Fix monsters not fighting back when attacked by a a parasite.

This is another corner case. Parasites have a bbox height of 24,
walkmonster_start_go() hardcodes a viewheight of 25. Therefor most
traces in other functions like visible() overshoot the parasite.
Fix this by not overriding the monster viewheight.

Analyzed and fix suggested by @BjossiAlfreds. Closes issue
yquake2/yquake2#440.
This commit is contained in:
Yamagi Burmeister 2019-09-06 06:54:47 +02:00
parent f64f112aa0
commit 244e0cfa01

View file

@ -1126,7 +1126,10 @@ walkmonster_start_go(edict_t *self)
self->yaw_speed = 20; self->yaw_speed = 20;
} }
self->viewheight = 25; if (!self->viewheight)
{
self->viewheight = 25;
}
monster_start_go(self); monster_start_go(self);