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backport yquake2 fix for HuntTarget unitialised vector
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@ -390,6 +390,10 @@ HuntTarget(edict_t *self)
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{
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VectorSubtract(self->enemy->s.origin, self->s.origin, vec);
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}
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else
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{
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VectorClear(vec);
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}
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self->ideal_yaw = vectoyaw(vec);
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