mirror of https://github.com/yquake2/xatrix.git
Quad sound for quadded hand grenades
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@ -744,6 +744,9 @@ weapon_grenade_fire(edict_t *ent, qboolean held)
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if (is_quad)
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{
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damage *= 4;
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gi.sound(ent, CHAN_ITEM, gi.soundindex(
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"items/damage3.wav"), 1, ATTN_NORM, 0);
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}
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VectorSet(offset, 8, 8, ent->viewheight - 8);
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