mirror of
https://github.com/yquake2/xatrix.git
synced 2025-02-23 12:21:37 +00:00
Add TODO to explain the remaining problems
This commit is contained in:
parent
5ca8d29816
commit
2346274d8f
1 changed files with 13 additions and 0 deletions
13
TODO
Normal file
13
TODO
Normal file
|
@ -0,0 +1,13 @@
|
|||
Maps with broken single player spawn point:
|
||||
- None :)
|
||||
|
||||
Maps with broken coop spawnpoints:
|
||||
- xware: The info_player_start is at the same place as the first
|
||||
info_coop_start. So the second player is placed in the same
|
||||
place as the first one... This only happens when the map is
|
||||
loaded by console, not when entering from xreactor. Possible
|
||||
solutions: 1) mapquirk, move the first info_coop_start out
|
||||
of the way. 2) logic quirk, simulate entering from xreactor.
|
||||
- xship: Has only one info_player_start and no info_coop_start. The
|
||||
solution is to synthesize 3 info_coop_start by map quirks,
|
||||
but there's hardly any room for them...
|
Loading…
Reference in a new issue