yquake2remaster/src/client/header/vid.h

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/*
* Copyright (C) 1997-2001 Id Software, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*
* =======================================================================
*
* ABI to the video oute driver
*
* =======================================================================
*/
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#ifndef CL_VID_H
#define CL_VID_H
typedef struct vrect_s {
int x,y,width,height;
} vrect_t;
typedef struct {
int width, height; /* coordinates from main game */
} viddef_t;
extern viddef_t viddef; /* global video state */
/* Video module initialisation, etc */
void VID_Init(void);
void VID_Shutdown(void);
void VID_CheckChanges(void);
void VID_MenuInit(void);
void VID_MenuDraw(void);
const char *VID_MenuKey(int);
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#endif