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Remove unnecessary OSX_ARCH setting, replace it with YQ2_ARCH.
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parent
beadebbdec
commit
00e6eb6303
1 changed files with 5 additions and 11 deletions
16
Makefile
16
Makefile
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@ -50,12 +50,6 @@ WITH_SYSTEMWIDE:=no
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# MUST NOT be surrounded by quotation marks!
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WITH_SYSTEMDIR:=""
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# This will set the architectures of the OSX-binaries.
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# You have to make sure your libs/frameworks supports
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# these architectures! To build an universal ppc-compatible
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# one would add -arch ppc for example.
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OSX_ARCH:=-arch $(shell uname -m | sed -e s/i.86/i386/)
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# This will set the build options to create an MacOS .app-bundle.
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# The app-bundle itself will not be created, but the runtime paths
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# will be set to expect the game-data in *.app/
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@ -142,7 +136,7 @@ endif
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# OS X architecture.
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ifeq ($(YQ2_OSTYPE), Darwin)
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override CFLAGS += $(OSX_ARCH)
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override CFLAGS += -arch $(YQ2_ARCH)
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endif
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# ----------
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@ -181,7 +175,7 @@ override CFLAGS += -DYQ2OSTYPE=\"$(YQ2_OSTYPE)\" -DYQ2ARCH=\"$(YQ2_ARCH)\"
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# ----------
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# Fore reproduceable builds, look here for details:
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# For reproduceable builds, look here for details:
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# https://reproducible-builds.org/specs/source-date-epoch/
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ifdef SOURCE_DATE_EPOCH
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override CFLAGS += -DBUILD_DATE=\"$(shell date --utc --date="@${SOURCE_DATE_EPOCH}" +"%b %_d %Y" | sed -e 's/ /\\ /g')\"
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@ -261,7 +255,7 @@ GLAD_INCLUDE = -Isrc/client/refresh/gl3/glad/include
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# ----------
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# Base LDFLAGS. This is just the include path.
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# Base LDFLAGS. This is just the library path.
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ifeq ($(YQ2_OSTYPE),Linux)
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LDFLAGS ?= -L/usr/lib
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else ifeq ($(YQ2_OSTYPE),FreeBSD)
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@ -282,7 +276,7 @@ override LDFLAGS += -lm
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else ifeq ($(YQ2_OSTYPE),Windows)
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override LDFLAGS += -lws2_32 -lwinmm -static-libgcc
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else ifeq ($(YQ2_OSTYPE), Darwin)
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override LDFLAGS += $(OSX_ARCH)
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override LDFLAGS += -arch $(YQ2_ARCH)
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endif
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# Keep symbols hidden.
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@ -402,7 +396,7 @@ ifeq ($(YQ2_OSTYPE), Darwin)
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build/client/%.o : %.c
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@echo "===> CC $<"
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${Q}mkdir -p $(@D)
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${Q}$(CC) $(OSX_ARCH) -x objective-c -c $(CFLAGS) $(SDLCFLAGS) $(ZIPCFLAGS) $(INCLUDE) $< -o $@
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${Q}$(CC) -arch $(YQ2_ARCH) -x objective-c -c $(CFLAGS) $(SDLCFLAGS) $(ZIPCFLAGS) $(INCLUDE) $< -o $@
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else
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build/client/%.o: %.c
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@echo "===> CC $<"
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