models: fix embeded image load

This commit is contained in:
Denis Pauk 2024-02-13 23:12:38 +02:00
parent b21391954d
commit 0d48f5e0ec

View file

@ -723,13 +723,7 @@ Mod_LoadModel_MDL(const char *mod_name, const void *buffer, int modfilelen,
// verts are all 8 bit, so no swapping needed
for (j=0; j < num_xyz; j ++)
{
int k;
for (k=0; k < 3; k++)
{
poutvertx[j].v[k] = pinvertx[j].v[k] * 0xFF;
}
Mod_LoadFrames_VertMD2(poutvertx + j, pinvertx[j].v);
poutvertx[j].lightnormalindex = pinvertx[j].lightnormalindex;
}
curr_pos += sizeof(dtrivertx_t) * num_xyz;
@ -2329,12 +2323,12 @@ Mod_ReLoadSkins(struct image_s **skins, findimage_t find_image, loadimage_t load
for (i = 0; i < pheader->num_skins; i++)
{
skins[i] = load_image(
(char *)pheader + pheader->ofs_skins + i*MAX_SKINNAME,
(char *)pheader + pheader->ofs_skins + i * MAX_SKINNAME,
images, pheader->skinwidth, pheader->skinwidth,
pheader->skinheight, pheader->skinheight,
pheader->skinheight * pheader->skinwidth,
it_skin, pheader->num_imgbit);
images += (pheader->skinheight * pheader->skinwidth * pheader->ofs_imgbit / 8);
images += (pheader->skinheight * pheader->skinwidth * pheader->num_imgbit / 8);
}
}
else