Yamagi
2e2cb4fc1f
Modernize the README.
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Convert to markdown and follow the same style as the yquake2 main
repository. Use it's resources were appropriate.
2024-08-12 17:47:45 +02:00
Yamagi
19014a3c85
Add g_monsterfootsteps
to the CHANGELOG.
2024-07-22 17:59:55 +02:00
Yamagi
e2fcef5efc
Merge pull request #125 from 0lvin/master
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Add Monster footsteps support #110
2024-07-22 17:59:09 +02:00
Denis Pauk
8a05565cfc
Add Monster footsteps support #110
2024-07-21 13:31:42 +03:00
Yamagi
b26f8e590b
Update CHANGELOG for 'Work around naggy help icons'.
2024-07-20 09:16:34 +02:00
Yamagi
b886ea5bac
Merge pull request #124 from BjossiAlfreds/helpmsg-always
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Workarounds for naggy help icons
2024-07-20 09:14:27 +02:00
BjossiAlfreds
3c92e9a30f
Workarounds for naggy help icons
2024-07-15 22:26:42 +00:00
Yamagi
145ed6ea89
Switch g_quick_weap to 1 by default.
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It's a nice to have convenience feature that most players will never
notice. Die hard traditionalists can switch it off.
2024-07-15 21:46:53 +02:00
Yamagi
acad845a6f
Fix description of g_quick_weap.
2024-07-15 21:44:45 +02:00
Yamagi
bea9dc85ff
Update CHANGELOG for 2.12.
2024-07-13 16:27:20 +02:00
Yamagi
8baa9d35b0
Merge pull request #123 from protocultor/quick_weap
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Faster "weapprev" and "weapnext" behavior
2023-12-17 11:56:27 +01:00
Jaime Moreira
95a40eef13
Preview of the coming weapon for weapprev/weapnext
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The weapon you are changing to appears in the HUD, in "pickup" format.
Requires g_quick_weap == 1.
2023-12-16 17:53:25 -03:00
Jaime Moreira
15ac078a88
Faster "weapprev" and "weapnext" behavior
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Allows to skip the "previous" or "next" weapon, by constantly tapping
the bound key (or scrolling the mouse wheel).
2023-12-07 23:45:46 -03:00
Yamagi
c3968e2534
s/Jaime Moreira/protocultor/g
2023-11-08 18:51:07 +01:00
Yamagi
b3654f4d27
Update CHANGELOG for rogue 2.11.
2023-11-04 14:27:24 +01:00
Yamagi
a9c73a4ebb
Fix stuck monster in rmine1.bsp at 968 544 720.
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Move it a little bit around so it's no longer stuck in the world model.
2023-11-04 14:27:24 +01:00
Yamagi
bd0019db85
Fix original bug, picking up the ammo pack reduces max fletchettes.
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Flachettes have a base maximum of 200. Picking up the bandolier
increases it to 250. Picking up the ammo pack afterwards reset the
maximum to 200. Fix this by setting the maximum after picking up
the ammo pack to 300.
2023-11-04 14:27:24 +01:00
Yamagi
f0a8e88abc
Port aimfix
support for the super shotgun from yquake2.
2023-11-04 14:27:24 +01:00
Yamagi
db15317c90
Relicense rogue aka Ground Zero to GPL2.
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This was made possible by id Software rereleasing the unaltered addon
sources codes under GPL2:
https://github.com/id-Software/quake2-rerelease-dll/
All past contributors but one agreed with the relicensing:
* Adam Leskis - @lpmi-13
* Andrey Nazarov - @skullernet
* Angus Freudenberg - @afreuden
* @BjossiAlfreds
* @DanielGibson
* David Carlier - @devnexen
* Denis Pauk - @0lvin
* @De-Seppe
* Jaime Moreira - @protocultor
* Joshua Scoggins - @DrItanium
* Mitchell Richters - @mjr4077au
* @NeonKnightOA
* Scott - @Pickle
* @svdijk
* Yamagi
@Dremor8484 didn't give their permission, their commits were reverted:
* c083b7c
* 6de4a9c
* e2ac13d
* 5d767c6
Many thanks to all involved with this project!
2023-11-04 14:27:06 +01:00
Yamagi
3cb024b7b0
Revert "Add rmine1.ent, fixes a stuck monster."
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This reverts commit c083b7c66c
.
The author didn't give us permission to relicense the code to GPL2.
2023-11-04 11:05:47 +01:00
Yamagi
dfafc40af9
Revert "Update g_items.c"
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This reverts commit 5d767c6b30
.
The author didn't give us permission to relicense the code to GPL2.
2023-11-04 11:05:28 +01:00
Yamagi
56b0e0cdc2
Revert "Update weapon.c"
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This reverts commit e2ac13dae4
.
The author didn't give us permission to relicense the code to GPL2.
2023-11-04 11:05:15 +01:00
Yamagi
dd31f0377a
Revert "Update weapon.c"
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This reverts commit 6de4a9ce77
.
The author didn't give us permission to relicense the code to GPL2.
2023-11-04 11:04:53 +01:00
Yamagi
c299a53a45
Merge pull request #121 from protocultor/limits
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Added missing include, fixing compilation in Linux and MacOS
2023-09-15 20:20:59 +02:00
Jaime Moreira
8ea7bcd495
Added missing include for USHRT_MAX
2023-09-15 11:58:16 -03:00
Yamagi
1c52428172
Merge pull request #118 from protocultor/g_swap_speed_fix
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Fix for g_swap_speed behaviour with extreme values
2023-09-14 21:26:57 +02:00
Yamagi
ae187b3c63
Merge pull request #115 from BjossiAlfreds/rhangar2-helpfix
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Fixed nagging help message in rhangar2
2023-09-14 21:26:35 +02:00
Yamagi
10927dddaf
Merge pull request #120 from BjossiAlfreds/rbase1-fixes
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Fix Entity used itself in rbase1 and other minor fixes
2023-09-14 21:20:17 +02:00
Yamagi
772e396fb5
Merge pull request #117 from BjossiAlfreds/turret-fixes
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Fix minor AI glitches with turrets
2023-09-14 21:19:43 +02:00
Yamagi
8e6edc5ac6
Merge pull request #114 from BjossiAlfreds/rsewer1-fixes
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Some fixes for rsewer1
2023-09-14 21:17:38 +02:00
BjossiAlfreds
cb66a3cc14
Fix Entity used itself in rbase1 and other minor fixes
2023-09-04 20:22:06 +00:00
Jaime Moreira
2469740598
Typos
2023-08-26 23:18:53 -04:00
Jaime Moreira
92a00c9f5d
Fixed g_swap_speed behaviour with extreme values
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When its value was between 0 and 1, rounded down to 0; did the same
when bigger than 65535. Both cases locked up the weapon animation.
2023-08-26 22:59:49 -04:00
BjossiAlfreds
631e27190d
Upgraded old classnames in rhangar2
2023-08-24 13:12:57 +00:00
BjossiAlfreds
890b42a318
Some fixes for rsewer1
2023-08-24 13:09:45 +00:00
BjossiAlfreds
70c4c50951
Fix minor AI glitches with turrets
2023-08-22 20:14:47 +00:00
BjossiAlfreds
66100386e7
Fixed wrong/overlapping secret sound effect
2023-08-20 21:06:57 +00:00
BjossiAlfreds
84fdbe057b
Fixed nagging help message in rhangar2
2023-08-20 18:55:08 +00:00
Yamagi
16eee95bb8
Merge pull request #112 from BjossiAlfreds/gunnergren
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Fixed gunner grenade duck code running twice
2023-07-30 17:39:27 +02:00
BjossiAlfreds
452ad99821
Fixed gunner grenade duck code running twice
2023-07-24 21:42:18 +00:00
Yamagi
c78a7358d3
Merge pull request #109 from BjossiAlfreds/tdam-dir
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T_Damage no longer modifies dir parameter
2023-07-16 09:49:16 +02:00
BjossiAlfreds
dd0f1a8a61
T_Damage no longer modifies dir parameter
2023-07-07 23:51:47 +00:00
Yamagi
391128e0ac
Merge pull request #108 from protocultor/g_swap_speed
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Cheat to speed up "weapon change" animations
2023-07-01 16:21:50 +02:00
Jaime Moreira
8319109c9f
Snappier "g_swap_speed" behaviour
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Player is no longer forced to go through the last frame of activation
or deactivation of a weapon before changing its state.
2023-06-29 11:46:43 -04:00
Jaime Moreira
15c531c300
Cheat cvar "g_swap_speed" implemented
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Allows to skip frames of "putting down weapon" and
"raising weapon" animations, speeding them up.
2023-06-28 16:25:09 -04:00
Yamagi
0742bc24d7
Merge pull request #107 from BjossiAlfreds/makronjmp
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Fixes to makron jump sequence
2023-06-17 16:36:35 +02:00
BjossiAlfreds
46660b8902
Fixes to makron jump sequence
2023-06-07 13:40:50 +00:00
Yamagi
2ad53a679f
Merge pull request #106 from BjossiAlfreds/blind-rockets
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Fixed wrong Tank muzzle flash
2023-06-05 20:49:51 +02:00
BjossiAlfreds
71b5f5cf95
Fixed wrong Tank muzzle flash
2023-06-02 13:21:54 +00:00
Yamagi
c8914dd482
Merge pull request #103 from BjossiAlfreds/intersight
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Fixed monsters seeing players during intermissions
2023-05-13 15:30:54 +02:00