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https://github.com/yquake2/yquake2remaster.git
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Rename r_lefthand to gl_lefthand to match the other renderer cvar. This
is a noop, since this is an internal cvar to exposed to the user.
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parent
1f3ce73a75
commit
042ec93bfe
3 changed files with 6 additions and 6 deletions
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@ -164,7 +164,7 @@ extern refdef_t r_newrefdef;
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extern int r_viewcluster, r_viewcluster2, r_oldviewcluster, r_oldviewcluster2;
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extern cvar_t *gl_norefresh;
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extern cvar_t *r_lefthand;
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extern cvar_t *gl_lefthand;
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extern cvar_t *gl_farsee;
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extern cvar_t *gl_drawentities;
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extern cvar_t *gl_drawworld;
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@ -97,7 +97,7 @@ cvar_t *gl_fullbright;
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cvar_t *gl_novis;
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cvar_t *gl_nocull;
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cvar_t *gl_lerpmodels;
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cvar_t *r_lefthand;
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cvar_t *gl_lefthand;
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cvar_t *gl_farsee;
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cvar_t *gl_lightlevel;
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@ -937,7 +937,7 @@ R_RenderFrame ( refdef_t *fd )
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void
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R_Register ( void )
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{
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r_lefthand = ri.Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE );
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gl_lefthand = ri.Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE );
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gl_farsee = ri.Cvar_Get( "gl_farsee", "0", CVAR_LATCH | CVAR_ARCHIVE );
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gl_norefresh = ri.Cvar_Get( "gl_norefresh", "0", 0 );
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gl_fullbright = ri.Cvar_Get( "gl_fullbright", "0", 0 );
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@ -540,7 +540,7 @@ R_DrawAliasModel ( entity_t *e )
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if ( e->flags & RF_WEAPONMODEL )
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{
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if ( r_lefthand->value == 2 )
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if ( gl_lefthand->value == 2 )
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{
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return;
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}
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@ -686,7 +686,7 @@ R_DrawAliasModel ( entity_t *e )
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qglDepthRange( gldepthmin, gldepthmin + 0.3 * ( gldepthmax - gldepthmin ) );
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}
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if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) )
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if ( ( currententity->flags & RF_WEAPONMODEL ) && ( gl_lefthand->value == 1.0F ) )
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{
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extern void R_MYgluPerspective ( GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar );
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@ -774,7 +774,7 @@ R_DrawAliasModel ( entity_t *e )
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qglPopMatrix();
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if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) )
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if ( ( currententity->flags & RF_WEAPONMODEL ) && ( gl_lefthand->value == 1.0F ) )
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{
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qglMatrixMode( GL_PROJECTION );
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qglPopMatrix();
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