From 8a9b33612affdfbe788cdccb58e71ceecf63e391 Mon Sep 17 00:00:00 2001 From: Daniel Gibson Date: Mon, 24 Oct 2016 17:29:11 +0200 Subject: [PATCH] Make debris SOLID_NOT in baseq2 this caused bug #154 --- src/g_misc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/g_misc.c b/src/g_misc.c index f8f5c1a..e4f5476 100644 --- a/src/g_misc.c +++ b/src/g_misc.c @@ -509,7 +509,7 @@ ThrowDebris(edict_t *self, char *modelname, float speed, vec3_t origin) v[2] = 100 + 100 * crandom(); VectorMA(self->velocity, speed, v, chunk->velocity); chunk->movetype = MOVETYPE_BOUNCE; - chunk->solid = SOLID_BBOX; + chunk->solid = SOLID_NOT; chunk->avelocity[0] = random() * 600; chunk->avelocity[1] = random() * 600; chunk->avelocity[2] = random() * 600;