDL2),yes)
release/ref_gl3.dylib : CFLAGS += -DSDL2 release/ref_gl3.dylib : CFLAGS += -DSDL2
endif endif
release/ref_gl3.dylib : LDFLAGS += -shared
else # not Windows or Darwin else # not Windows or Darwin
ref_gl3: ref_gl3: