yquake2remaster/src/client/menu/videomenu.c

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/*
* Copyright (C) 1997-2001 Id Software, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* =======================================================================
*
* This is the refresher dependend video menu. If you add a new
* refresher this menu must be altered. A lot stuff here are preworkings
* for that and aren't needed at this time since we've only refresher.
*
* =======================================================================
*/
#include "../../client/header/client.h"
#include "../../client/menu/header/qmenu.h"
/* this will have to be updated if ref's are added/removed from ref_t */
#define NUMBER_OF_REFS 1
/* all the refs should be initially set to 0 */
static char *refs [ NUMBER_OF_REFS + 1 ] = { 0 };
/* make all these have illegal values, as they will be redefined */
static int REF_GL = NUMBER_OF_REFS;
static int GL_REF_START = NUMBER_OF_REFS;
typedef struct
{
char menuname [ 32 ];
char realname [ 32 ];
int *pointer;
} ref_t;
static const ref_t possible_refs [ NUMBER_OF_REFS ] = {
{ "[OpenGL ]", "gl", &REF_GL },
};
extern cvar_t *vid_ref;
extern cvar_t *vid_fullscreen;
extern cvar_t *vid_gamma;
extern cvar_t *scr_viewsize;
static cvar_t *gl_mode;
static cvar_t *gl_driver;
static cvar_t *gl_picmip;
static cvar_t *gl_ext_palettedtexture;
static cvar_t *windowed_mouse;
extern void M_ForceMenuOff ( void );
extern qboolean VID_CheckRefExists ( const char *name );
/* MENU INTERACTION */
#define SOFTWARE_MENU 0
#define OPENGL_MENU 1
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#define CUSTOM_MODE 20
static menuframework_s s_opengl_menu;
static menuframework_s *s_current_menu;
static int s_current_menu_index;
static menulist_s s_mode_list [ 2 ];
static menulist_s s_ref_list [ 2 ];
static menuslider_s s_tq_slider;
static menuslider_s s_screensize_slider [ 2 ];
static menuslider_s s_brightness_slider [ 2 ];
static menulist_s s_fs_box [ 2 ];
static menulist_s s_paletted_texture_box;
static menuaction_s s_apply_action [ 2 ];
static menuaction_s s_defaults_action [ 2 ];
static void
DriverCallback ( void *unused )
{
s_ref_list [ !s_current_menu_index ].curvalue = s_ref_list [ s_current_menu_index ].curvalue;
s_current_menu = &s_opengl_menu;
s_current_menu_index = 1;
}
static void
ScreenSizeCallback ( void *s )
{
menuslider_s *slider = (menuslider_s *) s;
Cvar_SetValue( "viewsize", slider->curvalue * 10 );
}
static void
BrightnessCallback ( void *s )
{
menuslider_s *slider = (menuslider_s *) s;
if ( s_current_menu_index == 0 )
{
s_brightness_slider [ 1 ].curvalue = s_brightness_slider [ 0 ].curvalue;
}
else
{
s_brightness_slider [ 0 ].curvalue = s_brightness_slider [ 1 ].curvalue;
}
if ( ( strcasecmp( vid_ref->string, "glx" ) == 0 ) )
{
float gamma = ( 0.8 - ( slider->curvalue / 10.0 - 0.5 ) ) + 0.5;
Cvar_SetValue( "vid_gamma", gamma );
}
}
static void
ResetDefaults ( void *unused )
{
VID_MenuInit();
}
static void
ApplyChanges ( void *unused )
{
float gamma;
int ref;
/* make values consistent */
s_fs_box [ !s_current_menu_index ].curvalue = s_fs_box [ s_current_menu_index ].curvalue;
s_brightness_slider [ !s_current_menu_index ].curvalue = s_brightness_slider [ s_current_menu_index ].curvalue;
s_ref_list [ !s_current_menu_index ].curvalue = s_ref_list [ s_current_menu_index ].curvalue;
/* invert sense so greater = brighter, and scale to a range of 0.5 to 1.3 */
gamma = ( 0.8 - ( s_brightness_slider [ s_current_menu_index ].curvalue / 10.0 - 0.5 ) ) + 0.5;
Cvar_SetValue( "vid_gamma", gamma );
Cvar_SetValue( "gl_picmip", 3 - s_tq_slider.curvalue );
Cvar_SetValue( "vid_fullscreen", s_fs_box [ s_current_menu_index ].curvalue );
Cvar_SetValue( "gl_ext_palettedtexture", s_paletted_texture_box.curvalue );
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/* custom mode */
if ( s_mode_list [ OPENGL_MENU ].curvalue != CUSTOM_MODE )
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{
printf( "DEBUG: %i\n", s_mode_list [ OPENGL_MENU ].curvalue );
Cvar_SetValue( "gl_mode", s_mode_list [ OPENGL_MENU ].curvalue );
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}
else
{
Cvar_SetValue( "gl_mode", -1 );
}
/* must use an if here (instead of a switch), since the
REF_'s are now variables and not #DEFINE's (constants) */
ref = s_ref_list [ s_current_menu_index ].curvalue;
if ( ref == REF_GL )
{
Cvar_Set( "vid_ref", "gl" );
/* below is wrong if we use different libs for different GL reflibs */
Cvar_Get( "gl_driver", "libGL.so.1", CVAR_ARCHIVE );
if ( gl_driver->modified )
{
vid_ref->modified = true;
}
}
M_ForceMenuOff();
}
void
VID_MenuInit ( void )
{
int i, counter;
static const char *resolutions[] = {
"[320 240 ]",
"[400 300 ]",
"[512 384 ]",
"[640 400 ]",
"[640 480 ]",
"[800 500 ]",
"[800 600 ]",
"[960 720 ]",
"[1024 480 ]",
"[1024 640 ]",
"[1024 768 ]",
"[1152 768 ]",
"[1152 864 ]",
"[1280 800 ]",
"[1280 854 ]",
"[1280 1024]",
"[1600 1200]",
"[1680 1050]",
"[1920 1200]",
"[2048 1536]",
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"[Custom ]",
0
};
static const char *yesno_names[] = {
"no",
"yes",
0
};
/* make sure these are invalided before showing the menu again */
REF_GL = NUMBER_OF_REFS;
GL_REF_START = NUMBER_OF_REFS;
/* now test to see which ref's are present */
i = counter = 0;
while ( i < NUMBER_OF_REFS )
{
if ( VID_CheckRefExists( possible_refs [ i ].realname ) )
{
*( possible_refs [ i ].pointer ) = counter;
/* free any previous string */
if ( refs [ i ] )
{
free( refs [ i ] );
}
refs [ counter ] = strdup( possible_refs [ i ].menuname );
/* if we reach the 1rd item in the list, this indicates that a
GL ref has been found; this will change if more software
modes are added to the possible_ref's array */
if ( i == 0 )
{
GL_REF_START = counter;
}
counter++;
}
i++;
}
refs [ counter ] = (char *) 0;
if ( !gl_driver )
{
gl_driver = Cvar_Get( "gl_driver", "libGL.so.1", 0 );
}
if ( !gl_picmip )
{
gl_picmip = Cvar_Get( "gl_picmip", "0", 0 );
}
if ( !gl_mode )
{
gl_mode = Cvar_Get( "gl_mode", "3", 0 );
}
if ( !gl_ext_palettedtexture )
{
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gl_ext_palettedtexture = Cvar_Get( "gl_ext_palettedtexture", "0", CVAR_ARCHIVE );
}
if ( !windowed_mouse )
{
windowed_mouse = Cvar_Get( "windowed_mouse", "1", CVAR_ARCHIVE );
}
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/* custom mode */
if ( gl_mode->value >= 1.0 )
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{
s_mode_list [ OPENGL_MENU ].curvalue = gl_mode->value;
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}
else
{
s_mode_list [ OPENGL_MENU ].curvalue = CUSTOM_MODE;
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}
if ( !scr_viewsize )
{
scr_viewsize = Cvar_Get( "viewsize", "100", CVAR_ARCHIVE );
}
s_screensize_slider [ OPENGL_MENU ].curvalue = scr_viewsize->value / 10;
if ( strcmp( vid_ref->string, "gl" ) == 0 )
{
s_current_menu_index = OPENGL_MENU;
s_ref_list [ s_current_menu_index ].curvalue = REF_GL;
}
s_opengl_menu.x = viddef.width * 0.50;
s_opengl_menu.nitems = 0;
for ( i = 0; i < 2; i++ )
{
s_ref_list [ i ].generic.type = MTYPE_SPINCONTROL;
s_ref_list [ i ].generic.name = "driver";
s_ref_list [ i ].generic.x = 0;
s_ref_list [ i ].generic.y = 0;
s_ref_list [ i ].generic.callback = DriverCallback;
s_ref_list [ i ].itemnames = (const char **) refs;
s_mode_list [ i ].generic.type = MTYPE_SPINCONTROL;
s_mode_list [ i ].generic.name = "video mode";
s_mode_list [ i ].generic.x = 0;
s_mode_list [ i ].generic.y = 10;
s_mode_list [ i ].itemnames = resolutions;
s_screensize_slider [ i ].generic.type = MTYPE_SLIDER;
s_screensize_slider [ i ].generic.x = 0;
s_screensize_slider [ i ].generic.y = 20;
s_screensize_slider [ i ].generic.name = "screen size";
s_screensize_slider [ i ].minvalue = 3;
s_screensize_slider [ i ].maxvalue = 12;
s_screensize_slider [ i ].generic.callback = ScreenSizeCallback;
s_brightness_slider [ i ].generic.type = MTYPE_SLIDER;
s_brightness_slider [ i ].generic.x = 0;
s_brightness_slider [ i ].generic.y = 30;
s_brightness_slider [ i ].generic.name = "brightness";
s_brightness_slider [ i ].generic.callback = BrightnessCallback;
s_brightness_slider [ i ].minvalue = 5;
s_brightness_slider [ i ].maxvalue = 13;
s_brightness_slider [ i ].curvalue = ( 1.3 - vid_gamma->value + 0.5 ) * 10;
s_fs_box [ i ].generic.type = MTYPE_SPINCONTROL;
s_fs_box [ i ].generic.x = 0;
s_fs_box [ i ].generic.y = 40;
s_fs_box [ i ].generic.name = "fullscreen";
s_fs_box [ i ].itemnames = yesno_names;
s_fs_box [ i ].curvalue = vid_fullscreen->value;
s_defaults_action [ i ].generic.type = MTYPE_ACTION;
s_defaults_action [ i ].generic.name = "reset to default";
s_defaults_action [ i ].generic.x = 0;
s_defaults_action [ i ].generic.y = 90;
s_defaults_action [ i ].generic.callback = ResetDefaults;
s_apply_action [ i ].generic.type = MTYPE_ACTION;
s_apply_action [ i ].generic.name = "apply";
s_apply_action [ i ].generic.x = 0;
s_apply_action [ i ].generic.y = 100;
s_apply_action [ i ].generic.callback = ApplyChanges;
}
s_tq_slider.generic.type = MTYPE_SLIDER;
s_tq_slider.generic.x = 0;
s_tq_slider.generic.y = 60;
s_tq_slider.generic.name = "texture quality";
s_tq_slider.minvalue = 0;
s_tq_slider.maxvalue = 3;
s_tq_slider.curvalue = 3 - gl_picmip->value;
s_paletted_texture_box.generic.type = MTYPE_SPINCONTROL;
s_paletted_texture_box.generic.x = 0;
s_paletted_texture_box.generic.y = 70;
s_paletted_texture_box.generic.name = "8-bit textures";
s_paletted_texture_box.itemnames = yesno_names;
s_paletted_texture_box.curvalue = gl_ext_palettedtexture->value;
Menu_AddItem( &s_opengl_menu, (void *) &s_ref_list [ OPENGL_MENU ] );
Menu_AddItem( &s_opengl_menu, (void *) &s_mode_list [ OPENGL_MENU ] );
Menu_AddItem( &s_opengl_menu, (void *) &s_screensize_slider [ OPENGL_MENU ] );
Menu_AddItem( &s_opengl_menu, (void *) &s_brightness_slider [ OPENGL_MENU ] );
Menu_AddItem( &s_opengl_menu, (void *) &s_fs_box [ OPENGL_MENU ] );
Menu_AddItem( &s_opengl_menu, (void *) &s_tq_slider );
Menu_AddItem( &s_opengl_menu, (void *) &s_paletted_texture_box );
Menu_AddItem( &s_opengl_menu, ( void * ) &s_defaults_action[OPENGL_MENU] );
Menu_AddItem( &s_opengl_menu, ( void * ) &s_apply_action[OPENGL_MENU] );
Menu_Center( &s_opengl_menu );
s_opengl_menu.x -= 8;
}
void
VID_MenuShutdown ( void )
{
int i;
for ( i = 0; i < NUMBER_OF_REFS; i++ )
{
if ( refs [ i ] )
{
free( refs [ i ] );
}
}
}
void
VID_MenuDraw ( void )
{
int w, h;
s_current_menu = &s_opengl_menu;
/* draw the banner */
re.DrawGetPicSize( &w, &h, "m_banner_video" );
re.DrawPic( viddef.width / 2 - w / 2, viddef.height / 2 - 110, "m_banner_video" );
/* move cursor to a reasonable starting position */
Menu_AdjustCursor( s_current_menu, 1 );
/* draw the menu */
Menu_Draw( s_current_menu );
}
const char *
VID_MenuKey ( int key )
{
extern void M_PopMenu ( void );
menuframework_s *m = s_current_menu;
static const char *sound = "misc/menu1.wav";
switch ( key )
{
case K_ESCAPE:
M_PopMenu();
return ( NULL );
case K_UPARROW:
m->cursor--;
Menu_AdjustCursor( m, -1 );
break;
case K_DOWNARROW:
m->cursor++;
Menu_AdjustCursor( m, 1 );
break;
case K_LEFTARROW:
Menu_SlideItem( m, -1 );
break;
case K_RIGHTARROW:
Menu_SlideItem( m, 1 );
break;
case K_ENTER:
Menu_SelectItem( m );
break;
}
return ( sound );
}
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