mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
filesytem: sort files in paks and use binary search
This commit is contained in:
parent
8520285a10
commit
0293e946ca
1 changed files with 138 additions and 103 deletions
|
@ -98,9 +98,9 @@ typedef struct
|
|||
} fsPackTypes_t;
|
||||
|
||||
fsHandle_t fs_handles[MAX_HANDLES];
|
||||
fsLink_t *fs_links;
|
||||
fsSearchPath_t *fs_searchPaths;
|
||||
fsSearchPath_t *fs_baseSearchPaths;
|
||||
fsLink_t *fs_links = NULL;
|
||||
fsSearchPath_t *fs_searchPaths = NULL;
|
||||
fsSearchPath_t *fs_baseSearchPaths = NULL;
|
||||
|
||||
/* Pack formats / suffixes. */
|
||||
fsPackTypes_t fs_packtypes[] = {
|
||||
|
@ -197,36 +197,7 @@ static voidpf ZCALLBACK fopen_file_func_utf(voidpf opaque, const char *filename,
|
|||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* Returns the path up to, but not including the last '/'.
|
||||
*/
|
||||
void
|
||||
Com_FilePath(const char *path, char *dst, int dstSize)
|
||||
{
|
||||
char *pos; /* Position of the last '/'. */
|
||||
|
||||
if ((pos = strrchr(path, '/')) != NULL)
|
||||
{
|
||||
pos--;
|
||||
|
||||
if ((pos - path) < dstSize)
|
||||
{
|
||||
memcpy(dst, path, pos - path);
|
||||
dst[pos - path] = '\0';
|
||||
}
|
||||
else
|
||||
{
|
||||
Com_Printf("Com_FilePath: not enough space.\n");
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Q_strlcpy(dst, path, dstSize);
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
static int
|
||||
FS_FileLength(FILE *f)
|
||||
{
|
||||
int pos; /* Current position. */
|
||||
|
@ -300,7 +271,7 @@ FS_Gamedir(void)
|
|||
/*
|
||||
* Finds a free fileHandle_t.
|
||||
*/
|
||||
fsHandle_t *
|
||||
static fsHandle_t *
|
||||
FS_HandleForFile(const char *path, fileHandle_t *f)
|
||||
{
|
||||
int i;
|
||||
|
@ -319,7 +290,7 @@ FS_HandleForFile(const char *path, fileHandle_t *f)
|
|||
}
|
||||
|
||||
/* Failed. */
|
||||
Com_Error(ERR_DROP, "FS_HandleForFile: none free");
|
||||
Com_Error(ERR_DROP, "%s: none free", __func__);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
@ -332,7 +303,7 @@ FS_GetFileByHandle(fileHandle_t f)
|
|||
{
|
||||
if ((f < 0) || (f > MAX_HANDLES))
|
||||
{
|
||||
Com_Error(ERR_DROP, "FS_GetFileByHandle: out of range");
|
||||
Com_Error(ERR_DROP, "%s: out of range", __func__);
|
||||
}
|
||||
|
||||
if (f == 0)
|
||||
|
@ -366,6 +337,54 @@ FS_FCloseFile(fileHandle_t f)
|
|||
memset(handle, 0, sizeof(*handle));
|
||||
}
|
||||
|
||||
static int
|
||||
FS_SortPackCompare(const void *p1, const void *p2)
|
||||
{
|
||||
fsPackFile_t *file1, *file2;
|
||||
|
||||
file1 = (fsPackFile_t*)p1;
|
||||
file2 = (fsPackFile_t*)p2;
|
||||
return Q_stricmp(file1->name, file2->name);
|
||||
}
|
||||
|
||||
static void
|
||||
FS_SortPack(fsPack_t *pak)
|
||||
{
|
||||
qsort(pak->files, pak->numFiles, sizeof(fsPackFile_t), FS_SortPackCompare);
|
||||
}
|
||||
|
||||
static int
|
||||
FS_PackQuickSearch(const fsPack_t *pak, const char *name)
|
||||
{
|
||||
int start, end;
|
||||
|
||||
start = 0;
|
||||
end = pak->numFiles - 1;
|
||||
|
||||
while (start <= end)
|
||||
{
|
||||
int i, res;
|
||||
|
||||
i = start + (end - start) / 2;
|
||||
|
||||
res = Q_stricmp(pak->files[i].name, name);
|
||||
if (res == 0)
|
||||
{
|
||||
return i;
|
||||
}
|
||||
else if (res < 0)
|
||||
{
|
||||
start = i + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
end = i - 1;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
/*
|
||||
* Finds the file in the search path. Returns filesize and an open FILE *. Used
|
||||
* for streaming data out of either a pak file or a seperate file.
|
||||
|
@ -377,14 +396,14 @@ FS_FOpenFile(const char *rawname, fileHandle_t *f, qboolean gamedir_only)
|
|||
fsHandle_t *handle;
|
||||
fsPack_t *pack;
|
||||
fsSearchPath_t *search;
|
||||
int i;
|
||||
int input, output;
|
||||
|
||||
// Remove self references and empty dirs from the requested path.
|
||||
// ZIPs and PAKs don't support them, but they may be hardcoded in
|
||||
// some custom maps or models.
|
||||
char name[MAX_QPATH] = {0};
|
||||
size_t namelen = strlen(rawname);
|
||||
for (int input = 0, output = 0; input < namelen; input++)
|
||||
for (input = 0, output = 0; input < namelen; input++)
|
||||
{
|
||||
// Remove self reference.
|
||||
if (rawname[input] == '.')
|
||||
|
@ -458,70 +477,70 @@ FS_FOpenFile(const char *rawname, fileHandle_t *f, qboolean gamedir_only)
|
|||
/* Search inside a pack file. */
|
||||
if (search->pack)
|
||||
{
|
||||
int i;
|
||||
|
||||
pack = search->pack;
|
||||
i = FS_PackQuickSearch(pack, handle->name);
|
||||
|
||||
for (i = 0; i < pack->numFiles; i++)
|
||||
if (i >= 0)
|
||||
{
|
||||
if (Q_stricmp(pack->files[i].name, handle->name) == 0)
|
||||
/* Found it! */
|
||||
if (fs_debug->value)
|
||||
{
|
||||
/* Found it! */
|
||||
if (fs_debug->value)
|
||||
Com_Printf("%s: '%s' (found in '%s').\n",
|
||||
__func__, handle->name, pack->name);
|
||||
}
|
||||
|
||||
// save the name with *correct case* in the handle
|
||||
// (relevant for savegames, when starting map with wrong case but it's still found
|
||||
// because it's from pak, but save/bla/MAPname.sav/sv2 will have wrong case and can't be found then)
|
||||
Q_strlcpy(handle->name, pack->files[i].name, sizeof(handle->name));
|
||||
|
||||
if (pack->pak)
|
||||
{
|
||||
/* PAK */
|
||||
if (pack->isProtectedPak)
|
||||
{
|
||||
Com_Printf("FS_FOpenFile: '%s' (found in '%s').\n",
|
||||
handle->name, pack->name);
|
||||
file_from_protected_pak = true;
|
||||
}
|
||||
|
||||
// save the name with *correct case* in the handle
|
||||
// (relevant for savegames, when starting map with wrong case but it's still found
|
||||
// because it's from pak, but save/bla/MAPname.sav/sv2 will have wrong case and can't be found then)
|
||||
Q_strlcpy(handle->name, pack->files[i].name, sizeof(handle->name));
|
||||
handle->file = Q_fopen(pack->name, "rb");
|
||||
|
||||
if (pack->pak)
|
||||
if (handle->file)
|
||||
{
|
||||
/* PAK */
|
||||
if (pack->isProtectedPak)
|
||||
{
|
||||
file_from_protected_pak = true;
|
||||
}
|
||||
|
||||
handle->file = Q_fopen(pack->name, "rb");
|
||||
|
||||
if (handle->file)
|
||||
{
|
||||
fseek(handle->file, pack->files[i].offset, SEEK_SET);
|
||||
return pack->files[i].size;
|
||||
}
|
||||
fseek(handle->file, pack->files[i].offset, SEEK_SET);
|
||||
return pack->files[i].size;
|
||||
}
|
||||
else if (pack->pk3)
|
||||
}
|
||||
else if (pack->pk3)
|
||||
{
|
||||
/* PK3 */
|
||||
if (pack->isProtectedPak)
|
||||
{
|
||||
/* PK3 */
|
||||
if (pack->isProtectedPak)
|
||||
{
|
||||
file_from_protected_pak = true;
|
||||
}
|
||||
file_from_protected_pak = true;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
handle->zip = unzOpen2(pack->name, &zlib_file_api);
|
||||
handle->zip = unzOpen2(pack->name, &zlib_file_api);
|
||||
#else
|
||||
handle->zip = unzOpen(pack->name);
|
||||
handle->zip = unzOpen(pack->name);
|
||||
#endif
|
||||
|
||||
if (handle->zip)
|
||||
if (handle->zip)
|
||||
{
|
||||
if (unzLocateFile(handle->zip, handle->name, 2) == UNZ_OK)
|
||||
{
|
||||
if (unzLocateFile(handle->zip, handle->name, 2) == UNZ_OK)
|
||||
if (unzOpenCurrentFile(handle->zip) == UNZ_OK)
|
||||
{
|
||||
if (unzOpenCurrentFile(handle->zip) == UNZ_OK)
|
||||
{
|
||||
return pack->files[i].size;
|
||||
}
|
||||
return pack->files[i].size;
|
||||
}
|
||||
|
||||
unzClose(handle->zip);
|
||||
}
|
||||
}
|
||||
|
||||
Com_Error(ERR_FATAL, "Couldn't reopen '%s'", pack->name);
|
||||
unzClose(handle->zip);
|
||||
}
|
||||
}
|
||||
|
||||
Com_Error(ERR_FATAL, "Couldn't reopen '%s'", pack->name);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -543,8 +562,8 @@ FS_FOpenFile(const char *rawname, fileHandle_t *f, qboolean gamedir_only)
|
|||
{
|
||||
if (fs_debug->value)
|
||||
{
|
||||
Com_Printf("FS_FOpenFile: '%s' (found in '%s').\n",
|
||||
handle->name, search->path);
|
||||
Com_Printf("%s: '%s' (found in '%s').\n",
|
||||
__func__, handle->name, search->path);
|
||||
}
|
||||
|
||||
return FS_FileLength(handle->file);
|
||||
|
@ -553,7 +572,7 @@ FS_FOpenFile(const char *rawname, fileHandle_t *f, qboolean gamedir_only)
|
|||
}
|
||||
if (fs_debug->value)
|
||||
{
|
||||
Com_Printf("FS_FOpenFile: couldn't find '%s'.\n", handle->name);
|
||||
Com_Printf("%s: couldn't find '%s'.\n", __func__, handle->name);
|
||||
}
|
||||
|
||||
/* Couldn't open, so free the handle. */
|
||||
|
@ -605,13 +624,15 @@ FS_Read(void *buffer, int size, fileHandle_t f)
|
|||
else
|
||||
{
|
||||
/* Already tried once. */
|
||||
Com_Error(ERR_FATAL, "FS_Read: 0 bytes read from '%s'", handle->name);
|
||||
Com_Error(ERR_FATAL, "%s: 0 bytes read from '%s'",
|
||||
__func__, handle->name);
|
||||
return size - remaining;
|
||||
}
|
||||
}
|
||||
else if (r == -1)
|
||||
{
|
||||
Com_Error(ERR_FATAL, "FS_Read: -1 bytes read from '%s'", handle->name);
|
||||
Com_Error(ERR_FATAL, "%s: -1 bytes read from '%s'",
|
||||
__func__, handle->name);
|
||||
}
|
||||
|
||||
remaining -= r;
|
||||
|
@ -677,8 +698,8 @@ FS_FRead(void *buffer, int size, int count, fileHandle_t f)
|
|||
else if (r == -1)
|
||||
{
|
||||
Com_Error(ERR_FATAL,
|
||||
"FS_FRead: -1 bytes read from '%s'",
|
||||
handle->name);
|
||||
"%s: -1 bytes read from '%s'",
|
||||
__func__, handle->name);
|
||||
}
|
||||
|
||||
remaining -= r;
|
||||
|
@ -742,7 +763,8 @@ FS_FreeFile(void *buffer)
|
|||
Z_Free(buffer);
|
||||
}
|
||||
|
||||
fsRawPath_t *FS_FreeRawPaths(fsRawPath_t *start, fsRawPath_t *end)
|
||||
static fsRawPath_t *
|
||||
FS_FreeRawPaths(fsRawPath_t *start, fsRawPath_t *end)
|
||||
{
|
||||
fsRawPath_t *cur = start;
|
||||
fsRawPath_t *next;
|
||||
|
@ -757,7 +779,8 @@ fsRawPath_t *FS_FreeRawPaths(fsRawPath_t *start, fsRawPath_t *end)
|
|||
return cur;
|
||||
}
|
||||
|
||||
fsSearchPath_t *FS_FreeSearchPaths(fsSearchPath_t *start, fsSearchPath_t *end)
|
||||
static fsSearchPath_t *
|
||||
FS_FreeSearchPaths(fsSearchPath_t *start, fsSearchPath_t *end)
|
||||
{
|
||||
fsSearchPath_t *cur = start;
|
||||
fsSearchPath_t *next;
|
||||
|
@ -829,13 +852,13 @@ FS_LoadPAK(const char *packPath)
|
|||
{
|
||||
fclose(handle);
|
||||
Com_Error(ERR_FATAL, "%s: '%s' is too short.",
|
||||
__func__, packPath);
|
||||
__func__, packPath);
|
||||
}
|
||||
|
||||
if (numFiles > MAX_FILES_IN_PACK)
|
||||
{
|
||||
Com_Printf("%s: '%s' has %i > %i files\n",
|
||||
__func__, packPath, numFiles, MAX_FILES_IN_PACK);
|
||||
__func__, packPath, numFiles, MAX_FILES_IN_PACK);
|
||||
}
|
||||
|
||||
info = malloc(header.dirlen);
|
||||
|
@ -853,7 +876,8 @@ FS_LoadPAK(const char *packPath)
|
|||
/* Parse the directory. */
|
||||
for (i = 0; i < numFiles; i++)
|
||||
{
|
||||
Q_strlcpy(files[i].name, info[i].name, sizeof(files[i].name));
|
||||
Q_strlcpy(files[i].name, info[i].name,
|
||||
Q_min(sizeof(files[i].name), sizeof(files[i].name)));
|
||||
files[i].offset = LittleLong(info[i].filepos);
|
||||
files[i].size = LittleLong(info[i].filelen);
|
||||
}
|
||||
|
@ -877,7 +901,7 @@ FS_LoadPAK(const char *packPath)
|
|||
* Loads the header and directory, adding the files at the beginning of the list
|
||||
* so they override previous pack files.
|
||||
*/
|
||||
fsPack_t *
|
||||
static fsPack_t *
|
||||
FS_LoadPK3(const char *packPath)
|
||||
{
|
||||
char fileName[MAX_QPATH]; /* File name. */
|
||||
|
@ -904,7 +928,7 @@ FS_LoadPK3(const char *packPath)
|
|||
if (unzGetGlobalInfo(handle, &global) != UNZ_OK)
|
||||
{
|
||||
unzClose(handle);
|
||||
Com_Error(ERR_FATAL, "FS_LoadPK3: '%s' is not a pack file", packPath);
|
||||
Com_Error(ERR_FATAL, "%s: '%s' is not a pack file", __func__, packPath);
|
||||
}
|
||||
|
||||
numFiles = global.number_entry;
|
||||
|
@ -924,7 +948,7 @@ FS_LoadPK3(const char *packPath)
|
|||
while (status == UNZ_OK)
|
||||
{
|
||||
fileName[0] = '\0';
|
||||
unzGetCurrentFileInfo(handle, &info, fileName, MAX_QPATH,
|
||||
unzGetCurrentFileInfo(handle, &info, fileName, sizeof(fileName),
|
||||
NULL, 0, NULL, 0);
|
||||
Q_strlcpy(files[i].name, fileName, sizeof(files[i].name));
|
||||
files[i].offset = -1; /* Not used in ZIP files */
|
||||
|
@ -979,7 +1003,7 @@ FS_NextPath(char *prevPath)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
FS_Path_f(void)
|
||||
{
|
||||
int i;
|
||||
|
@ -1035,7 +1059,7 @@ FS_Path_f(void)
|
|||
/*
|
||||
* Creates a filelink_t.
|
||||
*/
|
||||
void
|
||||
static void
|
||||
FS_Link_f(void)
|
||||
{
|
||||
fsLink_t *l, **prev;
|
||||
|
@ -1149,7 +1173,7 @@ FS_ListFiles(char *findname, int *numfiles,
|
|||
* attributes then a copy of the matching string will be placed there (with
|
||||
* SFF_SUBDIR it changes).
|
||||
*/
|
||||
qboolean
|
||||
static qboolean
|
||||
ComparePackFiles(const char *findname, const char *name, unsigned musthave,
|
||||
unsigned canthave, char *output, int size)
|
||||
{
|
||||
|
@ -1495,7 +1519,7 @@ FS_ListMods(int *nummods)
|
|||
/*
|
||||
* Directory listing.
|
||||
*/
|
||||
void
|
||||
static void
|
||||
FS_Dir_f(void)
|
||||
{
|
||||
char **dirnames; /* File list. */
|
||||
|
@ -1617,8 +1641,12 @@ FS_AddPAKFromGamedir(const char *pak)
|
|||
}
|
||||
else
|
||||
{
|
||||
fsSearchPath_t *search;
|
||||
|
||||
FS_SortPack(pakfile);
|
||||
|
||||
// Add it.
|
||||
fsSearchPath_t *search = Z_Malloc(sizeof(fsSearchPath_t));
|
||||
search = Z_Malloc(sizeof(fsSearchPath_t));
|
||||
search->pack = pakfile;
|
||||
search->next = fs_searchPaths;
|
||||
fs_searchPaths = search;
|
||||
|
@ -1671,7 +1699,7 @@ static char* basename( char* n )
|
|||
}
|
||||
#endif // _MSC_VER
|
||||
|
||||
void
|
||||
static void
|
||||
FS_AddDirToSearchPath(char *dir, qboolean create) {
|
||||
char *file;
|
||||
char **list;
|
||||
|
@ -1745,6 +1773,8 @@ FS_AddDirToSearchPath(char *dir, qboolean create) {
|
|||
continue;
|
||||
}
|
||||
|
||||
FS_SortPack(pack);
|
||||
|
||||
search = Z_Malloc(sizeof(fsSearchPath_t));
|
||||
search->pack = pack;
|
||||
search->next = fs_searchPaths;
|
||||
|
@ -1813,6 +1843,8 @@ FS_AddDirToSearchPath(char *dir, qboolean create) {
|
|||
continue;
|
||||
}
|
||||
|
||||
FS_SortPack(pack);
|
||||
|
||||
pack->isProtectedPak = false;
|
||||
|
||||
search = Z_Malloc(sizeof(fsSearchPath_t));
|
||||
|
@ -1825,7 +1857,8 @@ FS_AddDirToSearchPath(char *dir, qboolean create) {
|
|||
}
|
||||
}
|
||||
|
||||
void FS_BuildGenericSearchPath(void) {
|
||||
static void
|
||||
FS_BuildGenericSearchPath(void) {
|
||||
// We may not use the va() function from shared.c
|
||||
// since it's buffersize is 1024 while most OS have
|
||||
// a maximum path size of 4096...
|
||||
|
@ -2056,7 +2089,9 @@ static void FS_AddDirToRawPath (const char *rawdir, qboolean create, qboolean re
|
|||
}
|
||||
|
||||
|
||||
void FS_BuildRawPath(void) {
|
||||
static void
|
||||
FS_BuildRawPath(void)
|
||||
{
|
||||
// Add $HOME/.yq2, MUST be the last dir! Required,
|
||||
// otherwise the config cannot be written.
|
||||
if (!is_portable) {
|
||||
|
|
Loading…
Reference in a new issue