rogue/src
Andrey Nazarov 213b14e16a Remove broken pusher delta yaw manipulation.
This didn't work correctly for multiple reasons:

1. `deltayaw` was wrongly initialized for the pusher itself, rather than
for pushed client.

2. `delta_angles[YAW]` is a short, adding plain `amove[YAW]` to it is
wrong.

To support yaw angle rotation properly, delta_angles must be
interpolated on the client. But this is hardly practical as it would
introduce other bugs. Thus, simply remove delta yaw manipulation code
altogether.

Fixes infamous Q2 bug when player standing on a blocked lift gets turned
to wrong direction.
2022-09-09 21:55:04 +03:00
..
dm Investigated PVS report for dm and addressed its points 2019-09-24 18:12:23 +00:00
header Made the game able to handle entity overload better. 2021-11-04 17:11:41 +01:00
monster Fix soldiers never showing their pain skins as long as they're alive. 2021-11-05 07:15:10 +01:00
player Update weapon.c 2022-06-10 19:19:18 +02:00
savegame Rename variable to conform to naming guidelines 2021-09-27 18:30:18 +02:00
shared Fix of by one in Info_SetValueForKey(). Found by ASAN. 2022-05-28 11:35:08 +02:00
g_ai.c Made the game able to handle entity overload better. 2021-11-04 17:11:41 +01:00
g_chase.c Whitespace cleanup 2014-02-22 13:20:22 +01:00
g_cmds.c Faster weapon switching with 'cycleweap' 2022-08-01 14:35:42 -04:00
g_combat.c Remove unnecessary code, expression is aways false. 2020-02-08 17:07:33 +01:00
g_func.c Fix door_go_up(), G_UseTargets() exiting early if no activator is given. 2022-02-05 17:26:19 +01:00
g_items.c Removed leftover printf debug prints 2020-04-21 00:44:13 +00:00
g_main.c Rename variable to conform to naming guidelines 2021-09-27 18:30:18 +02:00
g_misc.c Force an MASK_SHOT clip mask for thrown heads. 2022-02-05 17:25:42 +01:00
g_monster.c Console warning and fix triggered monsters with no targetname 2021-03-28 17:00:26 +00:00
g_newai.c Parasite blocked attack bugfix and dead code elimination 2020-01-01 21:50:07 +00:00
g_newdm.c Use correct flavor of abs() 2014-08-03 11:29:47 +02:00
g_newfnc.c Whitespace cleanup 2014-02-22 13:20:22 +01:00
g_newtarg.c Investigated PVS reports for newai and newtarg and fixed issues 2019-09-23 20:38:56 +00:00
g_newtrig.c Whitespace cleanup 2014-02-22 13:20:22 +01:00
g_newweap.c Merge pull request #52 from BjossiAlfreds/plane 2019-10-07 18:58:42 +02:00
g_phys.c Remove broken pusher delta yaw manipulation. 2022-09-09 21:55:04 +03:00
g_spawn.c Easier handling of skill levels by using defines instead of numbers 2020-01-22 12:37:33 -03:00
g_sphere.c Safely use plane normal in touch funcs 2019-10-03 15:46:14 +00:00
g_svcmds.c Investigated PVS report for svcmds and did not address type-punning code 2019-09-23 21:45:50 +00:00
g_target.c Investigated PVS report for g_target and simplified the activator checking 2019-09-23 21:48:23 +00:00
g_trigger.c Use matching strtof(9 instead of atof(). 2016-12-17 10:44:56 +01:00
g_turret.c Fix function prototypes 2021-01-26 21:20:39 +02:00
g_utils.c Fix door_go_up(), G_UseTargets() exiting early if no activator is given. 2022-02-05 17:26:19 +01:00
g_weapon.c Easier handling of skill levels by using defines instead of numbers 2020-01-22 12:37:33 -03:00