Rename r_lefthand to gl_lefthand to match the other renderer cvar. This

is a noop, since this is an internal cvar to exposed to the user.
This commit is contained in:
Yamagi Burmeister 2012-03-08 11:30:30 +00:00
parent 1f3ce73a75
commit 042ec93bfe
3 changed files with 6 additions and 6 deletions

View file

@ -164,7 +164,7 @@ extern refdef_t r_newrefdef;
extern int r_viewcluster, r_viewcluster2, r_oldviewcluster, r_oldviewcluster2;
extern cvar_t *gl_norefresh;
extern cvar_t *r_lefthand;
extern cvar_t *gl_lefthand;
extern cvar_t *gl_farsee;
extern cvar_t *gl_drawentities;
extern cvar_t *gl_drawworld;

View file

@ -97,7 +97,7 @@ cvar_t *gl_fullbright;
cvar_t *gl_novis;
cvar_t *gl_nocull;
cvar_t *gl_lerpmodels;
cvar_t *r_lefthand;
cvar_t *gl_lefthand;
cvar_t *gl_farsee;
cvar_t *gl_lightlevel;
@ -937,7 +937,7 @@ R_RenderFrame ( refdef_t *fd )
void
R_Register ( void )
{
r_lefthand = ri.Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE );
gl_lefthand = ri.Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE );
gl_farsee = ri.Cvar_Get( "gl_farsee", "0", CVAR_LATCH | CVAR_ARCHIVE );
gl_norefresh = ri.Cvar_Get( "gl_norefresh", "0", 0 );
gl_fullbright = ri.Cvar_Get( "gl_fullbright", "0", 0 );

View file

@ -540,7 +540,7 @@ R_DrawAliasModel ( entity_t *e )
if ( e->flags & RF_WEAPONMODEL )
{
if ( r_lefthand->value == 2 )
if ( gl_lefthand->value == 2 )
{
return;
}
@ -686,7 +686,7 @@ R_DrawAliasModel ( entity_t *e )
qglDepthRange( gldepthmin, gldepthmin + 0.3 * ( gldepthmax - gldepthmin ) );
}
if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) )
if ( ( currententity->flags & RF_WEAPONMODEL ) && ( gl_lefthand->value == 1.0F ) )
{
extern void R_MYgluPerspective ( GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar );
@ -774,7 +774,7 @@ R_DrawAliasModel ( entity_t *e )
qglPopMatrix();
if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) )
if ( ( currententity->flags & RF_WEAPONMODEL ) && ( gl_lefthand->value == 1.0F ) )
{
qglMatrixMode( GL_PROJECTION );
qglPopMatrix();