mirror of
https://github.com/yquake2/xatrix.git
synced 2024-11-09 22:31:43 +00:00
Update weapon.c
xatrix-doublebarrelshotgun-aimfix
This commit is contained in:
parent
8d6a6188c3
commit
368df08757
1 changed files with 12 additions and 0 deletions
|
@ -1789,6 +1789,18 @@ weapon_supershotgun_fire(edict_t *ent)
|
|||
DEFAULT_SHOTGUN_VSPREAD, DEFAULT_SSHOTGUN_COUNT / 2, MOD_SSHOTGUN);
|
||||
v[YAW] = ent->client->v_angle[YAW] + 5;
|
||||
AngleVectors(v, forward, NULL, NULL);
|
||||
|
||||
if (aimfix->value)
|
||||
{
|
||||
AngleVectors(v, forward, right, NULL);
|
||||
|
||||
VectorScale(forward, -2, ent->client->kick_origin);
|
||||
ent->client->kick_angles[0] = -2;
|
||||
|
||||
VectorSet(offset, 0, 8, ent->viewheight - 8);
|
||||
P_ProjectSource(ent, offset, forward, right, start);
|
||||
}
|
||||
|
||||
fire_shotgun(ent, start, forward, damage, kick, DEFAULT_SHOTGUN_HSPREAD,
|
||||
DEFAULT_SHOTGUN_VSPREAD, DEFAULT_SSHOTGUN_COUNT / 2, MOD_SSHOTGUN);
|
||||
|
||||
|
|
Loading…
Reference in a new issue