Commit graph

  • e7642db54d Forcing proper native arch build on darwin mainly due to arm64 David CARLIER 2022-05-14 16:30:01 +0100
  • c083b7c66c Add rmine1.ent, fixes a stuck monster. Yamagi 2022-05-10 18:49:18 +0200
  • 72a6f98730
    Merge pull request #89 from protocultor/prefweap Yamagi 2022-04-13 11:50:57 +0200
  • 20da96d0ab Added prefweap command to select weapon by priority Jaime Moreira 2022-04-11 09:53:13 -0400
  • f63c952103 Fix door_go_up(), G_UseTargets() exiting early if no activator is given. Yamagi 2022-02-05 17:24:28 +0100
  • 7d1007ea1e Force an MASK_SHOT clip mask for thrown heads. Yamagi 2022-02-05 17:21:53 +0100
  • ee6164cbce
    Merge pull request #88 from BjossiAlfreds/playernoise Yamagi 2021-11-06 08:48:21 +0100
  • 2dd8c74dfd Fixed player_noise entity leak and improved stability surrounding player noises BjossiAlfreds 2021-11-05 15:31:21 +0000
  • d272c24706 Fix soldiers never showing their pain skins as long as they're alive. Yamagi 2021-11-05 07:15:10 +0100
  • 8cba5293a0 Made the game able to handle entity overload better. Yamagi 2021-11-04 17:11:41 +0100
  • fb1ebf960e
    Merge pull request #87 from BjossiAlfreds/rsewer2-rware2 Yamagi 2021-10-26 08:43:34 +0200
  • 222438d738 Updated mapfixes for rsewer2 and rware2 BjossiAlfreds 2021-10-25 11:21:07 +0000
  • f90991db4d
    Merge pull request #84 from De-Seppe/master Yamagi 2021-09-28 18:33:06 +0200
  • ea57b889b6 Rename variable to conform to naming guidelines De-Seppe 2021-09-27 18:30:18 +0200
  • 73beecec44 Add cvar machinegun_norecoil De-Seppe 2021-09-27 13:14:38 +0200
  • 19a6d805a9 Refine the g_footstep cvar. Yamagi 2021-08-25 18:39:09 +0200
  • 6cc225d670 Add a warning that the CMakeLists.txt is unmaintained. Yamagi 2021-07-23 08:33:31 +0200
  • 6b6e536f79 Revert "Retire unmaintained CMakeLists.txt." Yamagi 2021-07-23 08:30:59 +0200
  • ab882a163f Retire unmaintained CMakeLists.txt. Yamagi 2021-06-29 11:03:02 +0200
  • 397fdd77d5 Update the CHANGELOG for 2.08. ROGUE_2_08 Yamagi 2021-06-14 16:29:07 +0200
  • 25b453f1b8
    Merge pull request #83 from BjossiAlfreds/player-sounds Yamagi 2021-04-30 11:51:40 +0200
  • 3bccc4bd79 Fix for some player sound bugs BjossiAlfreds 2021-04-29 22:24:45 +0000
  • 98afa3a90d
    Merge pull request #82 from BjossiAlfreds/shark-bbox Yamagi 2021-04-27 08:58:13 +0200
  • d1ddda04ea Shark bbox fix and added inuse check after entity thinking BjossiAlfreds 2021-04-18 01:27:18 +0000
  • 46362a3bb4
    Merge pull request #81 from BjossiAlfreds/map-fixes Yamagi 2021-04-16 08:27:41 +0200
  • cc6bf7dd5f killtarget monsters update killcounter correctly BjossiAlfreds 2021-04-16 00:04:13 +0000
  • e4a467e9c9 Added mapfixes for rammo1 BjossiAlfreds 2021-04-15 01:39:54 +0000
  • 503a8af5b2 Added mapfixes for rhangar2 and rware2 BjossiAlfreds 2021-04-15 01:02:21 +0000
  • f0ebf1addc
    Merge pull request #80 from devnexen/savegame_upd_to_match_yquake2 Yamagi 2021-04-13 12:58:31 +0200
  • a395fadf07 savegame to match more main repo David CARLIER 2021-04-12 21:35:20 +0100
  • ce21ad2c16
    Merge pull request #79 from devnexen/savegame_data_packing Yamagi 2021-04-08 11:00:03 +0200
  • a000d06300 game data packing representation of the headers David Carlier 2021-04-07 12:30:04 +0100
  • 9fd0bab374
    Merge pull request #78 from BjossiAlfreds/bad-triggered Yamagi 2021-03-31 10:07:02 +0200
  • a4fba01b97 Console warning and fix triggered monsters with no targetname BjossiAlfreds 2021-03-28 16:04:22 +0000
  • b0303c1098 Add a cvar g_footsteps to control the generation of footstep sound. Yamagi 2021-03-02 15:20:43 +0100
  • f2c4d1b0b0
    Merge pull request #75 from 0lvin/master Yamagi 2021-01-27 08:31:50 +0100
  • 0d2d20fc6e Fix function prototypes Denis Pauk 2021-01-26 21:20:39 +0200
  • b92383eff9 Fix architecture detection on Windows in Makefile, bump SAVEGAMEVER Daniel Gibson 2021-01-14 03:05:15 +0100
  • e8f8a1309c Fix P_ProjectSource() forward declaration. Yamagi 2020-12-09 15:29:14 +0100
  • 9dfd9de811 Implemented coop_elevator_delay cvar (for func_plat) Yamagi 2020-08-10 14:22:31 +0200
  • 6820b0cad1 Add coop_pickup_weapons, allow a weapon to be taken several times. Yamagi 2020-08-10 14:15:35 +0200
  • cfd660abc3 Fix the Jork skin bug. Yamagi 2020-05-11 12:53:43 +0200
  • 221171831b
    Merge pull request #73 from BjossiAlfreds/gunner-idle Yamagi 2020-05-11 11:41:44 +0200
  • 964895b760 Fix for gunner AI freeze bug BjossiAlfreds 2020-05-08 22:14:44 +0000
  • 1cd49ad20b Fix Windows build, broken by the last changes. Yamagi 2020-05-04 18:28:09 +0200
  • d8ee6ce10f
    Merge pull request #72 from mjr4077au/BuildFix Yamagi 2020-05-04 15:03:20 +0200
  • 2cfdfee43d Fix CMakeLists.txt following changes to makefile. Mitchell Richters 2020-04-23 03:24:25 +1000
  • 73fd162dbe Bring Makefile on par with yquake2: Yamagi 2020-04-21 13:54:58 +0200
  • 09f9cf8f61
    Merge pull request #71 from BjossiAlfreds/printf-leftover Yamagi 2020-04-21 12:53:34 +0200
  • fc18bfa568
    Merge pull request #70 from mjr4077au/Client_AimFixWithCVAR Yamagi 2020-04-21 12:52:58 +0200
  • 0fc06c4fc9 Removed leftover printf debug prints BjossiAlfreds 2020-04-21 00:44:13 +0000
  • 95e432d604 Implement accurate-aiming CVAR in rogue game code. Mitchell Richters 2020-04-21 07:30:06 +1000
  • e640c899c1
    Merge pull request #68 from BjossiAlfreds/insta-powerups Yamagi 2020-04-20 08:41:29 +0200
  • 03a7d77127
    Merge pull request #67 from NeonKnightOA/turretfix Yamagi 2020-04-20 08:41:10 +0200
  • 8dd1007284
    Merge pull request #66 from NeonKnightOA/disguisefix Yamagi 2020-04-20 08:40:11 +0200
  • 7e4fd68416 Fix for some items playing wrong sound when instantly activated BjossiAlfreds 2020-04-11 00:46:48 +0000
  • f0793d17f8 Change show_hostile from int to float and remove unnecessary casts. Yamagi 2020-03-10 10:18:21 +0100
  • 6fb2d6e4da Update CHANGELOG for 2.07. ROGUE_2_07 Yamagi 2020-02-24 17:09:26 +0100
  • b5c39542d2 Limit the fix against black debris to gibs, debris, monsters. Yamagi 2020-02-22 15:29:49 +0100
  • 7bf7eff184 Fix: Turrets shooting faster while in melee range, which wasn't intended. NeonKnightOA 2020-02-15 18:47:45 -0300
  • a1786d614e Fix: Disguise isn't traspassed between levels. NeonKnightOA 2020-02-15 18:43:14 -0300
  • 3b55fc311a Remove unnecessary code, expression is aways false. Yamagi 2020-02-08 17:07:33 +0100
  • 1dd9f0691f
    Create make.yml demoth 2020-02-01 03:52:49 +0300
  • efd9cd3de5
    Merge pull request #62 from NeonKnightOA/skills Yamagi 2020-01-28 15:39:28 +0100
  • 83fe44691d Easier handling of skill levels by using defines instead of numbers NeonKnightOA 2020-01-22 12:37:33 -0300
  • 6c833aae3e
    Merge pull request #61 from BjossiAlfreds/holdframe Yamagi 2020-01-11 15:54:40 +0100
  • 0642b6aa18 Fix mguard freeze bug and improvements to frame handling BjossiAlfreds 2020-01-10 17:04:19 +0000
  • f7b99b07c3
    Merge pull request #59 from BjossiAlfreds/timeout-fix Yamagi 2020-01-05 10:09:39 +0100
  • ff465863b9 Fix for insane marines not firing deathtarget right away BjossiAlfreds 2020-01-02 11:24:53 +0000
  • 97ede336aa
    Merge pull request #58 from BjossiAlfreds/checkshot Yamagi 2020-01-02 14:32:27 +0100
  • e04bd67aa3 Parasite blocked attack bugfix and dead code elimination BjossiAlfreds 2020-01-01 21:50:07 +0000
  • ccd16599ef
    Merge pull request #57 from BjossiAlfreds/jump Yamagi 2019-12-16 16:21:28 +0100
  • 63d8755078 Rogue jump code fixes BjossiAlfreds 2019-11-04 17:18:29 +0000
  • 7d03e115bf Update CHANGELOG for the upcoming 2.06 release. ROGUE_2_06 Yamagi Burmeister 2019-11-10 18:28:56 +0100
  • 6196f3fb9a
    Merge pull request #52 from BjossiAlfreds/plane Yamagi 2019-10-07 18:58:42 +0200
  • afae76c97c
    Merge pull request #54 from BjossiAlfreds/teslafixes Yamagi 2019-10-07 18:57:22 +0200
  • 4c8d063a55 Added check for inuse to G_RunEntity that was missing but necessary BjossiAlfreds 2019-10-03 18:18:29 +0000
  • bcc451a817 Fixed double/quad sounds and monsters not always reacting to teslas BjossiAlfreds 2019-10-03 17:31:20 +0000
  • ab53f4d422 Small fix to remove plane check from tracker_touch BjossiAlfreds 2019-10-03 16:04:54 +0000
  • fffd90af15 Safely use plane normal in touch funcs BjossiAlfreds 2019-10-03 15:46:14 +0000
  • 9eead824c7
    Merge pull request #51 from BjossiAlfreds/grenquad Yamagi 2019-10-03 10:08:55 +0200
  • 21bb7b1c9a
    Merge pull request #33 from BjossiAlfreds/pvs Yamagi 2019-10-03 10:07:13 +0200
  • 4045f83cae Quad sound for quadded hand grenades and removed unused prox hand grenade stuff BjossiAlfreds 2019-10-01 21:31:00 +0000
  • bedf8cdd9d Plane check in blaster2_touch BjossiAlfreds 2019-10-01 20:44:18 +0000
  • 1e4c4cc956 Merge remote-tracking branch 'upstream/master' into pvs BjossiAlfreds 2019-10-01 19:33:52 +0000
  • a61dfdcb08
    Merge pull request #50 from BjossiAlfreds/cycleweap Yamagi 2019-10-01 20:47:47 +0200
  • 80e179d067 Currently held weapon no longer part of the search BjossiAlfreds 2019-09-29 11:45:44 +0000
  • b25227fa10 Added cycleweap command BjossiAlfreds 2019-09-29 11:30:26 +0000
  • 51b1eeb6a9 Merge branch 'master' into pvs BjossiAlfreds 2019-09-28 15:25:51 +0000
  • 4466b3111a Add back blindfire support lost in 99073e. Yamagi Burmeister 2019-09-27 11:46:49 +0200
  • b059224bc3
    Merge pull request #49 from BjossiAlfreds/mutant Yamagi 2019-09-28 17:05:53 +0200
  • 65ea25f58e
    Merge pull request #47 from BjossiAlfreds/float Yamagi 2019-09-28 17:01:52 +0200
  • 2769c7cdfb
    Merge pull request #46 from BjossiAlfreds/boss2 Yamagi 2019-09-28 17:00:20 +0200
  • 6ba4d9d803
    Merge pull request #45 from BjossiAlfreds/sidestep Yamagi 2019-09-28 16:58:01 +0200
  • f5d5331b8a
    Merge pull request #43 from BjossiAlfreds/berserker Yamagi 2019-09-28 16:57:25 +0200
  • c748ecbb53
    Merge pull request #42 from BjossiAlfreds/gladiator Yamagi 2019-09-28 16:55:06 +0200
  • ed09804e85 Add back blindfire support lost in 99073e. blindfire Yamagi Burmeister 2019-09-27 11:46:49 +0200
  • 2c9565314b Restored mutant rogue features BjossiAlfreds 2019-09-28 03:47:30 +0000
  • c7b32d15b4 Restored floater rogue features BjossiAlfreds 2019-09-28 03:05:02 +0000
  • d9ea84915e Restored boss2(hornet) rogue features and tweaks BjossiAlfreds 2019-09-28 00:35:58 +0000