mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
Merge branch 'windows' into cleanup
Conflicts: src/common/filesystem.c src/sdl/input.c src/sdl/refresh.c src/unix/system.c
This commit is contained in:
commit
060235e7dd
16 changed files with 126 additions and 68 deletions
24
Makefile
24
Makefile
|
@ -185,11 +185,27 @@ endif
|
|||
|
||||
# ----------
|
||||
|
||||
# Phony targets
|
||||
.PHONY : all client game icon refresher server
|
||||
|
||||
# ----------
|
||||
|
||||
# Builds everything
|
||||
all: client server refresher game
|
||||
|
||||
# ----------
|
||||
|
||||
# Special target to compile
|
||||
# the icon on Windows
|
||||
ifeq ($(OSTYPE), Windows)
|
||||
icon:
|
||||
@echo "===> WR build/icon/icon.res"
|
||||
${Q}stuff/misc/mkdir -p build/icon
|
||||
${Q}windres stuff\icon\icon.rc -O COFF -o build\icon\icon.res
|
||||
endif
|
||||
|
||||
# ----------
|
||||
|
||||
# Cleanup
|
||||
ifeq ($(OSTYPE), Windows)
|
||||
clean:
|
||||
|
@ -627,9 +643,9 @@ GAME_DEPS= $(GAME_OBJS:.o=.d)
|
|||
|
||||
# release/quake2
|
||||
ifeq ($(OSTYPE), Windows)
|
||||
release/quake2.exe : $(CLIENT_OBJS)
|
||||
release/quake2.exe : $(CLIENT_OBJS) icon
|
||||
@echo "===> LD $@"
|
||||
${Q}$(CC) $(CLIENT_OBJS) $(LDFLAGS) $(SDLLDFLAGS) -o $@
|
||||
${Q}$(CC) build/icon/icon.res $(CLIENT_OBJS) $(LDFLAGS) $(SDLLDFLAGS) -o $@
|
||||
else
|
||||
release/quake2 : $(CLIENT_OBJS)
|
||||
@echo "===> LD $@"
|
||||
|
@ -638,9 +654,9 @@ endif
|
|||
|
||||
# release/q2ded
|
||||
ifeq ($(OSTYPE), Windows)
|
||||
release/q2ded.exe : $(SERVER_OBJS)
|
||||
release/q2ded.exe : $(SERVER_OBJS) icon
|
||||
@echo "===> LD $@.exe"
|
||||
${Q}$(CC) $(SERVER_OBJS) $(LDFLAGS) -o $@
|
||||
${Q}$(CC) build/icon/icon.res $(SERVER_OBJS) $(LDFLAGS) -o $@
|
||||
else
|
||||
release/q2ded : $(SERVER_OBJS)
|
||||
@echo "===> LD $@"
|
||||
|
|
|
@ -578,7 +578,7 @@ void CL_InitLocal (void)
|
|||
void CL_WriteConfiguration (void)
|
||||
{
|
||||
FILE *f;
|
||||
char path[MAX_QPATH];
|
||||
char path[MAX_OSPATH];
|
||||
|
||||
if (cls.state == ca_uninitialized)
|
||||
return;
|
||||
|
|
|
@ -31,10 +31,15 @@
|
|||
#ifdef USE_OPENAL
|
||||
|
||||
#include "../header/client.h"
|
||||
#include "../../unix/header/qal.h"
|
||||
#include "header/local.h"
|
||||
#include "header/vorbis.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "../../windows/header/qal.h"
|
||||
#else
|
||||
#include "../../unix/header/qal.h"
|
||||
#endif
|
||||
|
||||
/* translates from AL coordinate system to quake */
|
||||
#define AL_UnpackVector(v) - v[1], v[2], -v[0]
|
||||
#define AL_CopyVector(a, b) ((b)[0] = -(a)[1], (b)[1] = (a)[2], (b)[2] = \
|
||||
|
|
|
@ -27,10 +27,15 @@
|
|||
*/
|
||||
|
||||
#include "../header/client.h"
|
||||
#include "../../unix/header/qal.h"
|
||||
#include "header/local.h"
|
||||
#include "header/vorbis.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "../../windows/header/qal.h"
|
||||
#else
|
||||
#include "../../unix/header/qal.h"
|
||||
#endif
|
||||
|
||||
void S_Play(void);
|
||||
void S_SoundList(void);
|
||||
void S_StopAllSounds(void);
|
||||
|
|
|
@ -1357,49 +1357,18 @@ FS_AddGameDirectory(const char *dir)
|
|||
void
|
||||
FS_AddHomeAsGameDirectory(char *dir)
|
||||
{
|
||||
char *home;
|
||||
char gdir[MAX_OSPATH];
|
||||
int len;
|
||||
size_t len;
|
||||
|
||||
#ifdef _WIN32
|
||||
char *cur;
|
||||
char *old;
|
||||
char *profile = getenv("USERPROFILE");
|
||||
home = Sys_GetHomeDir();
|
||||
|
||||
if (!profile)
|
||||
if (home == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
cur = old = profile;
|
||||
|
||||
/* Replace backslashes with slashes */
|
||||
if (strstr(cur, "\\") != NULL)
|
||||
{
|
||||
while (cur != NULL)
|
||||
{
|
||||
if ((cur - old) > 1)
|
||||
{
|
||||
*cur = '/';
|
||||
}
|
||||
|
||||
old = cur;
|
||||
cur = strchr(old + 1, '\\');
|
||||
}
|
||||
}
|
||||
|
||||
len = snprintf(gdir, sizeof(gdir), "%s%s%s/", profile,
|
||||
"/Documents/YamagiQ2/", dir);
|
||||
#else
|
||||
char *homedir = getenv("HOME");
|
||||
|
||||
if (!homedir)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
len = snprintf(gdir, sizeof(gdir), "%s/.yq2/%s/", homedir, dir);
|
||||
#endif
|
||||
|
||||
len = snprintf(gdir, sizeof(gdir), "%s%s/", home, dir);
|
||||
FS_CreatePath(gdir);
|
||||
|
||||
if ((len > 0) && (len < sizeof(gdir)) && (gdir[len - 1] == '/'))
|
||||
|
|
|
@ -55,6 +55,12 @@
|
|||
#define CPUSTRING "Unknown"
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#define CFGDIR "YamagiQ2"
|
||||
#else
|
||||
#define CFGDIR ".yq2"
|
||||
#endif
|
||||
|
||||
/* ================================================================== */
|
||||
|
||||
typedef struct sizebuf_s
|
||||
|
@ -741,6 +747,7 @@ void Sys_ConsoleOutput (char *string);
|
|||
void Sys_SendKeyEvents (void);
|
||||
void Sys_Error (char *error, ...);
|
||||
void Sys_Quit (void);
|
||||
char *Sys_GetHomeDir(void);
|
||||
|
||||
/* CLIENT / SERVER SYSTEMS */
|
||||
|
||||
|
|
|
@ -53,7 +53,12 @@ typedef enum {false, true} qboolean;
|
|||
#define MAX_TOKEN_CHARS 128 /* max length of an individual token */
|
||||
|
||||
#define MAX_QPATH 64 /* max length of a quake game pathname */
|
||||
|
||||
#ifdef _WIN32
|
||||
#define MAX_OSPATH 256 /* max length of a filesystem pathname */
|
||||
#else
|
||||
#define MAX_OSPATH 128 /* max length of a filesystem pathname */
|
||||
#endif
|
||||
|
||||
/* */
|
||||
/* per-level limits */
|
||||
|
|
|
@ -25,15 +25,16 @@
|
|||
* =======================================================================
|
||||
*/
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <SDL/SDL.h>
|
||||
#else
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
|
||||
#include "../refresh/header/local.h"
|
||||
#include "../client/header/keyboard.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <SDL/SDL.h>
|
||||
#include "../windows/header/winquake.h"
|
||||
#else
|
||||
#include <SDL.h>
|
||||
#include "../unix/header/unix.h"
|
||||
#endif
|
||||
|
||||
#define MOUSE_MAX 3000
|
||||
#define MOUSE_MIN 40
|
||||
|
|
|
@ -25,16 +25,16 @@
|
|||
* =======================================================================
|
||||
*/
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <SDL/SDL.h>
|
||||
#else
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
|
||||
#include "../refresh/header/local.h"
|
||||
#include <GL/gl.h>
|
||||
|
||||
#include "../refresh/header/local.h"
|
||||
#ifdef _WIN32
|
||||
#include <SDL/SDL.h>
|
||||
#include "../windows/header/glwindow.h"
|
||||
#else
|
||||
#include <SDL.h>
|
||||
#include "../unix/header/glwindow.h"
|
||||
#endif
|
||||
|
||||
/* The window icon */
|
||||
#include "icon/q2icon.xbm"
|
||||
|
|
|
@ -500,3 +500,21 @@ Sys_SendKeyEvents(void)
|
|||
sys_frame_time = Sys_Milliseconds();
|
||||
}
|
||||
|
||||
char *
|
||||
Sys_GetHomeDir(void)
|
||||
{
|
||||
static char gdir[MAX_OSPATH];
|
||||
char *home;
|
||||
|
||||
home = getenv("HOME");
|
||||
|
||||
if (!home)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
snprintf(gdir, sizeof(gdir), "%s/%s/", home, CFGDIR);
|
||||
|
||||
return gdir;
|
||||
}
|
||||
|
||||
|
|
|
@ -27,6 +27,8 @@
|
|||
#ifndef WIN_GLW_WIN_H__
|
||||
#define WIN_GLW_WIN_H__
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
HINSTANCE hInstance;
|
||||
|
|
|
@ -935,13 +935,8 @@ logBindTexture(GLenum target, GLuint texture)
|
|||
}
|
||||
|
||||
static void APIENTRY
|
||||
logBitmap(GLsizei width,
|
||||
GLsizei height,
|
||||
GLfloat xorig,
|
||||
GLfloat yorig,
|
||||
GLfloat xmove,
|
||||
GLfloat ymove,
|
||||
const GLubyte *bitmap)
|
||||
logBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig,
|
||||
GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
|
||||
{
|
||||
fprintf(glw_state.log_fp, "glBitmap\n");
|
||||
dllBitmap(width, height, xorig, yorig, xmove, ymove, bitmap);
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
#include <direct.h>
|
||||
#include <io.h>
|
||||
#include <conio.h>
|
||||
#include <shlobj.h>
|
||||
|
||||
#include "../common/header/common.h"
|
||||
#include "header/conproc.h"
|
||||
|
@ -204,9 +205,9 @@ Sys_Init(void)
|
|||
limit Yamagi Quake II to Windows XP and
|
||||
above. Testing older version would be a
|
||||
PITA. */
|
||||
if (!(vinfo.dwMajorVersion > 5) ||
|
||||
if (!((vinfo.dwMajorVersion > 5) ||
|
||||
((vinfo.dwMajorVersion == 5) &&
|
||||
(vinfo.dwMinorVersion >= 1)))
|
||||
(vinfo.dwMinorVersion >= 1))))
|
||||
{
|
||||
Sys_Error("Yamagi Quake II needs Windows XP or higher!\n");
|
||||
}
|
||||
|
@ -606,6 +607,39 @@ Sys_GetCurrentDirectory(void)
|
|||
return dir;
|
||||
}
|
||||
|
||||
char *
|
||||
Sys_GetHomeDir(void)
|
||||
{
|
||||
char *old;
|
||||
char *cur;
|
||||
static char gdir[MAX_OSPATH];
|
||||
TCHAR profile[MAX_OSPATH];
|
||||
|
||||
SHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, 0, profile);
|
||||
|
||||
/* Replace backslashes by slashes */
|
||||
cur = old = profile;
|
||||
|
||||
if (strstr(cur, "\\") != NULL)
|
||||
{
|
||||
while (cur != NULL)
|
||||
{
|
||||
if ((cur - old) > 1)
|
||||
{
|
||||
*cur = '/';
|
||||
|
||||
}
|
||||
|
||||
old = cur;
|
||||
cur = strchr(old + 1, '\\');
|
||||
}
|
||||
}
|
||||
|
||||
snprintf(gdir, sizeof(gdir), "%s/%s/", profile, CFGDIR);
|
||||
|
||||
return gdir;
|
||||
}
|
||||
|
||||
/* ======================================================================= */
|
||||
|
||||
/*
|
||||
|
|
BIN
stuff/icon/Quake2.ico
Normal file
BIN
stuff/icon/Quake2.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 9.4 KiB |
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.4 KiB |
1
stuff/icon/icon.rc
Normal file
1
stuff/icon/icon.rc
Normal file
|
@ -0,0 +1 @@
|
|||
id ICON "stuff/icon/Quake2.ico"
|
Loading…
Reference in a new issue