Commit graph

  • 6687001212 Fixed monsters not sidestepping BjossiAlfreds 2019-09-27 23:33:01 +0000
  • 2c475d1dc5 Restored berserker rogue features BjossiAlfreds 2019-09-27 22:48:03 +0000
  • 72922a60cc Restored blocked code for gladiator BjossiAlfreds 2019-09-27 21:59:03 +0000
  • 704cc0178a Merge branch 'master' into pvs BjossiAlfreds 2019-09-27 10:31:12 +0000
  • f24de8d323
    Merge pull request #37 from BjossiAlfreds/mysterymove Yamagi 2019-09-27 11:10:08 +0200
  • 5f46d72acd
    Merge pull request #35 from BjossiAlfreds/makron Yamagi 2019-09-27 11:06:32 +0200
  • 48f7e38792 Merge branch 'master' into mysterymove BjossiAlfreds 2019-09-26 14:03:12 +0000
  • 01c20df240 Merge branch 'master' into pvs BjossiAlfreds 2019-09-26 14:02:30 +0000
  • 7d29eff3bd Merge branch 'master' into makron BjossiAlfreds 2019-09-26 14:01:56 +0000
  • c03c6d4829 Fixed entities mysteriously teleporting to another location BjossiAlfreds 2019-09-26 13:24:02 +0000
  • f7e9b2c150 Makron torso flashes red like the legs BjossiAlfreds 2019-09-26 12:42:57 +0000
  • 4c8c98731d
    Merge pull request #32 from BjossiAlfreds/checkattack Yamagi 2019-09-26 14:24:04 +0200
  • f76ce1d64b Fixed medics unable to heal makrons BjossiAlfreds 2019-09-26 12:23:57 +0000
  • 954f4e584d
    Merge pull request #31 from BjossiAlfreds/spawnflags Yamagi 2019-09-26 14:22:46 +0200
  • 0e177c90ea Investigated PVS report for player and shared and addressed the issues BjossiAlfreds 2019-09-25 20:47:12 +0000
  • 55cfb537a3 Fixed monsters not changing state when enemy goes away BjossiAlfreds 2019-09-25 20:14:52 +0000
  • c2188ed5f6 Investigated PVS report for monster code and addressed a number of issues BjossiAlfreds 2019-09-25 19:01:47 +0000
  • e2cadbc06b Investigated PVS report for dm and addressed its points BjossiAlfreds 2019-09-24 18:12:23 +0000
  • 4a429e7e57 Investigated PVS report for g_weapon and addressed its points BjossiAlfreds 2019-09-24 18:05:59 +0000
  • d72d5ba9e8 Investigated PVS report for g_utils and removed dead if-block BjossiAlfreds 2019-09-23 22:18:29 +0000
  • 03800dfcd5 Investigated PVS report for g_turret and fixed uninitialized variable access BjossiAlfreds 2019-09-23 22:15:01 +0000
  • 32419b8d3f Investigated PVS report for g_target and simplified the activator checking BjossiAlfreds 2019-09-23 21:48:23 +0000
  • 5cd2216daa Investigated PVS report for svcmds and did not address type-punning code BjossiAlfreds 2019-09-23 21:45:50 +0000
  • a28f567c2c Investigated PVS report for g_sphere and addressed the issues BjossiAlfreds 2019-09-23 21:08:38 +0000
  • b914e8baf4 Investigated PVS report for newweap and addressed the issues BjossiAlfreds 2019-09-23 20:59:06 +0000
  • 81c2f61d51 Investigated PVS reports for newai and newtarg and fixed issues BjossiAlfreds 2019-09-23 20:38:56 +0000
  • 9b092af8e9 Investigated PVS report for g_misc and addressed the issues BjossiAlfreds 2019-09-23 20:31:03 +0000
  • c905e7ef1d Investigated PVS report for g_items and addressed 2 issues BjossiAlfreds 2019-09-23 19:59:23 +0000
  • e8637c02c6 Investigated PVS report for g_func and addressed the issues BjossiAlfreds 2019-09-23 19:56:10 +0000
  • e24d0cfd46 Investigated PVS report for g_combat and eliminated the unnecessary sub-expressions BjossiAlfreds 2019-09-23 19:48:41 +0000
  • b7f6d9da91 Investigated PVS report for g_cmds and use snprintf instead of sprintf BjossiAlfreds 2019-09-23 19:44:35 +0000
  • 81e59effff Investigated PVS report for g_ai and addressed the issues BjossiAlfreds 2019-09-23 19:41:02 +0000
  • 2eaf15ccf0 Merge remote-tracking branch 'upstream/master' into spawnflags BjossiAlfreds 2019-09-23 16:42:09 +0000
  • 9642eec016 coop_baseq2 added and fully functional BjossiAlfreds 2019-09-23 16:41:29 +0000
  • 59cc08fd96 Fix floater melee / zap damage getting applied if enemy is out of range. Yamagi Burmeister 2019-09-23 17:27:59 +0200
  • f3dd878809
    Merge pull request #30 from BjossiAlfreds/pathcorner Yamagi 2019-09-23 14:07:47 +0200
  • 3bf86f4d61
    Merge pull request #28 from BjossiAlfreds/etf-dmflags Yamagi 2019-09-23 13:09:29 +0200
  • 6258958105
    Merge pull request #26 from BjossiAlfreds/checkvelocity Yamagi 2019-09-23 13:08:31 +0200
  • 29d0b6cbd5 Fixed triggered spawn monsters not using path_corner markers BjossiAlfreds 2019-09-21 19:48:03 +0000
  • fbbe82d543 Quick code style fix BjossiAlfreds 2019-09-19 23:52:06 +0000
  • 66da1722ca ETF Rifle respects infinite ammo DM flag BjossiAlfreds 2019-09-19 23:36:29 +0000
  • 8cb29103e2 maxvelocity correctly enforced BjossiAlfreds 2019-09-19 23:17:42 +0000
  • bd6fc9df5f
    Merge pull request #25 from BjossiAlfreds/insane-marines-pain Yamagi 2019-09-16 12:34:23 +0200
  • c79de3adfa Fix for insane marines pain sounds BjossiAlfreds 2019-09-15 13:52:26 +0000
  • d289d0f302 Fix medic commander playing the wrong sound when retracting it's hook. Yamagi Burmeister 2019-09-15 09:29:48 +0200
  • 120e4684d1
    Merge pull request #24 from BjossiAlfreds/usetargets-crash-fix Yamagi 2019-09-15 09:28:04 +0200
  • f8ac90d2a8
    Merge pull request #23 from BjossiAlfreds/makefile-gitignore-fix Yamagi 2019-09-15 09:16:13 +0200
  • 2dbcc66efc
    Merge pull request #22 from BjossiAlfreds/monster-viewheight-bugfix Yamagi 2019-09-15 09:14:56 +0200
  • fa063e9710 Killtarget teamchain cleanup crash fix BjossiAlfreds 2019-09-14 11:59:06 +0000
  • 21a52d294a Fix for Makefile on Windows and gitignore now ignores the release folder BjossiAlfreds 2019-09-14 11:03:05 +0000
  • baf90e941c Rogue bugfix for monsters not fighting back against parasites BjossiAlfreds 2019-09-14 08:12:33 +0000
  • 325910d2fe Make sure that the entity to printes is valid. Yamagi Burmeister 2019-09-07 14:26:42 +0200
  • e4daf3c070 Fix current health being reset to 100 if >100 at level change. Yamagi Burmeister 2019-09-06 07:17:14 +0200
  • 119b9369e8 Fix monsters not fighting back when attacked by parasite or fixbot. Yamagi Burmeister 2019-09-06 06:58:35 +0200
  • 57df678fb6 Add 'listentities' command. Yamagi Burmeister 2019-09-05 17:45:31 +0200
  • d376d0e5ec Add a new command 'teleport'. Yamagi Burmeister 2019-09-05 16:51:53 +0200
  • 501ed1e71a Try to fix monsters getting stuck by waiting forever for their enemy. Yamagi Burmeister 2019-08-31 11:11:04 +0200
  • 003a1282ad Fix monsters being unable to see the player if he generates noise. Yamagi Burmeister 2019-08-31 11:10:04 +0200
  • 8be3688b1a Fix berserker fidget animation aborting attack. Yamagi Burmeister 2019-08-31 11:08:44 +0200
  • ffb5bb57f8 Push entitie slightly away from non horizontal surfaces. Yamagi Burmeister 2019-06-15 17:45:05 +0200
  • 9989340968 Add back the disruptor / desintegrator. Yamagi Burmeister 2019-06-11 13:13:19 +0200
  • 8004fadffc Added cvar g_disruptor, wnables/disables the cut weapon disruptor. Neon_Knight 2019-06-08 19:56:26 -0300
  • 90420227db Link with -lm. Yamagi Burmeister 2019-05-13 17:05:54 +0200
  • 000da6a653 Parasite doesn't leech through walls anymore Daniel Gibson 2019-05-11 19:44:12 +0200
  • cf6bf166ff Fix missing sanity check, self->enemy can be null. Yamagi Burmeister 2019-05-09 18:31:46 +0200
  • 96bec2bf1f Remove some unnecessary code duplications. Yamagi Burmeister 2019-05-09 18:25:49 +0200
  • 702110da7d
    Merge pull request #15 from afreuden/master Yamagi 2019-05-09 18:24:40 +0200
  • a689a020f5
    Merge pull request #13 from Pickle/master Yamagi 2019-05-09 18:23:45 +0200
  • 47520a0020 Don't allow 'give health 0' or even less. Yamagi Burmeister 2019-04-27 19:19:03 +0200
  • c18ba3bd91
    Add make game.dylib for Darwin Angus Freudenberg 2019-04-13 16:12:53 +1000
  • eaaf6c43d4 Fix a missmerge, save_ver is supported since version 4 and not 3. ROGUE_2_05 Yamagi Burmeister 2019-02-05 09:04:52 +0100
  • dc16877ae2 Update the CHANGELOG for 2.05. Yamagi Burmeister 2019-02-04 14:44:41 +0100
  • 063776d504 Save gclient_t::resp.coop_respawn.*weapon to fix coop savegames Yamagi Burmeister 2019-02-04 10:50:23 +0100
  • 1f82ad2154 Fix parasite, return true instead of false when checking attacks. Yamagi Burmeister 2019-01-30 18:19:10 +0100
  • e8d3d5e41c Added parenesis for REGEX REPLACE command to fix this error: CMake Error at CMakeLists.txt:25 (string): string sub-command REGEX, mode REPLACE needs at least 6 arguments total to command. Scott 2018-12-15 17:01:39 -0500
  • 433a1423d9 Import Q_strlcpy() and replace several dangerous strncpy() with it. Yamagi Burmeister 2018-10-25 19:26:17 +0200
  • 949e9aa008 Switch some annoying and wrong GCC warnings off. Yamagi Burmeister 2018-10-25 19:23:49 +0200
  • fbf3841eaa Call strcasecmp() and not Quake IIs home made version. Yamagi Burmeister 2018-10-25 19:22:27 +0200
  • ffdd699ff4 Add variable declaration missed in the last commit. Yamagi Burmeister 2018-10-13 09:08:31 +0200
  • ed4e94510d Split the gibs per frame limit between gibs and debris. Yamagi Burmeister 2018-10-07 12:03:23 +0200
  • c620cea34b Don't accelerate upper entities, let them be pushed by the lower ent. Yamagi Burmeister 2018-10-07 11:58:46 +0200
  • 82d8b31d02 Switch to Enforcers bloody skin when he's killed Daniel Gibson 2018-10-03 17:45:47 +0200
  • 525b7dc35a
    README: Always put quotes around "Ground Zero" Daniel Gibson 2018-08-14 21:09:26 +0200
  • 7b69f06360 fix simple typo (#11) Adam Leskis 2018-08-14 20:08:06 +0100
  • 11e6385fe3 update name in README lpmi-13 2018-08-14 19:00:28 +0100
  • e1848de073 Update name of the addon lpmi-13 2018-08-14 07:35:50 +0100
  • 632f77f9c1 fix simple typo lpmi-13 2018-08-13 23:49:47 +0100
  • 0cfb74223e Replace strcasecmp() by Q_strcasecmp() for better MSVC compaibility. Yamagi Burmeister 2018-03-23 15:52:08 +0100
  • 02942e9544 Fix a potential crash in ai_run_melee() and ai_run_missile(). Yamagi Burmeister 2017-09-07 18:11:10 +0200
  • 891e75c568 Enforce static linkage of libgcc on Windows. Yamagi Burmeister 2017-06-16 13:37:22 +0200
  • 800a595225 Update the CHANGELOG for 2.04. ROGUE_2_04 Yamagi Burmeister 2017-05-25 11:45:51 +0200
  • b8f7d7e6b7 Fix grammar error Yamagi Burmeister 2017-02-11 15:02:38 +0100
  • 1776ec3d31 Fix monsters getting stuck when resurrected by a medic. Yamagi Burmeister 2017-01-20 16:32:00 +0100
  • 7720887274 Make sure that a monsters enemy is still alive when deciding to attack. Yamagi Burmeister 2016-12-30 10:23:32 +0100
  • ff4c00e5e6 Reorder conditionals to please unoptimizing compilers Yamagi Burmeister 2016-12-20 15:18:32 +0100
  • 1c70fd8840 Change edict_s->show_hostile from qboolean to int and add casts Yamagi Burmeister 2016-12-18 09:23:04 +0100
  • 88617fac09 Rename teleport_time to last_sound time Yamagi Burmeister 2016-12-18 09:22:02 +0100
  • a389a36844 Fix monsters ignoring the player under certain circumstances Yamagi Burmeister 2016-12-18 09:20:41 +0100
  • eba36895bb Remove another unneeded sanity checks. Yamagi Burmeister 2016-12-17 10:52:14 +0100
  • d294e86a45 Remove an unnecessary check. Yamagi Burmeister 2016-12-17 10:49:52 +0100