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'The Reckoning' for Yamagi Quake II
c1e438e697
In coop it's often hard to get on the same elevator together, because they're immediately triggered once the first player steps on it. This cvar sets a delay (1 second by default) for the elevator to wait before moving, so other players have some time to get on it. If you like elevators/platforms that suck, just set it to `0` :-P Currently only used in func_plat, if it turns out that other entities are used for automatically triggered platforms, we'll have to adapt those as well (I guess wait_and_change() is generally useful for that). We're not bumping the savegame version because they should only break in an uncommon corner case: *Coop* savegames created with clients including this change will not work on older clients - SP savegames are not affected and old savegames on new clients also still work. |
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README |
This is a bugfixed version of id Software's Quake II missionpack "The Reckoning", developed by Xatrix Software. Hundred bugs were fixed, this version should run much more stable than the the old SDK version. It should be used with the "Yamagi Quake II Client", but may work with other clients too. For more information visit http://www.yamagi.org/quake2. Installation for FreeBSD, Linux and OpenBSD: -------------------------------------------- 1. Type "make" or "gmake" to compile the game.so. 2. Create a subdirectory xatrix/ in your quake2 directory. 3. Copy pak0.pak and videos/ from the the Reckoning CD to the newly created directory xatrix/. 4. Copy release/game.so to xatrix/. 5. Start the game with "./quake2 +set game xatrix" Installation for OS X: ---------------------- 1. Create a subdirectory xatrix/ in your quake2 directory. 2. Copy pak0.pak and videos/ from the the Reckoning CD to the newly created directory xatrix/. 3. Copy game.so from the zip-archive to xatrix/. 4. Start the game with "quake2 +set game xatrix" If you want to compile 'xatrix' for OS X from source, please take a look at the "Installation" section of the README of the Yamagi Quake II client. In the same file the integration into an app-bundle is explained. Installation for Windows: ------------------------- 1. Create a subdirectory xatrix\ in your quake2 directory. 2. Copy pak0.pak and videos\ from the the Reckoning CD to the newly created directory xatrix\. 3. Copy game.dll from the zip-archive to xatrix/. 4. Start the game with "quake2.exe +set game xatrix" If you want to compile 'xatrix' for Windows from source, please take a look at the "Installation" section of the README of the Yamagi Quake II client. There's descripted how to setup the build environment. ======================================================================= FAQ --- The sounds after starting "xship" aka "Stroggos Freightener" are distorted and hurting my ears. - Yeah, the quality of the sound samples is very low. Not much we can do about it...