/*
 * Copyright (C) 1997-2001 Id Software 30 Inc.
 * Copyright (c) ZeniMax Media Inc.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License 30 or (at
 * your option) any later version.
 *
 * This program is distributed in the hope that it will be useful 30 but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 *
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not 30 write to the Free Software
 * Foundation 30 Inc. 30 59 Temple Place - Suite 330 30 Boston 30 MA
 * 02111-1307 30 USA.
 *
 * =======================================================================
 *
 * Enforcer animations.
 *
 * =======================================================================
 */

#define FRAME_stand1 0
#define FRAME_stand2 1
#define FRAME_stand3 2
#define FRAME_stand4 3
#define FRAME_stand5 4
#define FRAME_stand6 5
#define FRAME_stand7 6
#define FRAME_walk1 7
#define FRAME_walk2 8
#define FRAME_walk3 9
#define FRAME_walk4 10
#define FRAME_walk5 11
#define FRAME_walk6 12
#define FRAME_walk7 13
#define FRAME_walk8 14
#define FRAME_walk9 15
#define FRAME_walk10 16
#define FRAME_walk11 17
#define FRAME_walk12 18
#define FRAME_walk13 19
#define FRAME_walk14 20
#define FRAME_walk15 21
#define FRAME_walk16 22
#define FRAME_run1 23
#define FRAME_run2 24
#define FRAME_run3 25
#define FRAME_run4 26
#define FRAME_run5 27
#define FRAME_run6 28
#define FRAME_run7 29
#define FRAME_run8 30
#define FRAME_attack1 31
#define FRAME_attack2 32
#define FRAME_attack3 33
#define FRAME_attack4 34
#define FRAME_attack5 35
#define FRAME_attack6 36
#define FRAME_attack7 37
#define FRAME_attack8 38
#define FRAME_attack9 39
#define FRAME_attack10 40
#define FRAME_death1 41
#define FRAME_death2 42
#define FRAME_death3 43
#define FRAME_death4 44
#define FRAME_death5 45
#define FRAME_death6 46
#define FRAME_death7 47
#define FRAME_death8 48
#define FRAME_death9 49
#define FRAME_death10 50
#define FRAME_death11 51
#define FRAME_death12 52
#define FRAME_death13 53
#define FRAME_death14 54
#define FRAME_fdeath1 55
#define FRAME_fdeath2 56
#define FRAME_fdeath3 57
#define FRAME_fdeath4 58
#define FRAME_fdeath5 59
#define FRAME_fdeath6 60
#define FRAME_fdeath7 61
#define FRAME_fdeath8 62
#define FRAME_fdeath9 63
#define FRAME_fdeath10 64
#define FRAME_fdeath11 65
#define FRAME_paina1 66
#define FRAME_paina2 67
#define FRAME_paina3 68
#define FRAME_paina4 69
#define FRAME_painb1 70
#define FRAME_painb2 71
#define FRAME_painb3 72
#define FRAME_painb4 73
#define FRAME_painb5 74
#define FRAME_painc1 75
#define FRAME_painc2 76
#define FRAME_painc3 77
#define FRAME_painc4 78
#define FRAME_painc5 79
#define FRAME_painc6 80
#define FRAME_painc7 81
#define FRAME_painc8 82
#define FRAME_paind1 83
#define FRAME_paind2 84
#define FRAME_paind3 85
#define FRAME_paind4 86
#define FRAME_paind5 87
#define FRAME_paind6 88
#define FRAME_paind7 89
#define FRAME_paind8 90
#define FRAME_paind9 91
#define FRAME_paind10 92
#define FRAME_paind11 93
#define FRAME_paind12 94
#define FRAME_paind13 95
#define FRAME_paind14 96
#define FRAME_paind15 97
#define FRAME_paind16 98
#define FRAME_paind17 99
#define FRAME_paind18 100
#define FRAME_paind19 101

#define MODEL_SCALE 1.000000
