Yamagi Burmeister
f4058dc8e9
Remove to unsued variables not found by Clang
2014-02-13 08:10:06 +01:00
Yamagi Burmeister
e53422065e
Add functions of Deadalus and Medic Commander
...
This brings the necessary changes to the savegame tables for being able
to save levels with an Deadalus or Medic Commander. Since this breaks
savegame compatiblity, bump the savegame version. *sigh*
2014-02-11 19:07:27 +01:00
Yamagi Burmeister
069ded5e88
Bring back the Medic Commander, lost during early cleanup
2014-02-11 19:07:07 +01:00
Yamagi Burmeister
2bbb79e56b
Bring back the Deadalus, lost during early cleanup
2014-02-11 19:06:23 +01:00
Yamagi Burmeister
5fe56d8bac
Fix manual loading of maps in coop mode
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This change ports my magic "find the right coop spawnpoint if target is
unset"-heuristic from baseq2 to rogue. This code was originally written
by me and is licensed to the GPL and the Quake II SDK license. With this
change all maps can by loaded by console in coop mode without spawnpoint
problems.
2014-02-06 19:23:06 +01:00
Yamagi Burmeister
f69e6aa98a
Cleanup window (both stages) and add sanity checks
2014-02-06 18:49:22 +01:00
Yamagi Burmeister
eb4dc2b586
Cleanup turret and add sanity checks
2014-02-06 18:46:12 +01:00
Yamagi Burmeister
342c157e15
Cleanup tank and add sanity checks
2014-02-06 18:45:56 +01:00
Yamagi Burmeister
e77291f8c7
Cleanup supertank and add sanity checks
2014-02-06 18:42:23 +01:00
Yamagi Burmeister
cb95ec45a0
Cleanup stalker and add sanity checks
2014-02-06 18:42:06 +01:00
Yamagi Burmeister
f10b7137ff
Cleanup soldier and add sanity checks
2014-02-06 18:41:49 +01:00
Yamagi Burmeister
af65bf67e0
Cleanup parasite and add sanity checks
2014-02-05 19:46:50 +01:00
Yamagi Burmeister
8bf6b098b2
Cleanup mutant and add sanity checks
2014-02-05 19:46:32 +01:00
Yamagi Burmeister
ea8149e344
Cleanup player animations
2014-02-05 19:46:18 +01:00
Yamagi Burmeister
93b666e830
Cleanup move.c and add sanity checks
2014-02-05 19:45:59 +01:00
Yamagi Burmeister
817cb17c10
Cleanup medic and add sanity checks
2014-02-05 19:45:37 +01:00
Yamagi Burmeister
f13744b79e
Cleanup insane and add sanity checks
2014-02-05 19:43:50 +01:00
Yamagi Burmeister
b123f6870d
Cleanup infantry and add sanity checks
2014-02-05 19:43:26 +01:00
Yamagi Burmeister
cc4c996cd5
Cleanup hover and add sanity checks
2014-02-04 17:32:13 +01:00
Yamagi Burmeister
c9f4d792f9
Cleanup gunner and add sanity checks
2014-02-04 17:31:41 +01:00
Yamagi Burmeister
a3eb6b72aa
Cleanup gladiator and add sanity checks
2014-02-04 17:31:19 +01:00
Yamagi Burmeister
08e453217d
Cleanup flyer and add sanity checks
2014-02-04 17:29:42 +01:00
Yamagi Burmeister
73899ec20c
Cleanup floater and add sanity checks
2014-02-04 17:29:21 +01:00
Yamagi Burmeister
e2edf54062
Cleanup flipper and add sanity checks
2014-02-04 17:29:01 +01:00
Yamagi Burmeister
d3710d28e1
Cleanup chick and add sanity checks
2014-02-03 17:51:47 +01:00
Yamagi Burmeister
9e61cdfc45
Cleanup carrier and add sanity checks
2014-02-03 17:51:27 +01:00
Yamagi Burmeister
21948786d0
Cleanup brain and add sanity checks
2014-02-03 17:50:12 +01:00
Yamagi Burmeister
a12497536f
Cleanup boss3 and add sanity checks
2014-02-03 17:49:44 +01:00
Yamagi Burmeister
134d6008c1
Cleanupo boss2 and add sanity checks
2014-02-03 17:48:44 +01:00
Yamagi Burmeister
2c05b79e46
Cleanup berserker and add sanity checks
2014-02-03 17:48:26 +01:00
Yamagi Burmeister
d97357f177
Remove actor
...
The actor was a special "monster" used für simulating NPC. It was never
fully implemented and therefor disfunctional. Thus it was never used in
any map. Remove it like done in baseq2 and xatrix.
2014-02-02 18:40:34 +01:00
Yamagi Burmeister
83e9c55ab5
Cleanup local.h
2014-02-02 18:17:27 +01:00
Yamagi Burmeister
777e939e8c
Cleanup game.h
2014-02-02 18:14:54 +01:00
Yamagi Burmeister
daefddcf6b
Add file headers
...
With this commit the game logic is cleaned up. Coop spawnpoint cleanup
is still missing, it'll be done at a later time. While not completely
finshed, rogue should alread run much more stable than the unmodified
code. Please note, that this is still untested! Headers are next,
monsters will be done after that.
2014-01-30 18:33:36 +01:00
Yamagi Burmeister
3f70140b56
Cleanup tag.c and add sanity checks
2014-01-30 18:20:59 +01:00
Yamagi Burmeister
19ae368fef
Cleanup ball.c and add sanity checks
2014-01-30 18:20:59 +01:00
Yamagi Burmeister
6bb515a5e3
Cleanup weapon.c and add sanity checks
2014-01-30 18:20:53 +01:00
Yamagi Burmeister
676f6c5f25
Cleanup view.c and add sanity checks
2014-01-30 18:20:53 +01:00
Yamagi Burmeister
91393ab581
Cleanup trail.c and add sanity checks
2014-01-30 18:20:53 +01:00
Yamagi Burmeister
174a7b42bc
Cleanup hud.c and add sanity checks
2014-01-30 18:20:53 +01:00
Yamagi Burmeister
d8c6aae783
Cleanup client.c and add sanity checks
2014-01-30 18:20:53 +01:00
Yamagi Burmeister
79eb5c8c09
Cleanup g_weapon.c and add sanity checks
2014-01-30 18:20:53 +01:00
Yamagi Burmeister
dd6503a780
Cleanup g_utils.c and add sanity checks
2014-01-30 18:20:53 +01:00
Yamagi Burmeister
2f89dd8382
Cleanup g_turret.c and add sanity checks
2014-01-30 18:20:53 +01:00
Yamagi Burmeister
695d83441e
Cleanup g_trigger.c and add sanity checks
2014-01-30 18:20:52 +01:00
Yamagi Burmeister
811e038971
Cleanup g_target.c and add sanity checks
2014-01-30 18:20:52 +01:00
Yamagi Burmeister
3be19fed3a
Cleanup g_svcmds.c and add sanity checks
2014-01-30 18:20:52 +01:00
Yamagi Burmeister
a81e7e6bf7
Cleanup g_sphere.c and add sanity checks
2014-01-30 18:20:52 +01:00
Yamagi Burmeister
ef791c82c1
Cleanup src/g_spawn.c and add sanity checks
2014-01-30 18:20:52 +01:00
Yamagi Burmeister
b417093ec8
Cleanup g_phys.c and add sanity checks
2014-01-30 18:20:52 +01:00
Yamagi Burmeister
027fccbfe4
Cleanup gnewweap.c and add sanity checks
2014-01-30 18:20:44 +01:00
Yamagi Burmeister
762208bceb
Cleanup g_newtrig.c and add sanity checks
2014-01-26 16:16:23 +01:00
Yamagi Burmeister
b81736eece
Cleanup g_newtarg.c and add sanity checks
2014-01-26 16:12:23 +01:00
Yamagi Burmeister
4816a3ae03
Cleanup g_newfnc.c and add santiy checks
2014-01-26 16:06:06 +01:00
Yamagi Burmeister
579b6cc413
Cleanup g_newdm.c and add sanity checks.
2014-01-26 15:58:17 +01:00
Yamagi Burmeister
2d2c7e8222
Cleanup g_newai.c and add sanity checks
2014-01-26 15:53:04 +01:00
Yamagi Burmeister
d1e914778e
Cleanup g_monster.c and add sanity checks
2014-01-26 11:34:15 +01:00
Yamagi Burmeister
e47f955256
Cleanup g_misc.c and add sanity checks
2014-01-26 11:13:50 +01:00
Yamagi Burmeister
be4d838f45
Cleanup g_main.c and add sanity checks
2014-01-26 10:20:06 +01:00
Yamagi Burmeister
ea9bd331ff
Cleanup g_item.c and add sanity checks
2014-01-23 19:31:39 +01:00
Yamagi Burmeister
b3be15b91b
Cleanup g_func.c and add sanity checks
2013-05-01 15:35:01 +02:00
Yamagi Burmeister
bacd021882
Cleanup g_combat.c and add sanity checks
2013-05-01 13:39:08 +02:00
Yamagi Burmeister
0a471ec8d8
Cleanup g_cmds.c and add sanity checks
2013-05-01 10:43:49 +02:00
Yamagi Burmeister
7dc2b023e9
Cleanup g_chase.c and add sanity checks
2013-05-01 10:28:42 +02:00
Yamagi Burmeister
8a89578a2d
Cleanup g_ai.c and add sanity checks
2013-05-01 10:25:53 +02:00
Joshua Scoggins
49288378bf
Added the sparc64 ARCH tag to savegame.c
2012-11-30 20:59:47 -08:00
Joshua Scoggins
b741f8adb1
Added OpenBSD and MacOS X support to savegame.c
2012-11-30 20:59:07 -08:00
Joshua Scoggins
16e11b2ae4
Added an ia64 ARCH string to savegame.c
2012-11-30 20:45:48 -08:00
Yamagi Burmeister
8dc6640a7e
Initialize variable "blindfire"
...
Found by Clang 4.2 SVN.
2012-11-08 08:13:02 +01:00
Daniel Gibson
ee209d649c
Remove bad check from door_use()
...
It was added in ec3ceb2696
2012-10-18 22:24:00 +02:00
Yamagi Burmeister
cb9736d97c
Fix warnings, enable a clean Windows build
2012-06-30 21:08:08 +02:00
Yamagi Burmeister
2482849546
Add platform defines for windows
2012-06-27 14:54:27 +02:00
Yamagi Burmeister
e341087a80
Port randk() from baseq2
2012-06-27 14:34:56 +02:00
Yamagi Burmeister
6aeeda2a9d
Fix possible division by zero
2012-06-27 14:24:26 +02:00
Yamagi Burmeister
ec3ceb2696
Remove dead code
2012-06-27 14:20:58 +02:00
Yamagi Burmeister
b4363080c7
Added a CHANGELOG
2011-12-08 11:02:36 +00:00
Yamagi Burmeister
489ab02814
Rearrange source and rework Makefile
2011-10-11 11:40:43 +00:00
Yamagi Burmeister
d1c7849ef1
Port the new savegame system from quake 2
2011-10-11 10:53:48 +00:00
Yamagi Burmeister
e4b136c168
Calculate a real bounding box for rotating entities
2011-10-11 08:02:37 +00:00
Yamagi Burmeister
4e31aed406
Fix the crash when too much debris or gib is thrown
2011-10-11 07:58:53 +00:00
Yamagi Burmeister
5acee518b5
Make static functions non-static
2011-10-11 07:48:50 +00:00
Yamagi Burmeister
ab796d18ed
Initialize some variables
2011-07-02 08:35:07 +00:00
Yamagi Burmeister
08340b71b1
Behebt einen potentiellen Nullpointer beim Herausfinden, ob der Spieler
...
vor einem Monster steht.
2011-01-23 14:40:50 +00:00
Yamagi Burmeister
ae3ae9e72c
- Prüfe ob "run" im Target-Code NULL ist
...
- Prüfe ob "plane" beim Anheften der Proxy-Mine NULL ist
2010-12-27 15:47:09 +00:00
Yamagi Burmeister
5af197b73c
Ändere einige Details in der Ausgabe der Spiele
2010-10-27 13:33:37 +00:00
Yamagi Burmeister
f6365b98b7
Der gleiche cl_gun == 2 und fov > 91 Fix wie im Hauptspiel für CTF und
...
beide Addons.
2010-01-28 20:59:40 +00:00
Yamagi Burmeister
f171e29266
No-Op Änderung. Entfernt sinnlosen Code
2010-01-28 16:57:21 +00:00
Yamagi Burmeister
8f7debb1e6
So, nun explodieren auch die Teslas wieder in der Lava. Den
...
Prixymine-Bug haben wir sogar noch ein wenig eleganter gefixt
2010-01-05 09:39:31 +00:00
Yamagi Burmeister
57fa438154
Okay, eine andere Lösung. Bei der vorherigen explodierten die Proxys
...
leider nicht, wenn man sie in Lava warf
2010-01-05 09:23:28 +00:00
Yamagi Burmeister
23862f340a
Dies fixt einen sehr seltenen Crash bei exzessiver Nutzung des
...
Proxymine-Launchers
2010-01-05 09:14:39 +00:00
Yamagi Burmeister
7416156ad3
Den Gunner repariert
2009-04-08 17:50:41 +00:00
Yamagi Burmeister
920ea02401
Der dumme Stalker klebt nun wieder an der Decke
2009-04-05 10:48:21 +00:00
Yamagi Burmeister
06e66057c3
Animationen der Infantry korrigiert
2009-04-03 11:07:39 +00:00
Yamagi Burmeister
3cf9b066c6
Überflüssige ifdef entfernt
2009-03-31 15:25:16 +00:00
Yamagi Burmeister
597a7ca7ec
Baut nun fehlerfrei
2009-03-31 15:11:03 +00:00
Yamagi Burmeister
4cd96d7fb4
Mkay, nun startet er wieder
2009-03-31 13:01:57 +00:00
Yamagi Burmeister
8be94c74b6
Und weitere Änderungen
2009-03-31 12:48:29 +00:00
Yamagi Burmeister
99073edce7
Die meisten Moster
2009-03-31 12:36:47 +00:00
Yamagi Burmeister
f7e666ddaf
Das behebt den Teslacrash
2009-03-31 11:17:05 +00:00
Yamagi Burmeister
e28b86fd81
Die Spiellogik aufgeräumt. Funktioniert auch, man sollte aber besser
...
nicht auf ausgelegte Teslaspulen schießen.
2009-03-31 10:59:11 +00:00
Yamagi Burmeister
7f1e2a0af6
Und weiter aufgeräumt
2009-03-31 09:18:35 +00:00
Yamagi Burmeister
ebfd333fab
g_ai.c aufgeräumt
2009-03-30 14:11:48 +00:00
Yamagi Burmeister
2f70ee701a
g_local.h aufgeräumt und die Makros dort korrigiert
2009-03-30 14:04:28 +00:00
Yamagi Burmeister
b6f3898533
Mal angefangen aufzuräumen
2009-03-30 12:59:22 +00:00
Yamagi Burmeister
00467e1c25
Eine Makefile für rogue
2009-03-30 12:48:38 +00:00
Yamagi Burmeister
ae4db9289f
Gorund zero eingefügt
2009-03-12 20:03:41 +00:00