diff --git a/src/savegame/tables/gamefunc_decs.h b/src/savegame/tables/gamefunc_decs.h index ef51c34..90ed8e7 100644 --- a/src/savegame/tables/gamefunc_decs.h +++ b/src/savegame/tables/gamefunc_decs.h @@ -1187,7 +1187,6 @@ extern void Move_Final ( edict_t * ent ) ; extern void Move_Done ( edict_t * ent ) ; extern void T_RadiusDamage ( edict_t * inflictor , edict_t * attacker , float damage , edict_t * ignore , float radius , int mod ) ; extern void T_Damage ( edict_t * targ , edict_t * inflictor , edict_t * attacker , vec3_t dir , vec3_t point , vec3_t normal , int damage , int knockback , int dflags , int mod ) ; -extern qboolean CheckTeamDamage ( edict_t * targ , edict_t * attacker ) ; extern void M_ReactToDamage ( edict_t * targ , edict_t * attacker ) ; extern int CheckArmor ( edict_t * ent , vec3_t point , vec3_t normal , int damage , int te_sparks , int dflags ) ; extern int CheckPowerArmor ( edict_t * ent , vec3_t point , vec3_t normal , int damage , int dflags ) ; diff --git a/src/savegame/tables/gamefunc_list.h b/src/savegame/tables/gamefunc_list.h index a869b57..3ed0be4 100644 --- a/src/savegame/tables/gamefunc_list.h +++ b/src/savegame/tables/gamefunc_list.h @@ -1187,7 +1187,6 @@ {"Move_Done", (byte *)Move_Done}, {"T_RadiusDamage", (byte *)T_RadiusDamage}, {"T_Damage", (byte *)T_Damage}, -{"CheckTeamDamage", (byte *)CheckTeamDamage}, {"M_ReactToDamage", (byte *)M_ReactToDamage}, {"CheckArmor", (byte *)CheckArmor}, {"CheckPowerArmor", (byte *)CheckPowerArmor},