soft: use pixel_t in skin and load lightmap

This commit is contained in:
Denis Pauk 2022-01-23 18:07:24 +02:00
parent 7004565c72
commit 0c2bf1f65d
4 changed files with 20 additions and 15 deletions

View file

@ -211,7 +211,7 @@ typedef struct finalvert_s {
typedef struct
{
void *pskin;
pixel_t *pskin;
int skinwidth;
int skinheight;
} affinetridesc_t;

View file

@ -578,7 +578,7 @@ R_AliasSetupLighting(entity_t *currententity)
}
}
j = (light[0] + light[1] + light[2])*0.3333*255;
j = (light[0] + light[1] + light[2]) * 0.3333 * 255;
lighting.ambientlight = j;
lighting.shadelight = j;

View file

@ -258,16 +258,17 @@ static void
Mod_LoadLighting (model_t *loadmodel, byte *mod_base, lump_t *l)
{
int i, size;
byte *in;
pixel_t *in;
if (!l->filelen)
{
loadmodel->lightdata = NULL;
return;
}
size = l->filelen/3;
loadmodel->lightdata = Hunk_Alloc(size);
in = (void *)(mod_base + l->fileofs);
in = mod_base + l->fileofs;
for (i=0 ; i<size ; i++, in+=3)
{
if (in[0] > in[1] && in[0] > in[2])
@ -1008,7 +1009,8 @@ Mod_LoadBrushModel(model_t *mod, void *buffer, int modfilelen)
if(surfEdgeCount < MAX_MAP_SURFEDGES) // else it errors out later anyway
hunkSize += calcLumpHunkSize(&header->lumps[LUMP_SURFEDGES], sizeof(int), sizeof(int), 24);
// lighting is a special case, because we keep only 1 byte out of 3 (=> no colored lighting in soft renderer)
// lighting is a special case, because we keep only 1 byte out of 3
// (=> no colored lighting in soft renderer by default)
{
int size = header->lumps[LUMP_LIGHTING].filelen/3;
size = (size + 31) & ~31;

View file

@ -78,7 +78,7 @@ static zvalue_t d_ziextrastep, d_zibasestep;
static byte *skintable[MAX_LBM_HEIGHT];
int skinwidth;
static byte *skinstart;
static pixel_t *skinstart;
void (*d_pdrawspans)(const entity_t *currententity, spanpackage_t *pspanpackage);
@ -429,8 +429,8 @@ R_PolysetDrawSpans8
void
R_PolysetDrawSpans8_33(const entity_t *currententity, spanpackage_t *pspanpackage)
{
byte *lpdest;
byte *lptex;
pixel_t *lpdest;
pixel_t *lptex;
int lsfrac, ltfrac;
int llight;
zvalue_t lzi;
@ -470,7 +470,7 @@ R_PolysetDrawSpans8_33(const entity_t *currententity, spanpackage_t *pspanpackag
{
int temp = vid_colormap[*lptex + ( llight & 0xFF00 )];
*lpdest = vid_alphamap[temp+ *lpdest*256];
*lpdest = vid_alphamap[temp + *lpdest*256];
}
lpdest++;
lzi += r_zistepx;
@ -719,11 +719,14 @@ R_PolysetDrawSpans8_Opaque (const entity_t *currententity, spanpackage_t *pspanp
{
if ((lzi >> SHIFT16XYZ) >= *lpz)
{
if(r_newrefdef.rdflags & RDF_IRGOGGLES && currententity->flags & RF_IR_VISIBLE)
*lpdest = ((byte *)vid_colormap)[irtable[*lptex]];
else
*lpdest = ((byte *)vid_colormap)[*lptex + (llight & 0xFF00)];
int color_value;
if(r_newrefdef.rdflags & RDF_IRGOGGLES && currententity->flags & RF_IR_VISIBLE)
color_value = irtable[*lptex];
else
color_value = *lptex + (llight & 0xFF00);
*lpdest = vid_colormap[color_value];
*lpz = lzi >> SHIFT16XYZ;
zdamaged = true;
}
@ -798,7 +801,7 @@ R_RasterizeAliasPolySmooth(const entity_t *currententity)
v = plefttop[1];
d_aspancount = plefttop[0] - prighttop[0];
d_ptex = (byte *)r_affinetridesc.pskin + (plefttop[2] >> SHIFT16XYZ) +
d_ptex = r_affinetridesc.pskin + (plefttop[2] >> SHIFT16XYZ) +
(plefttop[3] >> SHIFT16XYZ) * r_affinetridesc.skinwidth;
{
d_sfrac = plefttop[2] & 0xFFFF;
@ -866,7 +869,7 @@ R_RasterizeAliasPolySmooth(const entity_t *currententity)
u = plefttop[0];
v = plefttop[1];
d_aspancount = plefttop[0] - prighttop[0];
d_ptex = (byte *)r_affinetridesc.pskin + (plefttop[2] >> SHIFT16XYZ) +
d_ptex = r_affinetridesc.pskin + (plefttop[2] >> SHIFT16XYZ) +
(plefttop[3] >> SHIFT16XYZ) * r_affinetridesc.skinwidth;
d_sfrac = 0;
d_tfrac = 0;