Commit Graph

431 Commits

Author SHA1 Message Date
Jaime Moreira 95a40eef13 Preview of the coming weapon for weapprev/weapnext
The weapon you are changing to appears in the HUD, in "pickup" format.
Requires g_quick_weap == 1.
2023-12-16 17:53:25 -03:00
Jaime Moreira 15ac078a88 Faster "weapprev" and "weapnext" behavior
Allows to skip the "previous" or "next" weapon, by constantly tapping
the bound key (or scrolling the mouse wheel).
2023-12-07 23:45:46 -03:00
Yamagi c3968e2534 s/Jaime Moreira/protocultor/g 2023-11-08 18:51:07 +01:00
Yamagi b3654f4d27 Update CHANGELOG for rogue 2.11. 2023-11-04 14:27:24 +01:00
Yamagi a9c73a4ebb Fix stuck monster in rmine1.bsp at 968 544 720.
Move it a little bit around so it's no longer stuck in the world model.
2023-11-04 14:27:24 +01:00
Yamagi bd0019db85 Fix original bug, picking up the ammo pack reduces max fletchettes.
Flachettes have a base maximum of 200. Picking up the bandolier
increases it to 250. Picking up the ammo pack afterwards reset the
maximum to 200. Fix this by setting the maximum after picking up
the ammo pack to 300.
2023-11-04 14:27:24 +01:00
Yamagi f0a8e88abc Port `aimfix` support for the super shotgun from yquake2. 2023-11-04 14:27:24 +01:00
Yamagi db15317c90 Relicense rogue aka Ground Zero to GPL2.
This was made possible by id Software rereleasing the unaltered addon
sources codes under GPL2:

  https://github.com/id-Software/quake2-rerelease-dll/

All past contributors but one agreed with the relicensing:

* Adam Leskis - @lpmi-13
* Andrey Nazarov - @skullernet
* Angus Freudenberg - @afreuden
* @BjossiAlfreds
* @DanielGibson
* David Carlier - @devnexen
* Denis Pauk - @0lvin
* @De-Seppe
* Jaime Moreira - @protocultor
* Joshua Scoggins - @DrItanium
* Mitchell Richters - @mjr4077au
* @NeonKnightOA
* Scott - @Pickle
* @svdijk
* Yamagi

@Dremor8484 didn't give their permission, their commits were reverted:

* c083b7c
* 6de4a9c
* e2ac13d
* 5d767c6

Many thanks to all involved with this project!
2023-11-04 14:27:06 +01:00
Yamagi 3cb024b7b0 Revert "Add rmine1.ent, fixes a stuck monster."
This reverts commit c083b7c66c.

The author didn't give us permission to relicense the code to GPL2.
2023-11-04 11:05:47 +01:00
Yamagi dfafc40af9 Revert "Update g_items.c"
This reverts commit 5d767c6b30.

The author didn't give us permission to relicense the code to GPL2.
2023-11-04 11:05:28 +01:00
Yamagi 56b0e0cdc2 Revert "Update weapon.c"
This reverts commit e2ac13dae4.

The author didn't give us permission to relicense the code to GPL2.
2023-11-04 11:05:15 +01:00
Yamagi dd31f0377a Revert "Update weapon.c"
This reverts commit 6de4a9ce77.

The author didn't give us permission to relicense the code to GPL2.
2023-11-04 11:04:53 +01:00
Yamagi c299a53a45
Merge pull request #121 from protocultor/limits
Added missing include, fixing compilation in Linux and MacOS
2023-09-15 20:20:59 +02:00
Jaime Moreira 8ea7bcd495 Added missing include for USHRT_MAX 2023-09-15 11:58:16 -03:00
Yamagi 1c52428172
Merge pull request #118 from protocultor/g_swap_speed_fix
Fix for g_swap_speed behaviour with extreme values
2023-09-14 21:26:57 +02:00
Yamagi ae187b3c63
Merge pull request #115 from BjossiAlfreds/rhangar2-helpfix
Fixed nagging help message in rhangar2
2023-09-14 21:26:35 +02:00
Yamagi 10927dddaf
Merge pull request #120 from BjossiAlfreds/rbase1-fixes
Fix Entity used itself in rbase1 and other minor fixes
2023-09-14 21:20:17 +02:00
Yamagi 772e396fb5
Merge pull request #117 from BjossiAlfreds/turret-fixes
Fix minor AI glitches with turrets
2023-09-14 21:19:43 +02:00
Yamagi 8e6edc5ac6
Merge pull request #114 from BjossiAlfreds/rsewer1-fixes
Some fixes for rsewer1
2023-09-14 21:17:38 +02:00
BjossiAlfreds cb66a3cc14 Fix Entity used itself in rbase1 and other minor fixes 2023-09-04 20:22:06 +00:00
Jaime Moreira 2469740598 Typos 2023-08-26 23:18:53 -04:00
Jaime Moreira 92a00c9f5d Fixed g_swap_speed behaviour with extreme values
When its value was between 0 and 1, rounded down to 0; did the same
when bigger than 65535. Both cases locked up the weapon animation.
2023-08-26 22:59:49 -04:00
BjossiAlfreds 631e27190d Upgraded old classnames in rhangar2 2023-08-24 13:12:57 +00:00
BjossiAlfreds 890b42a318 Some fixes for rsewer1 2023-08-24 13:09:45 +00:00
BjossiAlfreds 70c4c50951 Fix minor AI glitches with turrets 2023-08-22 20:14:47 +00:00
BjossiAlfreds 66100386e7 Fixed wrong/overlapping secret sound effect 2023-08-20 21:06:57 +00:00
BjossiAlfreds 84fdbe057b Fixed nagging help message in rhangar2 2023-08-20 18:55:08 +00:00
Yamagi 16eee95bb8
Merge pull request #112 from BjossiAlfreds/gunnergren
Fixed gunner grenade duck code running twice
2023-07-30 17:39:27 +02:00
BjossiAlfreds 452ad99821 Fixed gunner grenade duck code running twice 2023-07-24 21:42:18 +00:00
Yamagi c78a7358d3
Merge pull request #109 from BjossiAlfreds/tdam-dir
T_Damage no longer modifies dir parameter
2023-07-16 09:49:16 +02:00
BjossiAlfreds dd0f1a8a61 T_Damage no longer modifies dir parameter 2023-07-07 23:51:47 +00:00
Yamagi 391128e0ac
Merge pull request #108 from protocultor/g_swap_speed
Cheat to speed up "weapon change" animations
2023-07-01 16:21:50 +02:00
Jaime Moreira 8319109c9f Snappier "g_swap_speed" behaviour
Player is no longer forced to go through the last frame of activation
or deactivation of a weapon before changing its state.
2023-06-29 11:46:43 -04:00
Jaime Moreira 15c531c300 Cheat cvar "g_swap_speed" implemented
Allows to skip frames of "putting down weapon" and
"raising weapon" animations, speeding them up.
2023-06-28 16:25:09 -04:00
Yamagi 0742bc24d7
Merge pull request #107 from BjossiAlfreds/makronjmp
Fixes to makron jump sequence
2023-06-17 16:36:35 +02:00
BjossiAlfreds 46660b8902 Fixes to makron jump sequence 2023-06-07 13:40:50 +00:00
Yamagi 2ad53a679f
Merge pull request #106 from BjossiAlfreds/blind-rockets
Fixed wrong Tank muzzle flash
2023-06-05 20:49:51 +02:00
BjossiAlfreds 71b5f5cf95 Fixed wrong Tank muzzle flash 2023-06-02 13:21:54 +00:00
Yamagi c8914dd482
Merge pull request #103 from BjossiAlfreds/intersight
Fixed monsters seeing players during intermissions
2023-05-13 15:30:54 +02:00
Yamagi 9d46ec85fd
Merge pull request #104 from BjossiAlfreds/makrondeath
Fixed ungibbable makron parts
2023-05-13 15:22:20 +02:00
BjossiAlfreds 306beceb0c Fixed ungibbable makron parts 2023-05-09 18:29:55 +00:00
Yamagi 352e81481a
Merge pull request #102 from BjossiAlfreds/gladrange
Fixed stand-ground gladiators not attacking at certain range
2023-05-08 18:09:02 +02:00
BjossiAlfreds 004ff57649 Fixed monsters seeing players during intermissions 2023-04-26 01:35:00 +00:00
BjossiAlfreds 4a9c7f897e Fixed stand-ground gladiators not attacking at certain range 2023-04-22 18:52:34 +00:00
Yamagi f762ee6116
Merge pull request #101 from Dremor8484/patch-1
Update g_items.c
2023-03-25 17:16:31 +01:00
Dremor8484 5d767c6b30
Update g_items.c
ammopak usually increase the maximum ammo, even beyond the bandolier.
i suppose there is a bug with fletchette ammo.

fletchette starts with 200 max ammo, becomes 250 max ammo with bandolier and returns to 200 max ammo with ammopack.
on the contrary both cells and bullets start at 200, becomes 250 with bandolier and 300 with ammopack.
2023-03-20 15:47:12 +01:00
Yamagi a9412c91b9 Fix copypasta, the Phalanx is exclusive to xatrix. 2022-12-08 14:41:18 +01:00
Yamagi ff834f7a58 Update the CHANGELOG for 2.10. 2022-12-03 17:12:46 +01:00
Yamagi fc0ffbcc91
Merge pull request #100 from Dremor8484/Dremor8484-rogue-doublebarrelshotgun-aimfix
Update weapon.c
2022-12-03 17:06:55 +01:00
Dremor8484 e2ac13dae4
Update weapon.c
the aimfix was working only on half of the attack, since the supershotgun shoots 2 times (half bullets left, half bullets right)

to carefully test it i tried to comment out 1 of the 2 shots while also keep yaw change to 0
in 1 case the bullets hit around the crossair, in the other case the bullets were not centered around the crossair.

i added the same fix to the shot that did not have it, and it worked.

i tested it out with yaw-5 and yaw+5 with both shots shooting at the same time and the bullets appeared to gather into 2 distinct clusters one left side of crossair, one right side of crossair like 2 eyes on the wall
2022-12-03 15:47:14 +01:00