From 2346274d8f6e182025455adc37e83e50be99ebf7 Mon Sep 17 00:00:00 2001 From: Yamagi Burmeister Date: Sun, 10 Mar 2013 12:41:40 +0100 Subject: [PATCH] Add TODO to explain the remaining problems --- TODO | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 TODO diff --git a/TODO b/TODO new file mode 100644 index 0000000..3a35694 --- /dev/null +++ b/TODO @@ -0,0 +1,13 @@ +Maps with broken single player spawn point: + - None :) + +Maps with broken coop spawnpoints: + - xware: The info_player_start is at the same place as the first + info_coop_start. So the second player is placed in the same + place as the first one... This only happens when the map is + loaded by console, not when entering from xreactor. Possible + solutions: 1) mapquirk, move the first info_coop_start out + of the way. 2) logic quirk, simulate entering from xreactor. + - xship: Has only one info_player_start and no info_coop_start. The + solution is to synthesize 3 info_coop_start by map quirks, + but there's hardly any room for them...