yquake2remaster/src/client/menu/videomenu.c

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/*
* Copyright (C) 1997-2001 Id Software, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* =======================================================================
*
* This is the refresher dependend video menu. If you add a new
* refresher this menu must be altered. A lot stuff here are preworkings
* for that and aren't needed at this time since we've only refresher.
*
* =======================================================================
*/
#include "../../client/header/client.h"
#include "../../client/menu/header/qmenu.h"
/* this will have to be updated if ref's are added/removed from ref_t */
#define NUMBER_OF_REFS 1
/* all the refs should be initially set to 0 */
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static char *refs[NUMBER_OF_REFS + 1] = {0};
/* make all these have illegal values, as they will be redefined */
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static int REF_GL = NUMBER_OF_REFS;
static int GL_REF_START = NUMBER_OF_REFS;
typedef struct
{
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char menuname[32];
char realname[32];
int *pointer;
} ref_t;
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static const ref_t possible_refs[NUMBER_OF_REFS] = {
{"[OpenGL ]", "gl", &REF_GL},
};
extern cvar_t *vid_ref;
extern cvar_t *vid_fullscreen;
extern cvar_t *vid_gamma;
extern cvar_t *scr_viewsize;
static cvar_t *gl_mode;
static cvar_t *gl_driver;
static cvar_t *gl_picmip;
static cvar_t *gl_ext_palettedtexture;
static cvar_t *windowed_mouse;
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extern void M_ForceMenuOff(void);
extern qboolean VID_CheckRefExists(const char *name);
/* MENU INTERACTION */
#define SOFTWARE_MENU 0
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#define OPENGL_MENU 1
#define CUSTOM_MODE 20
static menuframework_s s_opengl_menu;
static menuframework_s *s_current_menu;
static int s_current_menu_index;
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static menulist_s s_mode_list[2];
static menulist_s s_ref_list[2];
static menuslider_s s_tq_slider;
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static menuslider_s s_screensize_slider[2];
static menuslider_s s_brightness_slider[2];
static menulist_s s_fs_box[2];
static menulist_s s_paletted_texture_box;
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static menuaction_s s_apply_action[2];
static menuaction_s s_defaults_action[2];
static void
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DriverCallback(void *unused)
{
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s_ref_list[!s_current_menu_index].curvalue =
s_ref_list[s_current_menu_index].curvalue;
s_current_menu = &s_opengl_menu;
s_current_menu_index = 1;
}
static void
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ScreenSizeCallback(void *s)
{
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menuslider_s *slider = (menuslider_s *)s;
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Cvar_SetValue("viewsize", slider->curvalue * 10);
}
static void
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BrightnessCallback(void *s)
{
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menuslider_s *slider = (menuslider_s *)s;
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if (s_current_menu_index == 0)
{
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s_brightness_slider[1].curvalue = s_brightness_slider[0].curvalue;
}
else
{
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s_brightness_slider[0].curvalue = s_brightness_slider[1].curvalue;
}
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float gamma = slider->curvalue / 10.0;
Cvar_SetValue("vid_gamma", gamma);
}
static void
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ResetDefaults(void *unused)
{
VID_MenuInit();
}
static void
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ApplyChanges(void *unused)
{
int ref;
/* make values consistent */
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s_fs_box[!s_current_menu_index].curvalue =
s_fs_box[s_current_menu_index].curvalue;
s_brightness_slider[!s_current_menu_index].curvalue =
s_brightness_slider[s_current_menu_index].curvalue;
s_ref_list[!s_current_menu_index].curvalue =
s_ref_list[s_current_menu_index].curvalue;
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Cvar_SetValue("gl_picmip", 3 - s_tq_slider.curvalue);
Cvar_SetValue("vid_fullscreen", s_fs_box[s_current_menu_index].curvalue);
Cvar_SetValue("gl_ext_palettedtexture", s_paletted_texture_box.curvalue);
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/* custom mode */
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if (s_mode_list[OPENGL_MENU].curvalue != CUSTOM_MODE)
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{
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printf("DEBUG: %i\n", s_mode_list[OPENGL_MENU].curvalue);
Cvar_SetValue("gl_mode", s_mode_list[OPENGL_MENU].curvalue);
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}
else
{
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Cvar_SetValue("gl_mode", -1);
}
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/* must use an if here (instead of a switch), since the
REF_'s are now variables and not #DEFINE's (constants) */
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ref = s_ref_list[s_current_menu_index].curvalue;
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if (ref == REF_GL)
{
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Cvar_Set("vid_ref", "gl");
/* below is wrong if we use different libs for different GL reflibs */
Cvar_Get("gl_driver", LIBGL, CVAR_ARCHIVE);
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if (gl_driver->modified)
{
vid_ref->modified = true;
}
}
M_ForceMenuOff();
}
void
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VID_MenuInit(void)
{
int i, counter;
static const char *resolutions[] = {
"[320 240 ]",
"[400 300 ]",
"[512 384 ]",
"[640 400 ]",
"[640 480 ]",
"[800 500 ]",
"[800 600 ]",
"[960 720 ]",
"[1024 480 ]",
"[1024 640 ]",
"[1024 768 ]",
"[1152 768 ]",
"[1152 864 ]",
"[1280 800 ]",
"[1280 854 ]",
"[1280 960 ]",
"[1280 1024]",
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"[1440 900 ]",
"[1600 1200]",
"[1680 1050]",
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"[1920 1080]",
"[1920 1200]",
"[2048 1536]",
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"[Custom ]",
0
};
static const char *yesno_names[] = {
"no",
"yes",
0
};
/* make sure these are invalided before showing the menu again */
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REF_GL = NUMBER_OF_REFS;
GL_REF_START = NUMBER_OF_REFS;
/* now test to see which ref's are present */
i = counter = 0;
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while (i < NUMBER_OF_REFS)
{
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if (VID_CheckRefExists(possible_refs[i].realname))
{
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*(possible_refs[i].pointer) = counter;
/* free any previous string */
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if (refs[i])
{
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free(refs[i]);
}
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refs[counter] = strdup(possible_refs[i].menuname);
/* if we reach the 1rd item in the list, this indicates that a
GL ref has been found; this will change if more software
modes are added to the possible_ref's array */
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if (i == 0)
{
GL_REF_START = counter;
}
counter++;
}
i++;
}
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refs[counter] = (char *)0;
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if (!gl_driver)
{
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gl_driver = Cvar_Get("gl_driver", "libGL.so.1", 0);
}
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if (!gl_picmip)
{
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gl_picmip = Cvar_Get("gl_picmip", "0", 0);
}
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if (!gl_mode)
{
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gl_mode = Cvar_Get("gl_mode", "3", 0);
}
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if (!gl_ext_palettedtexture)
{
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gl_ext_palettedtexture = Cvar_Get("gl_ext_palettedtexture",
"0", CVAR_ARCHIVE);
}
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if (!windowed_mouse)
{
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windowed_mouse = Cvar_Get("windowed_mouse", "1",
CVAR_USERINFO | CVAR_ARCHIVE);
}
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/* custom mode */
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if (gl_mode->value >= 1.0)
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{
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s_mode_list[OPENGL_MENU].curvalue = gl_mode->value;
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}
else
{
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s_mode_list[OPENGL_MENU].curvalue = CUSTOM_MODE;
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}
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if (!scr_viewsize)
{
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scr_viewsize = Cvar_Get("viewsize", "100", CVAR_ARCHIVE);
}
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s_screensize_slider[OPENGL_MENU].curvalue = scr_viewsize->value / 10;
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if (strcmp(vid_ref->string, "gl") == 0)
{
s_current_menu_index = OPENGL_MENU;
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s_ref_list[s_current_menu_index].curvalue = REF_GL;
}
s_opengl_menu.x = viddef.width * 0.50;
s_opengl_menu.nitems = 0;
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for (i = 0; i < 2; i++)
{
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s_ref_list[i].generic.type = MTYPE_SPINCONTROL;
s_ref_list[i].generic.name = "driver";
s_ref_list[i].generic.x = 0;
s_ref_list[i].generic.y = 0;
s_ref_list[i].generic.callback = DriverCallback;
s_ref_list[i].itemnames = (const char **)refs;
s_mode_list[i].generic.type = MTYPE_SPINCONTROL;
s_mode_list[i].generic.name = "video mode";
s_mode_list[i].generic.x = 0;
s_mode_list[i].generic.y = 10;
s_mode_list[i].itemnames = resolutions;
s_screensize_slider[i].generic.type = MTYPE_SLIDER;
s_screensize_slider[i].generic.x = 0;
s_screensize_slider[i].generic.y = 20;
s_screensize_slider[i].generic.name = "screen size";
s_screensize_slider[i].minvalue = 3;
s_screensize_slider[i].maxvalue = 12;
s_screensize_slider[i].generic.callback = ScreenSizeCallback;
s_brightness_slider[i].generic.type = MTYPE_SLIDER;
s_brightness_slider[i].generic.x = 0;
s_brightness_slider[i].generic.y = 30;
s_brightness_slider[i].generic.name = "brightness";
s_brightness_slider[i].generic.callback = BrightnessCallback;
s_brightness_slider[i].minvalue = 1;
s_brightness_slider[i].maxvalue = 20;
s_brightness_slider[i].curvalue = vid_gamma->value * 10;
s_fs_box[i].generic.type = MTYPE_SPINCONTROL;
s_fs_box[i].generic.x = 0;
s_fs_box[i].generic.y = 40;
s_fs_box[i].generic.name = "fullscreen";
s_fs_box[i].itemnames = yesno_names;
s_fs_box[i].curvalue = vid_fullscreen->value;
s_defaults_action[i].generic.type = MTYPE_ACTION;
s_defaults_action[i].generic.name = "reset to default";
s_defaults_action[i].generic.x = 0;
s_defaults_action[i].generic.y = 90;
s_defaults_action[i].generic.callback = ResetDefaults;
s_apply_action[i].generic.type = MTYPE_ACTION;
s_apply_action[i].generic.name = "apply";
s_apply_action[i].generic.x = 0;
s_apply_action[i].generic.y = 100;
s_apply_action[i].generic.callback = ApplyChanges;
}
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s_tq_slider.generic.type = MTYPE_SLIDER;
s_tq_slider.generic.x = 0;
s_tq_slider.generic.y = 60;
s_tq_slider.generic.name = "texture quality";
s_tq_slider.minvalue = 0;
s_tq_slider.maxvalue = 3;
s_tq_slider.curvalue = 3 - gl_picmip->value;
s_paletted_texture_box.generic.type = MTYPE_SPINCONTROL;
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s_paletted_texture_box.generic.x = 0;
s_paletted_texture_box.generic.y = 70;
s_paletted_texture_box.generic.name = "8-bit textures";
s_paletted_texture_box.itemnames = yesno_names;
s_paletted_texture_box.curvalue = gl_ext_palettedtexture->value;
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Menu_AddItem(&s_opengl_menu, (void *)&s_ref_list[OPENGL_MENU]);
Menu_AddItem(&s_opengl_menu, (void *)&s_mode_list[OPENGL_MENU]);
Menu_AddItem(&s_opengl_menu, (void *)&s_screensize_slider[OPENGL_MENU]);
Menu_AddItem(&s_opengl_menu, (void *)&s_brightness_slider[OPENGL_MENU]);
Menu_AddItem(&s_opengl_menu, (void *)&s_fs_box[OPENGL_MENU]);
Menu_AddItem(&s_opengl_menu, (void *)&s_tq_slider);
Menu_AddItem(&s_opengl_menu, (void *)&s_paletted_texture_box);
Menu_AddItem(&s_opengl_menu, (void *)&s_defaults_action[OPENGL_MENU]);
Menu_AddItem(&s_opengl_menu, (void *)&s_apply_action[OPENGL_MENU]);
Menu_Center(&s_opengl_menu);
s_opengl_menu.x -= 8;
}
void
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VID_MenuShutdown(void)
{
int i;
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for (i = 0; i < NUMBER_OF_REFS; i++)
{
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if (refs[i])
{
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free(refs[i]);
}
}
}
void
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VID_MenuDraw(void)
{
int w, h;
s_current_menu = &s_opengl_menu;
/* draw the banner */
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re.DrawGetPicSize(&w, &h, "m_banner_video");
re.DrawPic(viddef.width / 2 - w / 2, viddef.height / 2 - 110,
"m_banner_video");
/* move cursor to a reasonable starting position */
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Menu_AdjustCursor(s_current_menu, 1);
/* draw the menu */
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Menu_Draw(s_current_menu);
}
const char *
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VID_MenuKey(int key)
{
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extern void M_PopMenu(void);
menuframework_s *m = s_current_menu;
static const char *sound = "misc/menu1.wav";
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switch (key)
{
case K_ESCAPE:
M_PopMenu();
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return NULL;
case K_UPARROW:
m->cursor--;
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Menu_AdjustCursor(m, -1);
break;
case K_DOWNARROW:
m->cursor++;
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Menu_AdjustCursor(m, 1);
break;
case K_LEFTARROW:
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Menu_SlideItem(m, -1);
break;
case K_RIGHTARROW:
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Menu_SlideItem(m, 1);
break;
case K_ENTER:
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Menu_SelectItem(m);
break;
}
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return sound;
}
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