2015-03-20 16:23:38 +00:00
|
|
|
Quake II 5.24 to 5.30:
|
2015-03-23 11:54:30 +00:00
|
|
|
- Support for Mac OS X was overhauled. (by Jarvik7)
|
2015-03-20 16:23:38 +00:00
|
|
|
|
2014-06-25 14:11:41 +00:00
|
|
|
Quake II 5.23 to 5.24:
|
2015-03-13 16:38:48 +00:00
|
|
|
- Fix keyboard layouts in the console.
|
|
|
|
- Use GL_ARB_texture_non_power_of_two if it's
|
|
|
|
supported by the GPU.
|
2014-06-25 14:11:41 +00:00
|
|
|
- Provide gl_consolescale and gl_menuscale cvars to
|
|
|
|
change the scale of the console and the menu.
|
|
|
|
- Several bugfixes and improvements to the sound system.
|
|
|
|
Some bugs were fixed and the underwater effect is now
|
|
|
|
supported in the SDL backend. (by bibendovsky)
|
|
|
|
|
2014-04-25 19:24:26 +00:00
|
|
|
Quake II 5.22 to 5.23:
|
|
|
|
- Provide gl_hudscale cvar that can be changed to
|
2014-05-08 15:22:33 +00:00
|
|
|
scale the HUD, for high resolutions etc. (by caedes)
|
|
|
|
- Several menu improvements.
|
|
|
|
- A better work around for the "the mouse cursor hits the
|
|
|
|
window border" SDL2 problem.
|
2014-04-25 19:24:26 +00:00
|
|
|
|
2014-01-25 18:14:35 +00:00
|
|
|
Quake II 5.21 to 5.22:
|
|
|
|
- Provide a fallback if SDL2s relative mouse mode
|
|
|
|
cannot be activated.
|
2014-01-26 08:53:10 +00:00
|
|
|
- Add support for MSAA through the gl_msaa_samples
|
|
|
|
cvar.
|
2014-01-25 18:14:35 +00:00
|
|
|
|
2014-01-01 10:25:03 +00:00
|
|
|
Quake II 5.20 to 5.21:
|
|
|
|
- Fix a bug regaring mouse key handling (reported
|
|
|
|
by phenixia2003)
|
|
|
|
- Correct MS Windows builds. Add official support
|
|
|
|
for Win64. This still needs some testing.
|
|
|
|
- Allow to shutdown the client by pressing ctrl-c
|
|
|
|
or sending SIGTERM. Unix / Linux only.
|
|
|
|
|
2013-06-15 08:43:15 +00:00
|
|
|
Quake II 5.11 to 5.20
|
|
|
|
- Integrate the refresher into the client and
|
|
|
|
remove QGL. This means that ref_gl.so is gone
|
2013-07-27 06:44:07 +00:00
|
|
|
and libGL is now linked like every other lib.
|
|
|
|
(by Alejandro Ricoveri)
|
2013-11-10 09:52:53 +00:00
|
|
|
- Port the client to SDL 2.0. The newer SDL version
|
|
|
|
solves some long standing problems, like broken
|
|
|
|
keyboard layouts and non working SDL sound on
|
|
|
|
Windows. While SDL 2.0 is enabled by default,
|
|
|
|
one can switch back to SDL 1.2 by editing the
|
|
|
|
Makefile.
|
|
|
|
- OS X support was put to hold. While OS X support
|
|
|
|
is nice to have, non of the deveolpers has
|
|
|
|
interest in maintaining it. Until someone steps
|
|
|
|
up and takes responsibility, no OS X versions
|
|
|
|
will be released.
|
2013-06-15 08:43:15 +00:00
|
|
|
|
2013-05-20 17:13:58 +00:00
|
|
|
Quake II 5.10 to 5.11
|
|
|
|
- A lot of bugfixes.
|
|
|
|
- Videos are scaled to 4:3 to prevent distortions.
|
|
|
|
- Another sound system cleanup.
|
|
|
|
|
2012-10-03 12:37:02 +00:00
|
|
|
Quake II 5.00 to 5.10
|
|
|
|
- Support for OS X. (by W. Beser)
|
2012-10-28 09:58:17 +00:00
|
|
|
- Correct field of view handling (by Ricardo Garci)
|
2012-11-18 10:06:24 +00:00
|
|
|
- Many improvements to the mouse release code (by svdijk)
|
2012-12-26 08:34:55 +00:00
|
|
|
- Scrolling save / load menus (by svdijk)
|
2012-10-03 12:37:02 +00:00
|
|
|
|
2012-08-22 12:32:37 +00:00
|
|
|
Quake II 4.21 to 5.00
|
|
|
|
- Backport to Microsoft Windows.
|
|
|
|
- Support for OpenBSD. (by Jonathan Gray)
|
|
|
|
- Aspect ration can be set via the video menu.
|
|
|
|
- A better random number generator.
|
2012-09-03 12:34:20 +00:00
|
|
|
- The SDL sound driver is now selectable by
|
2012-08-22 12:32:37 +00:00
|
|
|
"s_sdldriver".
|
|
|
|
|
2012-05-26 07:45:23 +00:00
|
|
|
Quake II 4.20 to 4.21
|
2012-05-26 10:04:25 +00:00
|
|
|
- Fix several segfaults with OpenAL. (reported by
|
|
|
|
Joran and mxmvasilyev0)
|
2012-05-26 07:45:23 +00:00
|
|
|
- Add a file CONTRIBUTE.
|
|
|
|
- Some minor changes to the Makefile.
|
|
|
|
|
2012-04-29 08:07:02 +00:00
|
|
|
Quake II 4.10 to 4.20
|
|
|
|
- Add an options framework to allow disabling most
|
|
|
|
option features (OGG/Vorbis, ZIP file loading,
|
|
|
|
OpenAL, etc) at compile time.
|
|
|
|
- Integrate OpenAL support, enabling surround sound
|
|
|
|
and better stereo sound calculations.
|
|
|
|
- Enforce the "C" locale to prevent libraries like
|
2012-04-29 14:11:45 +00:00
|
|
|
broken LADSPA plugins to override it and break
|
2012-04-29 08:07:02 +00:00
|
|
|
printf, scanf, etc.
|
|
|
|
|
2012-03-12 10:26:55 +00:00
|
|
|
Quake II 4.03 to 4.10
|
2012-02-27 11:33:32 +00:00
|
|
|
- Change the behavior of hotkey menus to fix some
|
|
|
|
strange bugs and memory leaks in the menu system.
|
2012-03-08 11:24:45 +00:00
|
|
|
- Add the "gl_farsee" cvar. When set to "1" Quake II
|
|
|
|
renders maps up to 4096x4096 units instead of being
|
|
|
|
limited to 2300x2300. The default is "0". (by Richard
|
|
|
|
Allen)
|
2012-03-12 10:26:55 +00:00
|
|
|
- Add support for the high resolution retexturing pack.
|
2012-03-30 09:11:32 +00:00
|
|
|
- Reenable support for gamma via SDL, since the upstream
|
|
|
|
bug was fixed with SDL 1.2.15. Gamma via X11 can be
|
|
|
|
forced by defining X11GAMMA at compile time.
|
2012-04-16 06:54:48 +00:00
|
|
|
- Add support for big endian architectures and enable
|
|
|
|
the build on SPARC64 CPUs. (by Kieron Gillespie)
|
2012-02-27 11:33:32 +00:00
|
|
|
|
2012-02-09 15:16:50 +00:00
|
|
|
Quake II 4.02 to 4.03
|
2012-02-17 08:24:16 +00:00
|
|
|
- Fix wrong function call in the Quake II file system.
|
|
|
|
- Fix gl_ext_multitexture set to 1. (reported by Richard Allen
|
2012-02-09 15:16:50 +00:00
|
|
|
and Lukas Sabota)
|
2012-02-09 16:56:24 +00:00
|
|
|
- Print the version number in the window title.
|
2012-02-09 15:16:50 +00:00
|
|
|
|
2012-01-08 16:58:36 +00:00
|
|
|
Quake II 4.01 to 4.02
|
|
|
|
- Fix a linker problem manifesting only on Ubuntu.
|
|
|
|
|
|
|
|
Quake II 4.00 to 4.01
|
|
|
|
- Fix a linker problem.
|
|
|
|
- Fix a problem with displaying the version number.
|
|
|
|
|
2011-12-08 10:58:50 +00:00
|
|
|
Quake II 3.00 to 4.00
|
|
|
|
- A major rewrite of the savegame system.
|
|
|
|
- Add a crash handler, printing a backtrace on Linux platforms.
|
|
|
|
- Add support for system wide installations.
|
|
|
|
- ctf was moved into a separate download.
|
|
|
|
- All open bugs were fixed.
|
|
|
|
- Fix spawnpoint selection if single player maps are loaded via console.
|
|
|
|
- Rename ~/.quake2 to ~/.yq2 to ease parallel installation with other
|
|
|
|
Quake II clients.
|
|
|
|
- The client does no longer crash if the menu is opened while connecting
|
|
|
|
to remote server.
|
|
|
|
- The game code received a code audit and major rework.
|
|
|
|
|
|
|
|
Quake II 3.00RC2 to 3.00
|
|
|
|
- Improve compatiblity with pulseaudio (by Ozkan Sezer)
|
|
|
|
|
|
|
|
Quake II 3.00RC1 to 3.00RC2
|
|
|
|
- Many improvements to the OGG/Vorbis support. (by Ozkan Sezer)
|
|
|
|
- The map command now works even when a server is running.
|
|
|
|
|
|
|
|
Quake II 2.11 to 3.00RC1
|
|
|
|
- Complete refactoring and code audit of the client, leading
|
|
|
|
to much cleaner and more maintainable code and improved
|
|
|
|
stability.
|
|
|
|
- Fixed a wrong cast under linux. This could result in
|
|
|
|
sudden crashes.
|
|
|
|
- Reworked the input system.
|
|
|
|
- Much improved console tab completion.
|
|
|
|
- Better TTY output of the startup and shutdown.
|
|
|
|
- More reliable shutdown of the client.
|
|
|
|
- Plugged a memory leak in the quake file system.
|
|
|
|
- Major rework of the sound system:
|
|
|
|
- A lot of bugfixes for the upper layer.
|
|
|
|
- Simplified code and removed crap from the 90ies.
|
|
|
|
- Rewrote the low level backend from scratch.
|
|
|
|
- Major rework of the refresher:
|
|
|
|
- Added multitexturing and paletted textures back (this was
|
|
|
|
requested by many, many people).
|
|
|
|
- Rewrote the SDL backend.
|
|
|
|
- Reimplemented the gamma control using native X11 calls.
|
|
|
|
This should fix the gamma for all setups.
|
|
|
|
- Support for overbright bits.
|
2012-04-29 13:57:33 +00:00
|
|
|
- Changed the window title to "Yamagi Quake II".
|
2011-12-08 10:58:50 +00:00
|
|
|
|
|
|
|
Quake II 2.10 to 2.11
|
|
|
|
- Fix a bug in the client. This fixes the strange crashes
|
|
|
|
under Ubuntu. (Reported by many, special thanks to jhansonxi
|
|
|
|
for his help)
|
|
|
|
- Add a null pointer check in cl_view.c. This fixes a rare
|
|
|
|
case crash in Ground Zero when files are missing. (by Sascha K.)
|
2012-02-09 15:16:50 +00:00
|
|
|
- Add a script as possible work around for Ubuntu bug 32452 (by caedes)
|
2011-12-08 10:58:50 +00:00
|
|
|
|
|
|
|
Quake II 2.10RC3 to 2.10:
|
|
|
|
- Fix blending
|
|
|
|
|
|
|
|
Quake II 2.10RC2 to 2.10RC3:
|
|
|
|
- The refresher uses OpenGL 1.4 not 1.0
|
|
|
|
- Saner standard configuration
|
|
|
|
- Fix a bug when a video follows a video (like in Ground Zero)
|
|
|
|
- Fix a crash when enabling OGG/Vorbis in the menu
|
|
|
|
- Fix a crash when changing level after deactivating
|
|
|
|
OGG/Vorbis playback
|
|
|
|
- Do not show the gun symbol when fov is bigger than 91 and
|
|
|
|
cl_gun is set to 2
|
|
|
|
|
|
|
|
Quake II 2.10RC to 2.10RC2:
|
|
|
|
- Fix a problem with machine gun soldiers deadlocking
|
|
|
|
- Change CFLAGS to a saner default
|
2012-04-29 13:57:33 +00:00
|
|
|
- Quake II now creates ~/.quake2 if it doesn't exist (reported
|
2011-12-08 10:58:50 +00:00
|
|
|
by N. Tsakiris)
|
|
|
|
- Slightly better game performance (~10 FPS)
|
|
|
|
|
|
|
|
Quake II 2.00 to 2.10RC:
|
|
|
|
- Automagical releases the mouse when the console is opened
|
|
|
|
- Increased the maximal amount of file descriptores from 64
|
|
|
|
to 256. This should fix some very rare crashes with 'The
|
2012-04-29 13:57:33 +00:00
|
|
|
Reconing' and possible similar problems with mods.
|
2011-12-08 10:58:50 +00:00
|
|
|
(reported by E. Müller)
|
|
|
|
- Support for custom resolutions (by caedes and Yamagi)
|
|
|
|
|
|
|
|
Quake II 1.05 to 2.00:
|
|
|
|
- Ogg/Vorbis Support as an optional replacement for the
|
|
|
|
CD playback
|
|
|
|
- Support for hardware gamma via SDL
|
|
|
|
- Support for grabbing the mouse
|
|
|
|
- Some bugfixes
|
|
|
|
|
|
|
|
Quake II 1.04 to 1.05:
|
2012-04-29 13:57:33 +00:00
|
|
|
- Fix slowdown with CD music under Linux (by caedes)
|
2011-12-08 10:58:50 +00:00
|
|
|
|
|
|
|
Quake II 1.03 to 1.04:
|
|
|
|
- Added icon (by caedes)
|
|
|
|
- Added README
|
|
|
|
- Removed duplicated file
|