/*
 * Copyright (C) 1997-2001 Id Software, Inc.
 * Copyright (C) 2011 Knightmare
 * Copyright (C) 2011 Yamagi Burmeister
 * Copyright (c) ZeniMax Media Inc.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or (at
 * your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 *
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * =======================================================================
 *
 * Prototypes for every mmove_t in the game.so.
 *
 * =======================================================================
 */

extern mmove_t actor_move_attack;
extern mmove_t actor_move_death1;
extern mmove_t actor_move_death2;
extern mmove_t actor_move_flipoff;
extern mmove_t actor_move_pain1;
extern mmove_t actor_move_pain2;
extern mmove_t actor_move_pain3;
extern mmove_t actor_move_run;
extern mmove_t actor_move_stand;
extern mmove_t actor_move_taunt;
extern mmove_t actor_move_walk;
extern mmove_t arachnid_attack1;
extern mmove_t arachnid_attack_up1;
extern mmove_t arachnid_melee;
extern mmove_t arachnid_move_death;
extern mmove_t arachnid_move_pain1;
extern mmove_t arachnid_move_pain2;
extern mmove_t arachnid_move_run;
extern mmove_t arachnid_move_stand;
extern mmove_t arachnid_move_walk;
extern mmove_t army_move_attack;
extern mmove_t army_move_death1;
extern mmove_t army_move_death2;
extern mmove_t army_move_pain1;
extern mmove_t army_move_pain2;
extern mmove_t army_move_pain3;
extern mmove_t army_move_run;
extern mmove_t army_move_stand;
extern mmove_t berserk_move_attack_club;
extern mmove_t berserk_move_attack_running_club;
extern mmove_t berserk_move_attack_spike;
extern mmove_t berserk_move_attack_strike;
extern mmove_t berserk_move_death1;
extern mmove_t berserk_move_death2;
extern mmove_t berserk_move_jump;
extern mmove_t berserk_move_jump2;
extern mmove_t berserk_move_pain1;
extern mmove_t berserk_move_pain2;
extern mmove_t berserk_move_run1;
extern mmove_t berserk_move_stand;
extern mmove_t berserk_move_stand_fidget;
extern mmove_t berserk_move_walk;
extern mmove_t boss2_move_attack_mg;
extern mmove_t boss2_move_attack_post_mg;
extern mmove_t boss2_move_attack_pre_mg;
extern mmove_t boss2_move_attack_rocket;
extern mmove_t boss2_move_death;
extern mmove_t boss2_move_fidget;
extern mmove_t boss2_move_pain_heavy;
extern mmove_t boss2_move_pain_light;
extern mmove_t boss2_move_run;
extern mmove_t boss2_move_stand;
extern mmove_t boss2_move_walk;
extern mmove_t boss5_move_attack1;
extern mmove_t boss5_move_attack2;
extern mmove_t boss5_move_attack3;
extern mmove_t boss5_move_attack4;
extern mmove_t boss5_move_backward;
extern mmove_t boss5_move_death;
extern mmove_t boss5_move_end_attack1;
extern mmove_t boss5_move_forward;
extern mmove_t boss5_move_pain1;
extern mmove_t boss5_move_pain2;
extern mmove_t boss5_move_pain3;
extern mmove_t boss5_move_run;
extern mmove_t boss5_move_stand;
extern mmove_t boss5_move_turn_left;
extern mmove_t boss5_move_turn_right;
extern mmove_t brain_move_attack1;
extern mmove_t brain_move_attack2;
extern mmove_t brain_move_attack3;
extern mmove_t brain_move_attack4;
extern mmove_t brain_move_death1;
extern mmove_t brain_move_death2;
extern mmove_t brain_move_defense;
extern mmove_t brain_move_duck;
extern mmove_t brain_move_idle;
extern mmove_t brain_move_pain1;
extern mmove_t brain_move_pain2;
extern mmove_t brain_move_pain3;
extern mmove_t brain_move_run;
extern mmove_t brain_move_stand;
extern mmove_t brain_move_walk1;
extern mmove_t carrier_move_attack_gren;
extern mmove_t carrier_move_attack_mg;
extern mmove_t carrier_move_attack_post_gren;
extern mmove_t carrier_move_attack_post_mg;
extern mmove_t carrier_move_attack_pre_gren;
extern mmove_t carrier_move_attack_pre_mg;
extern mmove_t carrier_move_attack_rail;
extern mmove_t carrier_move_attack_rocket;
extern mmove_t carrier_move_death;
extern mmove_t carrier_move_pain_heavy;
extern mmove_t carrier_move_pain_light;
extern mmove_t carrier_move_run;
extern mmove_t carrier_move_spawn;
extern mmove_t carrier_move_stand;
extern mmove_t carrier_move_walk;
extern mmove_t chick_move_attack1;
extern mmove_t chick_move_death1;
extern mmove_t chick_move_death2;
extern mmove_t chick_move_duck;
extern mmove_t chick_move_end_attack1;
extern mmove_t chick_move_end_slash;
extern mmove_t chick_move_fidget;
extern mmove_t chick_move_pain1;
extern mmove_t chick_move_pain2;
extern mmove_t chick_move_pain3;
extern mmove_t chick_move_run;
extern mmove_t chick_move_slash;
extern mmove_t chick_move_stand;
extern mmove_t chick_move_start_attack1;
extern mmove_t chick_move_start_run;
extern mmove_t chick_move_start_slash;
extern mmove_t chick_move_walk;
extern mmove_t demon_move_die;
extern mmove_t demon_move_jump;
extern mmove_t demon_move_melee;
extern mmove_t demon_move_pain;
extern mmove_t demon_move_run;
extern mmove_t demon_move_stand;
extern mmove_t dog_move_die1;
extern mmove_t dog_move_die2;
extern mmove_t dog_move_leap;
extern mmove_t dog_move_melee;
extern mmove_t dog_move_pain1;
extern mmove_t dog_move_pain2;
extern mmove_t dog_move_run;
extern mmove_t dog_move_stand;
extern mmove_t enforcer_move_attack1;
extern mmove_t enforcer_move_attack2;
extern mmove_t enforcer_move_death1;
extern mmove_t enforcer_move_death2;
extern mmove_t enforcer_move_pain1;
extern mmove_t enforcer_move_pain2;
extern mmove_t enforcer_move_pain3;
extern mmove_t enforcer_move_pain4;
extern mmove_t enforcer_move_run;
extern mmove_t enforcer_move_stand;
extern mmove_t enforcer_move_walk;
extern mmove_t fish_move_death;
extern mmove_t fish_move_melee;
extern mmove_t fish_move_pain;
extern mmove_t fish_move_run;
extern mmove_t fish_move_stand;
extern mmove_t fixbot_move_attack1;
extern mmove_t fixbot_move_attack2;
extern mmove_t fixbot_move_backward;
extern mmove_t fixbot_move_death1;
extern mmove_t fixbot_move_forward;
extern mmove_t fixbot_move_land;
extern mmove_t fixbot_move_landing;
extern mmove_t fixbot_move_laserattack;
extern mmove_t fixbot_move_pain3;
extern mmove_t fixbot_move_paina;
extern mmove_t fixbot_move_painb;
extern mmove_t fixbot_move_pickup;
extern mmove_t fixbot_move_roamgoal;
extern mmove_t fixbot_move_run;
extern mmove_t fixbot_move_stand;
extern mmove_t fixbot_move_stand2;
extern mmove_t fixbot_move_start_attack;
extern mmove_t fixbot_move_takeoff;
extern mmove_t fixbot_move_turn;
extern mmove_t fixbot_move_walk;
extern mmove_t fixbot_move_weld;
extern mmove_t fixbot_move_weld_end;
extern mmove_t fixbot_move_weld_start;
extern mmove_t flipper_move_attack;
extern mmove_t flipper_move_death;
extern mmove_t flipper_move_pain1;
extern mmove_t flipper_move_pain2;
extern mmove_t flipper_move_run_loop;
extern mmove_t flipper_move_run_start;
extern mmove_t flipper_move_stand;
extern mmove_t flipper_move_start_run;
extern mmove_t flipper_move_walk;
extern mmove_t floater_move_activate;
extern mmove_t floater_move_attack1;
extern mmove_t floater_move_attack1a;
extern mmove_t floater_move_attack2;
extern mmove_t floater_move_attack3;
extern mmove_t floater_move_death;
extern mmove_t floater_move_pain1;
extern mmove_t floater_move_pain2;
extern mmove_t floater_move_pain3;
extern mmove_t floater_move_run;
extern mmove_t floater_move_stand1;
extern mmove_t floater_move_stand2;
extern mmove_t floater_move_walk;
extern mmove_t flyer_move_attack2;
extern mmove_t flyer_move_attack3;
extern mmove_t flyer_move_bankleft;
extern mmove_t flyer_move_bankright;
extern mmove_t flyer_move_defense;
extern mmove_t flyer_move_end_melee;
extern mmove_t flyer_move_kamikaze;
extern mmove_t flyer_move_loop_melee;
extern mmove_t flyer_move_pain1;
extern mmove_t flyer_move_pain2;
extern mmove_t flyer_move_pain3;
extern mmove_t flyer_move_rollleft;
extern mmove_t flyer_move_rollright;
extern mmove_t flyer_move_run;
extern mmove_t flyer_move_stand;
extern mmove_t flyer_move_start;
extern mmove_t flyer_move_start_melee;
extern mmove_t flyer_move_stop;
extern mmove_t flyer_move_walk;
extern mmove_t gekk_move_attack;
extern mmove_t gekk_move_attack1;
extern mmove_t gekk_move_attack2;
extern mmove_t gekk_move_death1;
extern mmove_t gekk_move_death3;
extern mmove_t gekk_move_death4;
extern mmove_t gekk_move_idle;
extern mmove_t gekk_move_idle2;
extern mmove_t gekk_move_lduck;
extern mmove_t gekk_move_leapatk;
extern mmove_t gekk_move_leapatk2;
extern mmove_t gekk_move_pain;
extern mmove_t gekk_move_pain1;
extern mmove_t gekk_move_pain2;
extern mmove_t gekk_move_rduck;
extern mmove_t gekk_move_run;
extern mmove_t gekk_move_run_start;
extern mmove_t gekk_move_spit;
extern mmove_t gekk_move_stand;
extern mmove_t gekk_move_standunderwater;
extern mmove_t gekk_move_swim_loop;
extern mmove_t gekk_move_swim_start;
extern mmove_t gekk_move_walk;
extern mmove_t gekk_move_wdeath;
extern mmove_t gladb_move_attack_gun;
extern mmove_t gladb_move_attack_melee;
extern mmove_t gladb_move_death;
extern mmove_t gladb_move_pain;
extern mmove_t gladb_move_pain_air;
extern mmove_t gladb_move_run;
extern mmove_t gladb_move_stand;
extern mmove_t gladb_move_walk;
extern mmove_t gladiator_move_attack_gun;
extern mmove_t gladiator_move_attack_melee;
extern mmove_t gladiator_move_death;
extern mmove_t gladiator_move_pain;
extern mmove_t gladiator_move_pain_air;
extern mmove_t gladiator_move_run;
extern mmove_t gladiator_move_stand;
extern mmove_t gladiator_move_walk;
extern mmove_t guardian_atk1_out;
extern mmove_t guardian_move_atk1_in;
extern mmove_t guardian_move_atk1_spin;
extern mmove_t guardian_move_atk2_fire;
extern mmove_t guardian_move_atk2_in;
extern mmove_t guardian_move_atk2_out;
extern mmove_t guardian_move_death;
extern mmove_t guardian_move_kick;
extern mmove_t guardian_move_pain1;
extern mmove_t guardian_move_run;
extern mmove_t guardian_move_stand;
extern mmove_t guardian_move_walk;
extern mmove_t gunner_move_attack_chain;
extern mmove_t gunner_move_attack_grenade;
extern mmove_t gunner_move_death;
extern mmove_t gunner_move_duck;
extern mmove_t gunner_move_endfire_chain;
extern mmove_t gunner_move_fidget;
extern mmove_t gunner_move_fire_chain;
extern mmove_t gunner_move_jump;
extern mmove_t gunner_move_jump2;
extern mmove_t gunner_move_pain1;
extern mmove_t gunner_move_pain2;
extern mmove_t gunner_move_pain3;
extern mmove_t gunner_move_run;
extern mmove_t gunner_move_runandshoot;
extern mmove_t gunner_move_stand;
extern mmove_t gunner_move_walk;
extern mmove_t hknight_move_attack;
extern mmove_t hknight_move_charge;
extern mmove_t hknight_move_die1;
extern mmove_t hknight_move_die2;
extern mmove_t hknight_move_pain;
extern mmove_t hknight_move_run;
extern mmove_t hknight_move_slice;
extern mmove_t hknight_move_smash;
extern mmove_t hknight_move_stand;
extern mmove_t hknight_move_watk;
extern mmove_t hover_move_attack1;
extern mmove_t hover_move_attack2;
extern mmove_t hover_move_backward;
extern mmove_t hover_move_death1;
extern mmove_t hover_move_end_attack;
extern mmove_t hover_move_end_attack2;
extern mmove_t hover_move_forward;
extern mmove_t hover_move_land;
extern mmove_t hover_move_pain1;
extern mmove_t hover_move_pain2;
extern mmove_t hover_move_pain3;
extern mmove_t hover_move_run;
extern mmove_t hover_move_stand;
extern mmove_t hover_move_start_attack;
extern mmove_t hover_move_start_attack2;
extern mmove_t hover_move_stop1;
extern mmove_t hover_move_stop2;
extern mmove_t hover_move_takeoff;
extern mmove_t hover_move_walk;
extern mmove_t infantry_move_attack1;
extern mmove_t infantry_move_attack2;
extern mmove_t infantry_move_death1;
extern mmove_t infantry_move_death2;
extern mmove_t infantry_move_death3;
extern mmove_t infantry_move_duck;
extern mmove_t infantry_move_fidget;
extern mmove_t infantry_move_jump;
extern mmove_t infantry_move_jump2;
extern mmove_t infantry_move_pain1;
extern mmove_t infantry_move_pain2;
extern mmove_t infantry_move_run;
extern mmove_t infantry_move_stand;
extern mmove_t infantry_move_walk;
extern mmove_t insane_move_crawl;
extern mmove_t insane_move_crawl_death;
extern mmove_t insane_move_crawl_pain;
extern mmove_t insane_move_cross;
extern mmove_t insane_move_down;
extern mmove_t insane_move_downtoup;
extern mmove_t insane_move_jumpdown;
extern mmove_t insane_move_run_insane;
extern mmove_t insane_move_run_normal;
extern mmove_t insane_move_runcrawl;
extern mmove_t insane_move_stand_death;
extern mmove_t insane_move_stand_insane;
extern mmove_t insane_move_stand_normal;
extern mmove_t insane_move_stand_pain;
extern mmove_t insane_move_struggle_cross;
extern mmove_t insane_move_uptodown;
extern mmove_t insane_move_walk_insane;
extern mmove_t insane_move_walk_normal;
extern mmove_t jorg_move_attack1;
extern mmove_t jorg_move_attack2;
extern mmove_t jorg_move_death;
extern mmove_t jorg_move_end_attack1;
extern mmove_t jorg_move_end_walk;
extern mmove_t jorg_move_pain1;
extern mmove_t jorg_move_pain2;
extern mmove_t jorg_move_pain3;
extern mmove_t jorg_move_run;
extern mmove_t jorg_move_stand;
extern mmove_t jorg_move_start_attack1;
extern mmove_t jorg_move_start_walk;
extern mmove_t jorg_move_walk;
extern mmove_t knight_move_attack;
extern mmove_t knight_move_die1;
extern mmove_t knight_move_die2;
extern mmove_t knight_move_melee;
extern mmove_t knight_move_pain1;
extern mmove_t knight_move_pain2;
extern mmove_t knight_move_run;
extern mmove_t knight_move_stand;
extern mmove_t makron_move_attack3;
extern mmove_t makron_move_attack4;
extern mmove_t makron_move_attack5;
extern mmove_t makron_move_death2;
extern mmove_t makron_move_death3;
extern mmove_t makron_move_pain4;
extern mmove_t makron_move_pain5;
extern mmove_t makron_move_pain6;
extern mmove_t makron_move_run;
extern mmove_t makron_move_sight;
extern mmove_t makron_move_stand;
extern mmove_t makron_move_walk;
extern mmove_t medic_move_attackBlaster;
extern mmove_t medic_move_attackCable;
extern mmove_t medic_move_attackHyperBlaster;
extern mmove_t medic_move_callReinforcements;
extern mmove_t medic_move_death;
extern mmove_t medic_move_duck;
extern mmove_t medic_move_pain1;
extern mmove_t medic_move_pain2;
extern mmove_t medic_move_run;
extern mmove_t medic_move_stand;
extern mmove_t medic_move_walk;
extern mmove_t mutant_move_attack;
extern mmove_t mutant_move_death1;
extern mmove_t mutant_move_death2;
extern mmove_t mutant_move_idle;
extern mmove_t mutant_move_jump;
extern mmove_t mutant_move_jump_down;
extern mmove_t mutant_move_jump_up;
extern mmove_t mutant_move_pain1;
extern mmove_t mutant_move_pain2;
extern mmove_t mutant_move_pain3;
extern mmove_t mutant_move_run;
extern mmove_t mutant_move_stand;
extern mmove_t mutant_move_start_walk;
extern mmove_t mutant_move_walk;
extern mmove_t ogre_move_attack;
extern mmove_t ogre_move_death1;
extern mmove_t ogre_move_death2;
extern mmove_t ogre_move_pain1;
extern mmove_t ogre_move_pain2;
extern mmove_t ogre_move_pain3;
extern mmove_t ogre_move_pain4;
extern mmove_t ogre_move_pain5;
extern mmove_t ogre_move_run;
extern mmove_t ogre_move_smash;
extern mmove_t ogre_move_stand;
extern mmove_t ogre_move_swing;
extern mmove_t parasite_move_break;
extern mmove_t parasite_move_death;
extern mmove_t parasite_move_drain;
extern mmove_t parasite_move_end_fidget;
extern mmove_t parasite_move_fidget;
extern mmove_t parasite_move_jump_down;
extern mmove_t parasite_move_jump_up;
extern mmove_t parasite_move_pain1;
extern mmove_t parasite_move_run;
extern mmove_t parasite_move_stand;
extern mmove_t parasite_move_start_fidget;
extern mmove_t parasite_move_start_run;
extern mmove_t parasite_move_start_walk;
extern mmove_t parasite_move_stop_run;
extern mmove_t parasite_move_stop_walk;
extern mmove_t parasite_move_walk;
extern mmove_t shalrath_move_attack;
extern mmove_t shalrath_move_death;
extern mmove_t shalrath_move_pain;
extern mmove_t shalrath_move_run;
extern mmove_t shalrath_move_stand;
extern mmove_t shambler_attack_magic;
extern mmove_t shambler_attack_smash;
extern mmove_t shambler_attack_swingl;
extern mmove_t shambler_attack_swingr;
extern mmove_t shambler_move_death;
extern mmove_t shambler_move_pain;
extern mmove_t shambler_move_run;
extern mmove_t shambler_move_stand;
extern mmove_t shambler_move_walk;
extern mmove_t soldier_move_attack1;
extern mmove_t soldier_move_attack2;
extern mmove_t soldier_move_attack3;
extern mmove_t soldier_move_attack4;
extern mmove_t soldier_move_attack6;
extern mmove_t soldier_move_blind;
extern mmove_t soldier_move_death1;
extern mmove_t soldier_move_death2;
extern mmove_t soldier_move_death3;
extern mmove_t soldier_move_death4;
extern mmove_t soldier_move_death5;
extern mmove_t soldier_move_death6;
extern mmove_t soldier_move_duck;
extern mmove_t soldier_move_pain1;
extern mmove_t soldier_move_pain2;
extern mmove_t soldier_move_pain3;
extern mmove_t soldier_move_pain4;
extern mmove_t soldier_move_run;
extern mmove_t soldier_move_stand1;
extern mmove_t soldier_move_stand3;
extern mmove_t soldier_move_start_run;
extern mmove_t soldier_move_walk1;
extern mmove_t soldier_move_walk2;
extern mmove_t soldierh_move_attack1;
extern mmove_t soldierh_move_attack2;
extern mmove_t soldierh_move_attack3;
extern mmove_t soldierh_move_attack4;
extern mmove_t soldierh_move_attack6;
extern mmove_t soldierh_move_death1;
extern mmove_t soldierh_move_death2;
extern mmove_t soldierh_move_death3;
extern mmove_t soldierh_move_death4;
extern mmove_t soldierh_move_death5;
extern mmove_t soldierh_move_death6;
extern mmove_t soldierh_move_duck;
extern mmove_t soldierh_move_pain1;
extern mmove_t soldierh_move_pain2;
extern mmove_t soldierh_move_pain3;
extern mmove_t soldierh_move_pain4;
extern mmove_t soldierh_move_run;
extern mmove_t soldierh_move_stand1;
extern mmove_t soldierh_move_stand3;
extern mmove_t soldierh_move_start_run;
extern mmove_t soldierh_move_walk1;
extern mmove_t soldierh_move_walk2;
extern mmove_t stalker_move_death;
extern mmove_t stalker_move_dodge_run;
extern mmove_t stalker_move_false_death;
extern mmove_t stalker_move_false_death_end;
extern mmove_t stalker_move_false_death_start;
extern mmove_t stalker_move_idle;
extern mmove_t stalker_move_idle2;
extern mmove_t stalker_move_jump_down;
extern mmove_t stalker_move_jump_straightup;
extern mmove_t stalker_move_jump_up;
extern mmove_t stalker_move_pain;
extern mmove_t stalker_move_run;
extern mmove_t stalker_move_shoot;
extern mmove_t stalker_move_stand;
extern mmove_t stalker_move_swing_l;
extern mmove_t stalker_move_swing_r;
extern mmove_t stalker_move_walk;
extern mmove_t supertank_move_attack1;
extern mmove_t supertank_move_attack2;
extern mmove_t supertank_move_attack3;
extern mmove_t supertank_move_attack4;
extern mmove_t supertank_move_backward;
extern mmove_t supertank_move_death;
extern mmove_t supertank_move_end_attack1;
extern mmove_t supertank_move_forward;
extern mmove_t supertank_move_pain1;
extern mmove_t supertank_move_pain2;
extern mmove_t supertank_move_pain3;
extern mmove_t supertank_move_run;
extern mmove_t supertank_move_stand;
extern mmove_t supertank_move_turn_left;
extern mmove_t supertank_move_turn_right;
extern mmove_t tank_move_attack_blast;
extern mmove_t tank_move_attack_chain;
extern mmove_t tank_move_attack_fire_rocket;
extern mmove_t tank_move_attack_post_blast;
extern mmove_t tank_move_attack_post_rocket;
extern mmove_t tank_move_attack_pre_rocket;
extern mmove_t tank_move_attack_strike;
extern mmove_t tank_move_death;
extern mmove_t tank_move_pain1;
extern mmove_t tank_move_pain2;
extern mmove_t tank_move_pain3;
extern mmove_t tank_move_reattack_blast;
extern mmove_t tank_move_run;
extern mmove_t tank_move_stand;
extern mmove_t tank_move_start_run;
extern mmove_t tank_move_start_walk;
extern mmove_t tank_move_stop_run;
extern mmove_t tank_move_stop_walk;
extern mmove_t tank_move_walk;
extern mmove_t tarbaby_move_fly;
extern mmove_t tarbaby_move_jump;
extern mmove_t tarbaby_move_run;
extern mmove_t tarbaby_move_stand;
extern mmove_t turret_move_fire;
extern mmove_t turret_move_fire_blind;
extern mmove_t turret_move_ready_gun;
extern mmove_t turret_move_run;
extern mmove_t turret_move_seek;
extern mmove_t turret_move_stand;
extern mmove_t widow2_move_attack_beam;
extern mmove_t widow2_move_attack_disrupt;
extern mmove_t widow2_move_attack_post_beam;
extern mmove_t widow2_move_attack_pre_beam;
extern mmove_t widow2_move_dead;
extern mmove_t widow2_move_death;
extern mmove_t widow2_move_pain;
extern mmove_t widow2_move_really_dead;
extern mmove_t widow2_move_run;
extern mmove_t widow2_move_spawn;
extern mmove_t widow2_move_stand;
extern mmove_t widow2_move_tongs;
extern mmove_t widow2_move_walk;
extern mmove_t widow_move_attack_blaster;
extern mmove_t widow_move_attack_kick;
extern mmove_t widow_move_attack_post_blaster;
extern mmove_t widow_move_attack_post_blaster_l;
extern mmove_t widow_move_attack_post_blaster_r;
extern mmove_t widow_move_attack_pre_blaster;
extern mmove_t widow_move_attack_pre_rail;
extern mmove_t widow_move_attack_rail;
extern mmove_t widow_move_attack_rail_l;
extern mmove_t widow_move_attack_rail_r;
extern mmove_t widow_move_death;
extern mmove_t widow_move_pain_heavy;
extern mmove_t widow_move_pain_light;
extern mmove_t widow_move_run;
extern mmove_t widow_move_run_attack;
extern mmove_t widow_move_spawn;
extern mmove_t widow_move_stand;
extern mmove_t widow_move_walk;
extern mmove_t wizard_move_attack;
extern mmove_t wizard_move_death;
extern mmove_t wizard_move_finish;
extern mmove_t wizard_move_pain;
extern mmove_t wizard_move_run;
extern mmove_t wizard_move_stand;
extern mmove_t zombie_move_attack1;
extern mmove_t zombie_move_attack2;
extern mmove_t zombie_move_attack3;
extern mmove_t zombie_move_fall_start;
extern mmove_t zombie_move_get_up;
extern mmove_t zombie_move_get_up_attempt;
extern mmove_t zombie_move_pain1;
extern mmove_t zombie_move_pain2;
extern mmove_t zombie_move_pain3;
extern mmove_t zombie_move_pain4;
extern mmove_t zombie_move_run;
extern mmove_t zombie_move_stand;
