..
dm
Investigated PVS report for dm and addressed its points
2019-09-24 18:12:23 +00:00
header
Made the game able to handle entity overload better.
2021-11-04 17:11:41 +01:00
monster
Fix soldiers never showing their pain skins as long as they're alive.
2021-11-05 07:15:10 +01:00
player
Update weapon.c
2022-06-10 19:19:18 +02:00
savegame
Rename variable to conform to naming guidelines
2021-09-27 18:30:18 +02:00
shared
Fix of by one in Info_SetValueForKey(). Found by ASAN.
2022-05-28 11:35:08 +02:00
g_ai.c
Made the game able to handle entity overload better.
2021-11-04 17:11:41 +01:00
g_chase.c
Whitespace cleanup
2014-02-22 13:20:22 +01:00
g_cmds.c
Faster weapon switching with 'cycleweap'
2022-08-01 14:35:42 -04:00
g_combat.c
Remove unnecessary code, expression is aways false.
2020-02-08 17:07:33 +01:00
g_func.c
Fix door_go_up(), G_UseTargets() exiting early if no activator is given.
2022-02-05 17:26:19 +01:00
g_items.c
Removed leftover printf debug prints
2020-04-21 00:44:13 +00:00
g_main.c
Rename variable to conform to naming guidelines
2021-09-27 18:30:18 +02:00
g_misc.c
Force an MASK_SHOT
clip mask for thrown heads.
2022-02-05 17:25:42 +01:00
g_monster.c
Console warning and fix triggered monsters with no targetname
2021-03-28 17:00:26 +00:00
g_newai.c
Parasite blocked attack bugfix and dead code elimination
2020-01-01 21:50:07 +00:00
g_newdm.c
Use correct flavor of abs()
2014-08-03 11:29:47 +02:00
g_newfnc.c
Whitespace cleanup
2014-02-22 13:20:22 +01:00
g_newtarg.c
Investigated PVS reports for newai and newtarg and fixed issues
2019-09-23 20:38:56 +00:00
g_newtrig.c
Whitespace cleanup
2014-02-22 13:20:22 +01:00
g_newweap.c
Merge pull request #52 from BjossiAlfreds/plane
2019-10-07 18:58:42 +02:00
g_phys.c
Remove broken pusher delta yaw manipulation.
2022-09-09 21:55:04 +03:00
g_spawn.c
Easier handling of skill levels by using defines instead of numbers
2020-01-22 12:37:33 -03:00
g_sphere.c
Safely use plane normal in touch funcs
2019-10-03 15:46:14 +00:00
g_svcmds.c
Investigated PVS report for svcmds and did not address type-punning code
2019-09-23 21:45:50 +00:00
g_target.c
Investigated PVS report for g_target and simplified the activator checking
2019-09-23 21:48:23 +00:00
g_trigger.c
Use matching strtof(9 instead of atof().
2016-12-17 10:44:56 +01:00
g_turret.c
Fix function prototypes
2021-01-26 21:20:39 +02:00
g_utils.c
Fix door_go_up(), G_UseTargets() exiting early if no activator is given.
2022-02-05 17:26:19 +01:00
g_weapon.c
Easier handling of skill levels by using defines instead of numbers
2020-01-22 12:37:33 -03:00