'Ground Zero' for Yamagi Quake II
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Yamagi 3cb024b7b0 Revert "Add rmine1.ent, fixes a stuck monster."
This reverts commit c083b7c66c.

The author didn't give us permission to relicense the code to GPL2.
2023-11-04 11:05:47 +01:00
src Revert "Update g_items.c" 2023-11-04 11:05:28 +01:00
stuff/mapfixes Revert "Add rmine1.ent, fixes a stuck monster." 2023-11-04 11:05:47 +01:00
.gitignore Fix for Makefile on Windows and gitignore now ignores the release folder 2019-09-14 11:03:05 +00:00
CHANGELOG Typos 2023-08-26 23:18:53 -04:00
CMakeLists.txt Add a warning that the CMakeLists.txt is unmaintained. 2021-07-23 08:33:31 +02:00
LICENSE Readme und Lizenz fuer die Addons 2009-06-08 16:04:34 +00:00
Makefile Typos 2023-08-26 23:18:53 -04:00
README README: Always put quotes around "Ground Zero" 2018-08-14 21:09:26 +02:00

This is a bugfixed version of id Software's Quake II missionpack
"Ground Zero", developed by Rogue Software. Hundreds of bugs were
fixed, this version should run much more stable than the old
SDK version. While compatible with any Quake II client that uses
the original unaltered mod API, the "Yamagi Quake II Client" is
highly recommended to play the addon. For more information visit
http://www.yamagi.org/quake2. 

Installation for FreeBSD, Linux and OpenBSD:
--------------------------------------------
1. Type "make" or "gmake" to compile the game.so.
2. Create a subdirectory rogue/ in your quake2 directory.
3. Copy pak0.pak and videos/ from the "Ground Zero" CD to
   the newly created directory rogue/.
4. Copy release/game.so to rogue/.
5. Start the game with "./quake2 +set game rogue"

Installation for OS X:
----------------------
1. Create a subdirectory rogue/ in your quake2 directory.
2. Copy pak0.pak and videos/ from the "Ground Zero" CD to
   the newly created directory rogue/.
3. Copy game.dynlib from the zip-archive to rogue/.
4. Start the game with "quake2 +set game rogue"

If you want to compile 'rogue' for OS X from source, please take a
look at the "Installation" section of the README of the Yamagi Quake II
client. In the same file the integration into an app-bundle is
explained.
 
Installation for Windows:
-------------------------
1. Create a subdirectory rogue\ in your quake2 directory.
2. Copy pak0.pak and videos\ from the "Ground Zero" CD to
   the newly created directory rogue\.
3. Copy game.dll from the zip-archive to rogue/.
4. Start the game with "quake2.exe +set game rogue"

If you want to compile 'rogue' for Windows from source, please take a
look at the "Installation" section of the README of the Yamagi Quake II
client. There's descripted how to setup the build environment.