Switch to Enforcers bloody skin when he's killed

When killing the enforcer with one shot (instead of damaging him first
without killing, which will switch to the bloody skin), the skin wasn't
changed. Now it is.
This commit is contained in:
Daniel Gibson 2018-10-03 17:46:31 +02:00
parent 618953fbdd
commit cd8d9afdaf
1 changed files with 1 additions and 0 deletions

View File

@ -504,6 +504,7 @@ infantry_die(edict_t *self, edict_t *inflictor /* unused */,
/* regular death */
self->deadflag = DEAD_DEAD;
self->takedamage = DAMAGE_YES;
self->s.skinnum = 1; /* switch to bloody skin */
n = rand() % 3;