mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
Ein neues Inputsystem in SDL. Das ist alles noch sehr Alpha...
This commit is contained in:
parent
578e2bd3bf
commit
010aa5b498
3 changed files with 243 additions and 375 deletions
4
Makefile
4
Makefile
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@ -344,6 +344,7 @@ OPENGL_POSIX_OBJS = \
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build/ref_gl_unix/input.o \
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build/ref_gl_unix/glob.o \
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build/ref_gl_unix/hunk.o \
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build/ref_gl_unix/input2.o \
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build/ref_gl_unix/misc.o \
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build/ref_gl_unix/qgl.o \
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build/ref_gl_unix/refresh.o
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@ -819,6 +820,9 @@ build/ref_gl_unix/qgl.o: src/unix/qgl/qgl.c
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build/ref_gl_unix/refresh.o: src/sdl/refresh.c
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$(CC) $(CFLAGS_OPENGL) $(SDLCFLAGS) -o $@ -c $<
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build/ref_gl_unix/input2.o: src/sdl/input.c
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$(CC) $(CFLAGS_OPENGL) $(SDLCFLAGS) -o $@ -c $<
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# ----------
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# Quake II build
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@ -35,97 +35,246 @@ enum QKEYS {
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K_ESCAPE = 27,
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K_SPACE = 32,
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/* normal keys should be passed as lowercased ascii */
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K_BACKSPACE = 127,
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K_UPARROW = 128,
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K_DOWNARROW = 129,
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K_LEFTARROW = 130,
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K_RIGHTARROW = 131,
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K_ALT = 132,
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K_CTRL = 133,
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K_SHIFT = 134,
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K_F1 = 135,
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K_F2 = 136,
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K_F3 = 137,
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K_F4 = 138,
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K_F5 = 139,
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K_F6 = 140,
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K_F7 = 141,
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K_F8 = 142,
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K_F9 = 143,
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K_F10 = 144,
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K_F11 = 145,
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K_F12 = 146,
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K_INS = 147,
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K_DEL = 148,
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K_PGDN = 149,
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K_PGUP = 150,
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K_HOME = 151,
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K_END = 152,
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K_COMMAND = 128,
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K_CAPSLOCK,
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K_POWER,
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K_PAUSE,
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K_KP_HOME = 160,
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K_KP_UPARROW = 161,
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K_KP_PGUP = 162,
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K_KP_LEFTARROW = 163,
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K_KP_5 = 164,
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K_KP_RIGHTARROW = 165,
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K_KP_END = 166,
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K_KP_DOWNARROW = 167,
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K_KP_PGDN = 168,
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K_KP_ENTER = 169,
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K_KP_INS = 170,
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K_KP_DEL = 171,
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K_KP_SLASH = 172,
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K_KP_MINUS = 173,
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K_KP_PLUS = 174,
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K_UPARROW,
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K_DOWNARROW,
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K_LEFTARROW,
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K_RIGHTARROW,
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/* mouse buttons generate virtual keys */
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K_MOUSE1 = 200,
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K_MOUSE2 = 201,
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K_MOUSE3 = 202,
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K_MOUSE4 = 241,
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K_MOUSE5 = 242,
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K_ALT,
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K_CTRL,
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K_SHIFT,
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K_INS,
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K_DEL,
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K_PGDN,
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K_PGUP,
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K_HOME,
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K_END,
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/* aux keys are for multi-buttoned joysticks to
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generate so they can use the normal binding process. */
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K_AUX1 = 207,
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K_AUX2 = 208,
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K_AUX3 = 209,
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K_AUX4 = 210,
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K_AUX5 = 211,
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K_AUX6 = 212,
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K_AUX7 = 213,
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K_AUX8 = 214,
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K_AUX9 = 215,
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K_AUX10 = 216,
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K_AUX11 = 217,
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K_AUX12 = 218,
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K_AUX13 = 219,
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K_AUX14 = 220,
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K_AUX15 = 221,
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K_AUX16 = 222,
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K_AUX17 = 223,
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K_AUX18 = 224,
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K_AUX19 = 225,
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K_AUX20 = 226,
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K_AUX21 = 227,
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K_AUX22 = 228,
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K_AUX23 = 229,
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K_AUX24 = 230,
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K_AUX25 = 231,
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K_AUX26 = 232,
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K_AUX27 = 233,
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K_AUX28 = 234,
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K_AUX29 = 235,
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K_AUX30 = 236,
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K_AUX31 = 237,
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K_AUX32 = 238,
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K_F1,
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K_F2,
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K_F3,
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K_F4,
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K_F5,
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K_F6,
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K_F7,
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K_F8,
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K_F9,
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K_F10,
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K_F11,
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K_F12,
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K_F13,
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K_F14,
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K_F15,
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K_MWHEELDOWN = 239,
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K_MWHEELUP = 240,
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K_KP_HOME,
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K_KP_UPARROW,
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K_KP_PGUP,
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K_KP_LEFTARROW,
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K_KP_5,
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K_KP_RIGHTARROW,
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K_KP_END,
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K_KP_DOWNARROW,
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K_KP_PGDN,
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K_KP_ENTER,
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K_KP_INS,
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K_KP_DEL,
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K_KP_SLASH,
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K_KP_MINUS,
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K_KP_PLUS,
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K_KP_NUMLOCK,
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K_KP_STAR,
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K_KP_EQUALS,
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K_PAUSE = 255,
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K_MOUSE1,
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K_MOUSE2,
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K_MOUSE3,
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K_MOUSE4,
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K_MOUSE5,
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K_MWHEELDOWN,
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K_MWHEELUP,
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K_JOY1,
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K_JOY2,
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K_JOY3,
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K_JOY4,
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K_JOY5,
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K_JOY6,
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K_JOY7,
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K_JOY8,
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K_JOY9,
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K_JOY10,
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K_JOY11,
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K_JOY12,
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K_JOY13,
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K_JOY14,
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K_JOY15,
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K_JOY16,
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K_JOY17,
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K_JOY18,
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K_JOY19,
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K_JOY20,
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K_JOY21,
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K_JOY22,
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K_JOY23,
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K_JOY24,
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K_JOY25,
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K_JOY26,
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K_JOY27,
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K_JOY28,
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K_JOY29,
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K_JOY30,
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K_JOY31,
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K_JOY32,
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K_AUX1,
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K_AUX2,
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K_AUX3,
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K_AUX4,
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K_AUX5,
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K_AUX6,
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K_AUX7,
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K_AUX8,
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K_AUX9,
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K_AUX10,
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K_AUX11,
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K_AUX12,
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K_AUX13,
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K_AUX14,
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K_AUX15,
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K_AUX16,
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K_AUX17,
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K_AUX18,
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K_AUX19,
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K_AUX20,
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K_AUX21,
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K_AUX22,
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K_AUX23,
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K_AUX24,
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K_AUX25,
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K_AUX26,
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K_AUX27,
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K_AUX28,
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K_AUX29,
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K_AUX30,
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K_AUX31,
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K_AUX32,
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K_WORLD_0,
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K_WORLD_1,
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K_WORLD_2,
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K_WORLD_3,
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K_WORLD_4,
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K_WORLD_5,
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K_WORLD_6,
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K_WORLD_7,
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K_WORLD_8,
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K_WORLD_9,
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K_WORLD_10,
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K_WORLD_11,
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K_WORLD_12,
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K_WORLD_13,
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K_WORLD_14,
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K_WORLD_15,
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K_WORLD_16,
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K_WORLD_17,
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K_WORLD_18,
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K_WORLD_19,
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K_WORLD_20,
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K_WORLD_21,
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K_WORLD_22,
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K_WORLD_23,
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K_WORLD_24,
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K_WORLD_25,
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K_WORLD_26,
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K_WORLD_27,
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K_WORLD_28,
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K_WORLD_29,
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K_WORLD_30,
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K_WORLD_31,
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K_WORLD_32,
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K_WORLD_33,
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K_WORLD_34,
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K_WORLD_35,
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K_WORLD_36,
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K_WORLD_37,
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K_WORLD_38,
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K_WORLD_39,
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K_WORLD_40,
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K_WORLD_41,
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K_WORLD_42,
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K_WORLD_43,
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K_WORLD_44,
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K_WORLD_45,
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K_WORLD_46,
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K_WORLD_47,
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K_WORLD_48,
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K_WORLD_49,
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K_WORLD_50,
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K_WORLD_51,
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K_WORLD_52,
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K_WORLD_53,
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K_WORLD_54,
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K_WORLD_55,
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K_WORLD_56,
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K_WORLD_57,
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K_WORLD_58,
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K_WORLD_59,
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K_WORLD_60,
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K_WORLD_61,
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K_WORLD_62,
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K_WORLD_63,
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K_WORLD_64,
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K_WORLD_65,
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K_WORLD_66,
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K_WORLD_67,
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K_WORLD_68,
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K_WORLD_69,
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K_WORLD_70,
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K_WORLD_71,
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K_WORLD_72,
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K_WORLD_73,
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K_WORLD_74,
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K_WORLD_75,
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K_WORLD_76,
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K_WORLD_77,
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K_WORLD_78,
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K_WORLD_79,
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K_WORLD_80,
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K_WORLD_81,
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K_WORLD_82,
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K_WORLD_83,
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K_WORLD_84,
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K_WORLD_85,
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K_WORLD_86,
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K_WORLD_87,
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K_WORLD_88,
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K_WORLD_89,
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K_WORLD_90,
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K_WORLD_91,
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K_WORLD_92,
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K_WORLD_93,
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K_WORLD_94,
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K_WORLD_95,
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K_SUPER,
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K_COMPOSE,
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K_MODE,
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K_HELP,
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K_PRINT,
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K_SYSREQ,
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K_SCROLLOCK,
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K_BREAK,
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K_MENU,
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K_EURO,
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K_UNDO,
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K_LAST
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};
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@ -38,15 +38,7 @@ static qboolean X11_active = false;
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qboolean have_stencil = false;
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static SDL_Surface *surface;
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struct
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{
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int key;
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int down;
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} keyq[64];
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int keyq_head=0;
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int keyq_tail=0;
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SDL_Surface *surface;
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int config_notify=0;
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int config_notify_width;
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@ -60,207 +52,9 @@ static cvar_t *use_stencil;
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/* MOUSE */
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/*****************************************************************************/
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#define MOUSE_MAX 3000
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#define MOUSE_MIN 40
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qboolean mouse_active;
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int mx, my, mouse_buttonstate;
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static float old_windowed_mouse;
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static cvar_t *windowed_mouse;
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static cvar_t *windowed_mouse_always;
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void RW_IN_PlatformInit() {
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windowed_mouse = ri.Cvar_Get ("windowed_mouse", "1", CVAR_ARCHIVE);
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windowed_mouse_always = ri.Cvar_Get ("windowed_mouse_always", "2", CVAR_ARCHIVE);
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}
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void RW_IN_Activate(qboolean active)
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{
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mx = my = 0;
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}
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/*****************************************************************************/
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int XLateKey(unsigned int keysym)
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{
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int key;
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key = 0;
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switch(keysym) {
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case SDLK_KP9: key = K_KP_PGUP; break;
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case SDLK_PAGEUP: key = K_PGUP; break;
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case SDLK_KP3: key = K_KP_PGDN; break;
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case SDLK_PAGEDOWN: key = K_PGDN; break;
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case SDLK_KP7: key = K_KP_HOME; break;
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case SDLK_HOME: key = K_HOME; break;
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case SDLK_KP1: key = K_KP_END; break;
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case SDLK_END: key = K_END; break;
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case SDLK_KP4: key = K_KP_LEFTARROW; break;
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case SDLK_LEFT: key = K_LEFTARROW; break;
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case SDLK_KP6: key = K_KP_RIGHTARROW; break;
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case SDLK_RIGHT: key = K_RIGHTARROW; break;
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case SDLK_KP2: key = K_KP_DOWNARROW; break;
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case SDLK_DOWN: key = K_DOWNARROW; break;
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case SDLK_KP8: key = K_KP_UPARROW; break;
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case SDLK_UP: key = K_UPARROW; break;
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case SDLK_ESCAPE: key = K_ESCAPE; break;
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case SDLK_KP_ENTER: key = K_KP_ENTER; break;
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case SDLK_RETURN: key = K_ENTER; break;
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case SDLK_TAB: key = K_TAB; break;
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case SDLK_F1: key = K_F1; break;
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case SDLK_F2: key = K_F2; break;
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case SDLK_F3: key = K_F3; break;
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case SDLK_F4: key = K_F4; break;
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case SDLK_F5: key = K_F5; break;
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case SDLK_F6: key = K_F6; break;
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case SDLK_F7: key = K_F7; break;
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case SDLK_F8: key = K_F8; break;
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case SDLK_F9: key = K_F9; break;
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case SDLK_F10: key = K_F10; break;
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case SDLK_F11: key = K_F11; break;
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case SDLK_F12: key = K_F12; break;
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case SDLK_BACKSPACE: key = K_BACKSPACE; break;
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case SDLK_KP_PERIOD: key = K_KP_DEL; break;
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case SDLK_DELETE: key = K_DEL; break;
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case SDLK_PAUSE: key = K_PAUSE; break;
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case SDLK_LSHIFT:
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case SDLK_RSHIFT: key = K_SHIFT; break;
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case SDLK_LCTRL:
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case SDLK_RCTRL: key = K_CTRL; break;
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case SDLK_LMETA:
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case SDLK_RMETA:
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case SDLK_LALT:
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case SDLK_RALT: key = K_ALT; break;
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case SDLK_KP5: key = K_KP_5; break;
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case SDLK_INSERT: key = K_INS; break;
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case SDLK_KP0: key = K_KP_INS; break;
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case SDLK_KP_MULTIPLY: key = '*'; break;
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case SDLK_KP_PLUS: key = K_KP_PLUS; break;
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case SDLK_KP_MINUS: key = K_KP_MINUS; break;
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case SDLK_KP_DIVIDE: key = K_KP_SLASH; break;
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case SDLK_WORLD_7: key = '`'; break;
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default:
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if (keysym < 128)
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key = keysym;
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break;
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}
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return key;
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}
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static unsigned char KeyStates[SDLK_LAST];
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void getMouse(int *x, int *y, int *state) {
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*x = mx;
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*y = my;
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*state = mouse_buttonstate;
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}
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void doneMouse() {
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mx = my = 0;
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}
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void GetEvent(SDL_Event *event)
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{
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unsigned int key;
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switch(event->type) {
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case SDL_MOUSEBUTTONDOWN:
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if (event->button.button == 4) {
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keyq[keyq_head].key = K_MWHEELUP;
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keyq[keyq_head].down = true;
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keyq_head = (keyq_head + 1) & 63;
|
||||
keyq[keyq_head].key = K_MWHEELUP;
|
||||
keyq[keyq_head].down = false;
|
||||
keyq_head = (keyq_head + 1) & 63;
|
||||
} else if (event->button.button == 5) {
|
||||
keyq[keyq_head].key = K_MWHEELDOWN;
|
||||
keyq[keyq_head].down = true;
|
||||
keyq_head = (keyq_head + 1) & 63;
|
||||
keyq[keyq_head].key = K_MWHEELDOWN;
|
||||
keyq[keyq_head].down = false;
|
||||
keyq_head = (keyq_head + 1) & 63;
|
||||
}
|
||||
break;
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
if ( (KeyStates[SDLK_LALT] || KeyStates[SDLK_RALT]) &&
|
||||
(event->key.keysym.sym == SDLK_RETURN) ) {
|
||||
cvar_t *fullscreen;
|
||||
|
||||
SDL_WM_ToggleFullScreen(surface);
|
||||
|
||||
if (surface->flags & SDL_FULLSCREEN) {
|
||||
ri.Cvar_SetValue( "vid_fullscreen", 1 );
|
||||
} else {
|
||||
ri.Cvar_SetValue( "vid_fullscreen", 0 );
|
||||
}
|
||||
|
||||
fullscreen = ri.Cvar_Get( "vid_fullscreen", "0", 0 );
|
||||
fullscreen->modified = false;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if ( (KeyStates[SDLK_LCTRL] || KeyStates[SDLK_RCTRL]) &&
|
||||
(event->key.keysym.sym == SDLK_g) ) {
|
||||
SDL_GrabMode gm = SDL_WM_GrabInput(SDL_GRAB_QUERY);
|
||||
ri.Cvar_SetValue( "windowed_mouse", (gm == SDL_GRAB_ON) ? 1 : 0 );
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
KeyStates[event->key.keysym.sym] = 1;
|
||||
|
||||
key = XLateKey(event->key.keysym.sym);
|
||||
if (key) {
|
||||
keyq[keyq_head].key = key;
|
||||
keyq[keyq_head].down = true;
|
||||
keyq_head = (keyq_head + 1) & 63;
|
||||
}
|
||||
break;
|
||||
case SDL_KEYUP:
|
||||
if (KeyStates[event->key.keysym.sym]) {
|
||||
KeyStates[event->key.keysym.sym] = 0;
|
||||
|
||||
key = XLateKey(event->key.keysym.sym);
|
||||
if (key) {
|
||||
keyq[keyq_head].key = key;
|
||||
keyq[keyq_head].down = false;
|
||||
keyq_head = (keyq_head + 1) & 63;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SDL_QUIT:
|
||||
ri.Cmd_ExecuteText(EXEC_NOW, "quit");
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
|
@ -486,85 +280,6 @@ void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length)
|
|||
/* KEYBOARD */
|
||||
/*****************************************************************************/
|
||||
|
||||
Key_Event_fp_t Key_Event_fp;
|
||||
|
||||
void KBD_Init(Key_Event_fp_t fp)
|
||||
{
|
||||
Key_Event_fp = fp;
|
||||
}
|
||||
|
||||
void KBD_Update(void)
|
||||
{
|
||||
SDL_Event event;
|
||||
static int KBD_Update_Flag;
|
||||
|
||||
in_state_t *in_state = getState();
|
||||
|
||||
if (KBD_Update_Flag == 1)
|
||||
return;
|
||||
|
||||
KBD_Update_Flag = 1;
|
||||
|
||||
if (X11_active)
|
||||
{
|
||||
int bstate;
|
||||
|
||||
while (SDL_PollEvent(&event))
|
||||
GetEvent(&event);
|
||||
|
||||
if (!mx && !my)
|
||||
SDL_GetRelativeMouseState(&mx, &my);
|
||||
mouse_buttonstate = 0;
|
||||
bstate = SDL_GetMouseState(NULL, NULL);
|
||||
if (SDL_BUTTON(1) & bstate)
|
||||
mouse_buttonstate |= (1 << 0);
|
||||
if (SDL_BUTTON(3) & bstate)
|
||||
mouse_buttonstate |= (1 << 1);
|
||||
if (SDL_BUTTON(2) & bstate)
|
||||
mouse_buttonstate |= (1 << 2);
|
||||
if (SDL_BUTTON(6) & bstate)
|
||||
mouse_buttonstate |= (1 << 3);
|
||||
if (SDL_BUTTON(7) & bstate)
|
||||
mouse_buttonstate |= (1 << 4);
|
||||
|
||||
if (windowed_mouse_always->value == 2)
|
||||
{
|
||||
if (old_windowed_mouse != windowed_mouse->value) {
|
||||
old_windowed_mouse = windowed_mouse->value;
|
||||
|
||||
if (!windowed_mouse->value) {
|
||||
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
||||
} else {
|
||||
SDL_WM_GrabInput(SDL_GRAB_ON);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (windowed_mouse_always->value == 1)
|
||||
{
|
||||
SDL_WM_GrabInput(SDL_GRAB_ON);
|
||||
}
|
||||
else
|
||||
{
|
||||
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
||||
}
|
||||
|
||||
while (keyq_head != keyq_tail)
|
||||
{
|
||||
in_state->Key_Event_fp(keyq[keyq_tail].key, keyq[keyq_tail].down);
|
||||
keyq_tail = (keyq_tail + 1) & 63;
|
||||
}
|
||||
}
|
||||
|
||||
KBD_Update_Flag = 0;
|
||||
}
|
||||
|
||||
void KBD_Close(void)
|
||||
{
|
||||
keyq_head = 0;
|
||||
keyq_tail = 0;
|
||||
|
||||
memset(keyq, 0, sizeof(keyq));
|
||||
}
|
||||
|
||||
void Fake_glColorTableEXT( GLenum target, GLenum internalformat,
|
||||
GLsizei width, GLenum format, GLenum type,
|
||||
|
|
Loading…
Reference in a new issue